Player Matchup

Medusa
Medusa
Platinum I
 
Medusa
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Platinum II
Andagio
Hades
Platinum II
Level 154
God Stats
2W - 3L
1,802 SR
Queue Stats
137W - 127L
1,795 MMR
Party 1
Izanami
Izanami
Platinum IV
BobElDestruct0r
Izanami
Platinum IV
Level 131
God Stats
2W - 1L
1,508 SR
Queue Stats
84W - 70L
1,755 MMR
Solo
Ares
Ares
Platinum IV
Hilezkor
Ares
Platinum IV
Level 160
God Stats
11W - 10L
1,661 SR
Queue Stats
195W - 185L
1,952 MMR
Solo
Thor
Thor
Platinum III
Proventing
Thor
Platinum III
Level 61
God Stats
7W - 5L
1,715 SR
Queue Stats
57W - 52L
1,811 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,637 SR
1,763 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 98
1,606 SR
1,842 MMR
Ullr
Ullr
Diamond V
FacesPet
Ullr
Diamond V
Level 108
God Stats
12W - 18L
1,478 SR
Queue Stats
80W - 83L
2,024 MMR
Party 2
Thanatos
Thanatos
Platinum III
Firstkillerr
Thanatos
Platinum III
Level 62
God Stats
9W - 9L
1,586 SR
Queue Stats
118W - 114L
1,795 MMR
Party 2
Chronos
Chronos
Gold II
Rompeanos2018
Chronos
Gold II
Level 62
God Stats
2W - 4L
1,813 SR
Queue Stats
38W - 36L
1,841 MMR
Solo
Achilles
Achilles
Gold I
Rturkey
Achilles
Gold I
Level 112
God Stats
0W - 1L
1,414 SR
Queue Stats
65W - 65L
1,747 MMR
Solo
Atlas
Atlas
Platinum III
Viinq
Atlas
Platinum III
Level 147
God Stats
1W - 2L
1,740 SR
Queue Stats
323W - 315L
1,801 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
4 / 2 / 4
14,975
555
11,726
15,328
7,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hades
Andagio
Hades
20
10 / 3 / 7
17,061
632
28,895
20,597
15,685
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 8 / 5
15,020
556
19,702
29,106
11,465
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
19
3 / 6 / 19
13,334
494
18,439
26,643
28,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 5 / 12
15,944
591
24,444
24,600
12,674
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
CabrakanSusanoOdinRavana

VS

Bans
VulcanDa JiIshtarKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
19
5 / 8 / 8
12,994
481
28,483
25,467
10,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Firstkillerr
Thanatos
20
8 / 7 / 11
13,811
512
16,657
26,304
14,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chronos
20
5 / 6 / 4
14,084
522
10,626
26,422
12,931
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Rturkey
Achilles
20
3 / 5 / 1
13,209
489
9,971
27,992
30,377
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Viinq
Atlas
14
3 / 5 / 11
11,400
422
10,458
30,310
35,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
59
31
Kills
24
24
Deaths
31
47
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
2
4
3
W
Hades
Andagio
Hades
10
3
7
4.5
W
8
8
5
1.31
L
Ullr
5
8
8
1.13
L
Thanatos
Firstkillerr
Thanatos
8
7
11
1.93
W
Ares
3
6
19
2.08
W
6
5
12
2.4
L
Chronos
5
6
4
1.17
L
Achilles
Rturkey
Achilles
3
5
1
0.7
L
Atlas
Viinq
Atlas
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,206
Damage
76,195
116,274
Taken
136,495
76,444
Mitigated
103,578
38,992
Healing
39,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,726
4,710
0
9,110
15,328
7,677
3,653
4,494
10,718
0
149,213
W
Hades
Andagio
Hades
28,895
3,221
1,774
11,556
20,597
15,685
2,454
3,292
17,239
137,951
0
W
19,702
13,505
0
8,709
29,106
11,465
5,096
4,270
24,796
0
117,098
L
Ullr
28,483
11,685
0
938
25,467
10,817
0
6,765
18,702
0
124,873
L
Thanatos
Firstkillerr
Thanatos
16,657
3,535
0
23,970
26,304
14,073
0
8,384
17,856
0
130,327
W
Ares
18,439
646
0
5,822
26,643
28,943
297
8,722
17,685
56,130
782
W
24,444
7,114
0
2,021
24,600
12,674
3,501
2,159
22,401
0
164,288
L
Chronos
10,626
4,482
0
4,782
26,422
12,931
738
8,295
18,127
141,242
1,786
L
Achilles
Rturkey
Achilles
9,971
2,458
0
3,288
27,992
30,377
727
12,271
15,661
0
100,912
L
Atlas
Viinq
Atlas
10,458
5,280
3,327
2,699
30,310
35,380
34
11,804
18,442
37,890
470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,334
Gold Earned
65,498
785
Minions Killed
785
0
Camps Cleared
0
2,559,166
Distance Traveled
2,474,910
43
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,975
555
197
7
0
520,267
7
W
Hades
17,061
632
200
7
0
518,716
11
W
Izanami
15,020
556
137
5
0
476,945
6
L
Ullr
12,994
481
176
7
0
465,146
1
L
Thanatos
13,811
512
149
6
0
581,509
2
W
Ares
13,334
494
45
2
0
521,344
8
W
Thor
15,944
591
206
8
0
521,894
11
L
Chronos
14,084
522
241
9
0
452,967
9
L
Achilles
13,209
489
172
6
0
477,533
5
L
Atlas
11,400
422
47
2
0
497,755
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role