Player Matchup

Anubis
Anubis
ARKUHTEKT
Anubis
Level 48
God Stats
53W - 23L
1,725 SR
Queue Stats
97W - 57L
1,604 Elo+
Party 2
Chang'e
Chang'e
ArchangelV01
Chang'e
Level 145
God Stats
8W - 7L
1,701 SR
Queue Stats
268W - 211L
1,573 Elo+
Party 2
Da Ji
Da Ji
Eamon the Demon
Da Ji
Level 66
God Stats
6W - 5L
1,439 SR
Queue Stats
199W - 160L
1,541 Elo+
Party 2
Shiva
Shiva
IML007
Shiva
Level 148
God Stats
4W - 4L
1,357 SR
Queue Stats
273W - 209L
1,574 Elo+
Party 2
Danzaburou
Danzaburou
Moshtradamus362
Danzaburou
Level 40
God Stats
5W - 7L
1,490 SR
Queue Stats
5W - 8L
1,484 Elo+
Party 2
Team Averages
Level 89
1,542 SR
1,555 Elo+

VS

Team Averages
Level 82
1,507 SR
1,474 Elo+
Baba Yaga
Baba Yaga
AAndresitoo
Baba Yaga
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,410 Elo+
Party 1
Nemesis
Nemesis
ItsHydroKrim
Nemesis
Level 106
God Stats
1W - 1L
1,495 SR
Queue Stats
182W - 184L
1,476 Elo+
Party 1
Yemoja
Yemoja
MegaChimecho
Yemoja
Level 121
God Stats
1W - 2L
1,542 SR
Queue Stats
62W - 68L
1,470 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Slicester
Cu Chulainn
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 3
Janus
Janus
TazzKIller_13
Janus
Level 113
God Stats
6W - 8L
1,499 SR
Queue Stats
318W - 285L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ARKUHTEKT
Anubis
14
3 / 0 / 2
8,406
560
2,269
4,084
2,171
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
ArchangelV01
Chang'e
15
6 / 1 / 3
9,791
653
12,633
10,608
4,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 2 / 7
8,513
568
4,850
12,584
5,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
IML007
Shiva
12
1 / 0 / 8
7,952
530
6,012
9,649
7,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
Moshtradamus362
Danzaburou
13
2 / 1 / 3
7,753
517
5,195
6,694
2,790
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AAndresitoo
Baba Yaga
12
0 / 3 / 0
7,076
472
4,875
6,978
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
ItsHydroKrim
Nemesis
11
1 / 3 / 0
6,540
436
4,558
11,697
5,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
11
0 / 1 / 2
7,153
477
1,767
6,635
3,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
Slicester
Cu Chulainn
12
1 / 5 / 1
6,524
435
4,379
11,831
6,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 4 / 2
7,146
476
4,528
9,308
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
16
Kills
3
4
Deaths
16
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
AAndresitoo
Baba Yaga
0
3
0
0
W
Anubis
ARKUHTEKT
Anubis
3
0
2
4
W
Chang'e
ArchangelV01
Chang'e
6
1
3
7.5
W
4
2
7
3.75
W
Shiva
IML007
Shiva
1
0
8
5
L
Nemesis
ItsHydroKrim
Nemesis
1
3
0
0.33
L
Yemoja
0
1
2
1
W
Danzaburou
Moshtradamus362
Danzaburou
2
1
3
3.5
L
Cu Chulainn
Slicester
Cu Chulainn
1
5
1
0.3
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,959
Damage
20,107
43,619
Taken
46,449
22,433
Mitigated
21,326
21,375
Healing
9,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
AAndresitoo
Baba Yaga
4,875
464
0
1,883
6,978
2,783
0
2,126
4,824
47,115
0
W
Anubis
ARKUHTEKT
Anubis
2,269
0
0
2,562
4,084
2,171
380
2,858
1,226
53,879
0
W
Chang'e
ArchangelV01
Chang'e
12,633
615
1,009
6,505
10,608
4,353
2,656
2,732
7,324
74,244
0
W
4,850
332
0
5,615
12,584
5,522
0
2,617
9,967
0
62,631
W
Shiva
IML007
Shiva
6,012
749
971
3,472
9,649
7,597
330
2,611
6,994
402
36,644
L
Nemesis
ItsHydroKrim
Nemesis
4,558
1,079
0
928
11,697
5,079
492
1,161
10,482
0
47,462
L
Yemoja
1,767
627
3,159
1,804
6,635
3,464
366
2,054
4,510
22,095
0
W
Danzaburou
Moshtradamus362
Danzaburou
5,195
1,955
0
1,241
6,694
2,790
620
903
5,791
0
44,287
L
Cu Chulainn
Slicester
Cu Chulainn
4,379
1,218
0
922
11,831
6,760
0
7,832
3,525
3,956
25,720
L
4,528
59
0
645
9,308
3,240
0
1,431
7,804
54,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,415
Gold Earned
34,439
485
Minions Killed
332
0
Camps Cleared
0
1,474,762
Distance Traveled
1,372,021
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,076
472
74
5
0
257,786
0
W
Anubis
8,406
560
101
7
0
251,599
1
W
Chang'e
9,791
653
141
9
0
290,256
4
W
Da Ji
8,513
568
110
7
0
309,848
0
W
Shiva
7,952
530
54
4
0
314,629
1
L
Nemesis
6,540
436
84
6
0
319,093
4
L
Yemoja
7,153
477
36
2
0
241,510
5
W
Danzaburou
7,753
517
79
5
0
308,430
0
L
Cu Chulainn
6,524
435
42
3
0
252,077
0
L
Janus
7,146
476
96
6
0
301,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role