Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Danknips
Medusa
Level 149
God Stats
3W - 4L
1,824 SR
Queue Stats
255W - 235L
1,576 Elo+
Party 1
Anubis
Anubis
Dem3ter
Anubis
Level 125
God Stats
12W - 5L
1,808 SR
Queue Stats
128W - 123L
1,552 Elo+
Party 1
Ganesha
Ganesha
FusedLemon
Ganesha
Level 105
God Stats
2W - 0L
1,568 SR
Queue Stats
74W - 54L
1,538 Elo+
Party 1
Ymir
Ymir
WinduWindow
Ymir
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 8L
1,534 Elo+
Party 1
Team Averages
Level 124
1,640 SR
1,540 Elo+

VS

Team Averages
Level 150
1,362 SR
1,616 Elo+
Charybdis
Charybdis
EBCRage
Charybdis
Level 150
God Stats
0W - 2L
1,182 SR
Queue Stats
79W - 73L
1,604 Elo+
Solo
Hera
Hera
GlueGunStanlee
Hera
Level 136
God Stats
2W - 6L
1,290 SR
Queue Stats
263W - 277L
1,477 Elo+
Solo
Bacchus
Bacchus
UwUminatii
Bacchus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,902 Elo+
Solo
Chronos
Chronos
iamI0D
Chronos
Level 157
God Stats
1W - 4L
1,200 SR
Queue Stats
196W - 184L
1,549 Elo+
Solo
Mulan
Mulan
ooCom3too
Mulan
Level 156
God Stats
5W - 4L
1,639 SR
Queue Stats
164W - 185L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
7 / 5 / 12
10,376
741
7,286
13,569
8,653
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Danknips
Medusa
20
20 / 4 / 12
13,162
940
35,174
14,988
11,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
Dem3ter
Anubis
18
5 / 3 / 20
10,813
772
12,464
12,218
8,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
FusedLemon
Ganesha
17
0 / 4 / 32
11,017
787
7,859
21,319
29,988
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
1 / 2 / 24
10,920
780
8,786
22,773
28,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EBCRage
Charybdis
14
2 / 7 / 8
8,916
637
13,184
12,043
4,712
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 7 / 7
10,429
745
15,053
11,643
4,701
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
UwUminatii
Bacchus
16
3 / 4 / 9
9,672
691
8,024
17,549
26,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
iamI0D
Chronos
16
1 / 7 / 10
9,595
685
11,489
14,381
5,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
ooCom3too
Mulan
17
6 / 8 / 5
10,168
726
14,022
19,851
14,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
56
33
Kills
17
18
Deaths
33
100
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
5
12
2.6
W
Medusa
Danknips
Medusa
20
4
12
6.5
W
Anubis
Dem3ter
Anubis
5
3
20
5
L
Charybdis
EBCRage
Charybdis
2
7
8
0.86
W
Ganesha
FusedLemon
Ganesha
0
4
32
4
L
5
7
7
1.21
L
Bacchus
UwUminatii
Bacchus
3
4
9
1.88
W
1
2
24
6.5
L
Chronos
iamI0D
Chronos
1
7
10
0.86
L
Mulan
ooCom3too
Mulan
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,569
Damage
61,772
84,867
Taken
75,467
87,306
Mitigated
56,614
28,681
Healing
13,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,286
1,304
1,750
1,326
13,569
8,653
639
5,614
7,955
0
16,838
W
Medusa
Danknips
Medusa
35,174
18,396
209
3,549
14,988
11,132
4,019
4,923
10,065
0
61,825
W
Anubis
Dem3ter
Anubis
12,464
1,613
301
3,744
12,218
8,756
1,352
5,443
6,775
38,682
0
L
Charybdis
EBCRage
Charybdis
13,184
5,634
151
551
12,043
4,712
0
4,911
7,132
0
24,362
W
Ganesha
FusedLemon
Ganesha
7,859
197
1,577
4,141
21,319
29,988
553
7,756
13,563
18,528
0
L
15,053
4,567
1,789
1,413
11,643
4,701
0
3,429
8,214
37,042
0
L
Bacchus
UwUminatii
Bacchus
8,024
1,117
667
3,708
17,549
26,517
0
6,803
10,746
11,166
0
W
8,786
2,041
2,739
9,345
22,773
28,777
849
10,830
11,943
14,336
0
L
Chronos
iamI0D
Chronos
11,489
3,695
0
1,026
14,381
5,969
0
5,636
8,745
24,887
0
L
Mulan
ooCom3too
Mulan
14,022
1,842
0
4,016
19,851
14,715
0
8,330
11,521
0
18,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,288
Gold Earned
48,780
150
Minions Killed
122
0
Camps Cleared
0
1,097,188
Distance Traveled
1,001,156
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,376
741
20
1
0
204,545
0
W
Medusa
13,162
940
66
5
0
235,674
2
W
Anubis
10,813
772
47
3
0
211,144
2
L
Charybdis
8,916
637
34
2
0
170,199
0
W
Ganesha
11,017
787
0
0
0
226,192
2
L
Hera
10,429
745
34
2
0
220,803
1
L
Bacchus
9,672
691
5
0
0
198,206
0
W
Ymir
10,920
780
17
1
0
219,633
0
L
Chronos
9,595
685
36
3
0
212,252
0
L
Mulan
10,168
726
13
1
0
199,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role