Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Fozt
Ymir
Level 88
God Stats
2W - 7L
1,244 SR
Queue Stats
213W - 237L
1,426 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lucrecean
Kumbhakarna
Level 160
God Stats
13W - 19L
1,323 SR
Queue Stats
565W - 655L
1,504 Elo+
Solo
Danzaburou
Danzaburou
M24_Rexmonkey
Danzaburou
Level 45
God Stats
0W - 1L
1,471 SR
Queue Stats
6W - 13L
1,422 Elo+
Party 1
Chaac
Chaac
XxTh3-_-MeN4c3xX
Chaac
Level 140
God Stats
3W - 2L
1,839 SR
Queue Stats
113W - 123L
1,485 Elo+
Party 1
Team Averages
Level 108
1,475 SR
1,467 Elo+

VS

Team Averages
Level 117
1,478 SR
1,472 Elo+
Merlin
Merlin
GreyGus
Merlin
Level 126
God Stats
2W - 1L
1,473 SR
Queue Stats
248W - 255L
1,465 Elo+
Solo
Danzaburou
Danzaburou
I Saget I
Danzaburou
Level 109
God Stats
6W - 0L
1,725 SR
Queue Stats
131W - 137L
1,414 Elo+
Solo
Chiron
Chiron
NoMeSecuestres
Chiron
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,477 Elo+
Party 2
Eset
Eset
PsychoticWeasel
Eset
Level 119
God Stats
1W - 3L
1,190 SR
Queue Stats
129W - 129L
1,494 Elo+
Solo
Hel
Hel
TodayAcrobat464
Hel
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
1 / 3 / 9
9,127
652
9,667
20,776
24,086
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
Fozt
Ymir
12
2 / 5 / 1
7,668
548
6,636
14,049
8,846
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kumbhakarna
Lucrecean
Kumbhakarna
14
1 / 5 / 7
8,735
624
2,968
19,057
19,760
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
M24_Rexmonkey
Danzaburou
17
5 / 5 / 3
10,866
776
14,693
17,719
9,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
1 / 3 / 8
8,938
638
23,526
23,067
20,550
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GreyGus
Merlin
18
2 / 1 / 15
11,014
787
17,456
8,335
5,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Danzaburou
I Saget I
Danzaburou
19
11 / 2 / 10
12,511
894
31,861
18,468
12,534
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 1 / 13
10,544
753
15,111
15,364
9,506
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 5 / 10
10,230
731
11,371
12,490
7,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 14
10,325
738
9,060
16,364
20,274
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
83
10
Kills
21
21
Deaths
11
28
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
3
9
1.83
L
Ymir
Fozt
Ymir
2
5
1
0.5
W
Merlin
GreyGus
Merlin
2
1
15
9.5
W
Danzaburou
I Saget I
Danzaburou
11
2
10
8
L
Kumbhakarna
Lucrecean
Kumbhakarna
1
5
7
0.9
L
Danzaburou
M24_Rexmonkey
Danzaburou
5
5
3
1.3
W
2
1
13
8.5
W
3
5
10
1.6
W
3
2
14
5
L
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,490
Damage
84,859
94,668
Taken
71,021
82,823
Mitigated
55,053
40,602
Healing
36,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
9,667
2,316
10,834
5,696
20,776
24,086
0
6,677
14,099
13,424
0
L
Ymir
Fozt
Ymir
6,636
564
1,440
1,543
14,049
8,846
0
6,345
7,704
11,475
0
W
Merlin
GreyGus
Merlin
17,456
1,191
831
669
8,335
5,430
1,189
1,807
6,289
42,509
0
W
Danzaburou
I Saget I
Danzaburou
31,861
12,707
1,165
4,447
18,468
12,534
3,524
4,546
13,631
0
48,847
L
Kumbhakarna
Lucrecean
Kumbhakarna
2,968
77
2,049
2,582
19,057
19,760
0
6,266
12,791
8,545
0
L
Danzaburou
M24_Rexmonkey
Danzaburou
14,693
5,695
1,181
3,666
17,719
9,581
0
8,881
8,838
0
32,233
W
15,111
5,999
2,891
5,258
15,364
9,506
1,750
3,345
11,637
0
30,952
W
11,371
709
1,809
984
12,490
7,309
681
3,188
9,016
22,816
0
W
9,060
921
11,383
7,207
16,364
20,274
991
4,829
11,177
17,620
0
L
23,526
3,289
2,792
8,819
23,067
20,550
0
9,718
13,349
0
45,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,334
Gold Earned
54,624
111
Minions Killed
159
0
Camps Cleared
0
1,191,123
Distance Traveled
1,298,270
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,127
652
20
1
0
233,009
0
L
Ymir
7,668
548
14
1
0
165,390
1
W
Merlin
11,014
787
41
3
0
264,993
1
W
Danzaburou
12,511
894
37
3
0
241,111
1
L
Kumbhakarna
8,735
624
13
1
0
252,932
0
L
Danzaburou
10,866
776
37
3
0
254,946
0
W
Chiron
10,544
753
39
3
0
268,888
0
W
Eset
10,230
731
31
2
0
259,910
0
W
Hel
10,325
738
11
1
0
263,368
0
L
Chaac
8,938
638
27
2
0
284,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role