Player Matchup

Anubis
Anubis
Hydrogenic
Anubis
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 189L
1,463 Elo+
Solo
Ishtar
Ishtar
Michilada
Ishtar
Level 160
God Stats
14W - 19L
1,601 SR
Queue Stats
83W - 93L
1,474 Elo+
Solo
Ymir
Ymir
Slickzy
Ymir
Level 67
God Stats
6W - 6L
1,641 SR
Queue Stats
313W - 347L
1,422 Elo+
Solo
Thanatos
Thanatos
angelicglory
Thanatos
Level 85
God Stats
6W - 6L
1,527 SR
Queue Stats
35W - 44L
1,393 Elo+
Solo
Cernunnos
Cernunnos
namechanged9985
Cernunnos
Level 87
God Stats
19W - 28L
1,526 SR
Queue Stats
382W - 399L
1,466 Elo+
Solo
Team Averages
Level 94
1,559 SR
1,444 Elo+

VS

Team Averages
Level 111
1,581 SR
1,457 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BarryMakawkiner
Anubis
Level 60
God Stats
2W - 2L
1,451 SR
Queue Stats
12W - 23L
1,299 Elo+
Party 1
Medusa
Medusa
Speer06
Medusa
Level 79
God Stats
1W - 2L
1,634 SR
Queue Stats
132W - 139L
1,526 Elo+
Solo
Tsukuyomi
Tsukuyomi
yucaluca69
Tsukuyomi
Level 123
God Stats
3W - 0L
1,820 SR
Queue Stats
197W - 220L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hydrogenic
Anubis
15
5 / 3 / 0
9,503
475
13,164
14,055
5,318
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ishtar
Michilada
Ishtar
14
1 / 2 / 3
8,869
443
10,967
11,129
4,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Slickzy
Ymir
12
1 / 4 / 3
8,292
415
5,279
18,774
14,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
angelicglory
Thanatos
14
0 / 5 / 3
8,763
438
8,198
18,705
7,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
namechanged9985
Cernunnos
14
1 / 4 / 1
8,837
442
7,048
13,327
4,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
4 / 0 / 10
11,174
559
10,663
15,682
18,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
 
Ao Kuang
17
6 / 1 / 2
10,621
531
9,130
18,115
7,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 4 / 6
9,234
462
9,662
12,205
6,661
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
Speer06
Medusa
19
3 / 1 / 6
11,274
564
9,644
12,425
6,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
yucaluca69
Tsukuyomi
18
4 / 2 / 6
11,652
583
16,434
15,608
8,835
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
8
Kills
18
18
Deaths
8
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
0
10
9
W
Ao Kuang
 
Ao Kuang
6
1
2
7
W
1
4
6
1
L
Anubis
Hydrogenic
Anubis
5
3
0
1.67
L
Ishtar
Michilada
Ishtar
1
2
3
1.25
L
Ymir
Slickzy
Ymir
1
4
3
0.63
W
Medusa
Speer06
Medusa
3
1
6
6
L
Thanatos
angelicglory
Thanatos
0
5
3
0.3
L
Cernunnos
namechanged9985
Cernunnos
1
4
1
0.38
W
Tsukuyomi
yucaluca69
Tsukuyomi
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,656
Damage
55,533
75,990
Taken
74,035
36,407
Mitigated
48,122
33,485
Healing
35,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
10,663
973
2,982
6,895
15,682
18,968
323
5,623
10,059
0
34,888
W
Ao Kuang
 
Ao Kuang
9,130
2,713
0
6,396
18,115
7,259
1,505
3,952
14,163
96,422
0
W
9,662
320
0
3,765
12,205
6,661
612
5,780
6,425
60,289
0
L
Anubis
Hydrogenic
Anubis
13,164
351
0
5,847
14,055
5,318
0
8,235
5,820
73,619
0
L
Ishtar
Michilada
Ishtar
10,967
6,710
0
3,706
11,129
4,222
2,103
551
10,578
0
77,663
L
Ymir
Slickzy
Ymir
5,279
1,089
0
2,372
18,774
14,512
0
5,932
12,842
33,750
0
W
Medusa
Speer06
Medusa
9,644
4,038
0
7,587
12,425
6,399
1,107
1,952
10,473
0
118,732
L
Thanatos
angelicglory
Thanatos
8,198
2,659
0
16,650
18,705
7,709
0
2,989
15,716
0
70,226
L
Cernunnos
namechanged9985
Cernunnos
7,048
2,271
0
4,910
13,327
4,646
263
1,085
12,242
0
59,293
W
Tsukuyomi
yucaluca69
Tsukuyomi
16,434
4,762
0
7,597
15,608
8,835
1,146
1,625
13,983
0
90,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,264
Gold Earned
53,955
502
Minions Killed
574
0
Camps Cleared
0
1,782,231
Distance Traveled
1,922,021
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,174
559
41
2
0
368,723
1
W
Ao Kuang
10,621
531
139
7
0
425,682
2
W
Anubis
9,234
462
84
4
0
326,397
5
L
Anubis
9,503
475
116
6
0
346,282
5
L
Ishtar
8,869
443
129
6
0
340,580
3
L
Ymir
8,292
415
37
2
0
348,135
10
W
Medusa
11,274
564
174
9
0
376,128
8
L
Thanatos
8,763
438
111
6
0
401,700
3
L
Cernunnos
8,837
442
109
5
0
345,534
7
W
Tsukuyomi
11,652
583
136
7
0
425,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role