Player Matchup

Sylvanus
Sylvanus
Im Dilan
Sylvanus
Level 159
God Stats
6W - 8L
1,502 SR
Queue Stats
239W - 260L
1,563 Elo+
Party 1
Bellona
Bellona
Laythens
Bellona
Level 156
God Stats
4W - 2L
1,811 SR
Queue Stats
446W - 265L
1,655 Elo+
Party 1
Nu Wa
Nu Wa
RickySpanish754
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 13L
1,626 Elo+
Party 1
Ishtar
Ishtar
WestCoastLife14
Ishtar
Level 158
God Stats
17W - 5L
1,760 SR
Queue Stats
170W - 136L
1,606 Elo+
Party 1
Hun Batz
Hun Batz
l ZORPOX l
Hun Batz
Level 160
God Stats
3W - 0L
1,738 SR
Queue Stats
55W - 51L
1,599 Elo+
Party 1
Team Averages
Level 132
1,662 SR
1,610 Elo+

VS

Team Averages
Level 59
1,517 SR
1,472 Elo+
Nemesis
Nemesis
AsianSenseii
Nemesis
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,604 Elo+
Party 2
Cthulhu
Cthulhu
Shnxwy
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ullr
Ullr
Yt_BIGHOSS003
Ullr
Level 63
God Stats
10W - 10L
1,411 SR
Queue Stats
109W - 126L
1,454 Elo+
Party 3
Hel
Hel
Yunggoth-_-
Hel
Level 42
God Stats
4W - 8L
1,474 SR
Queue Stats
86W - 106L
1,411 Elo+
Party 3
Hercules
Hercules
issaSpookyboi
Hercules
Level 69
God Stats
0W - 1L
1,700 SR
Queue Stats
6W - 12L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Im Dilan
Sylvanus
10
2 / 1 / 5
7,187
553
2,098
12,320
9,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Bellona
Laythens
Bellona
14
2 / 2 / 2
8,865
682
7,286
11,736
9,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 1 / 3
7,800
600
8,104
5,449
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 1 / 6
7,424
571
10,020
8,179
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
l ZORPOX l
Hun Batz
14
5 / 1 / 3
8,531
656
6,361
11,770
4,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AsianSenseii
Nemesis
10
4 / 3 / 1
6,600
508
4,989
10,037
3,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Shnxwy
Cthulhu
7
0 / 3 / 1
5,187
399
2,761
9,124
5,175
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 4 / 1
5,596
430
2,538
9,773
2,895
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 0
5,588
430
2,190
7,924
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
issaSpookyboi
Hercules
11
1 / 2 / 2
6,548
504
5,022
10,138
7,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
15
Kills
5
6
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AsianSenseii
Nemesis
4
3
1
1.5
W
Sylvanus
Im Dilan
Sylvanus
2
1
5
4.5
W
Bellona
Laythens
Bellona
2
2
2
1.5
W
4
1
3
5.5
L
Cthulhu
Shnxwy
Cthulhu
0
3
1
0.17
W
2
1
6
5
L
0
4
1
0.13
L
0
3
0
0
L
Hercules
issaSpookyboi
Hercules
1
2
2
1
W
Hun Batz
l ZORPOX l
Hun Batz
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,869
Damage
17,500
49,454
Taken
46,996
29,436
Mitigated
21,616
22,943
Healing
10,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AsianSenseii
Nemesis
4,989
2,090
0
3,516
10,037
3,848
0
539
9,498
0
33,823
W
Sylvanus
Im Dilan
Sylvanus
2,098
892
1,224
4,814
12,320
9,935
78
1,434
10,886
16,521
0
W
Bellona
Laythens
Bellona
7,286
4,120
0
4,987
11,736
9,514
275
180
11,000
0
68,881
W
8,104
3,017
0
1,195
5,449
2,045
1,182
2,484
2,965
57,445
0
L
Cthulhu
Shnxwy
Cthulhu
2,761
337
0
523
9,124
5,175
0
2,260
6,864
13,487
0
W
10,020
7,479
0
5,044
8,179
3,272
396
1,558
6,621
0
53,135
L
2,538
1,220
0
2,000
9,773
2,895
0
2,681
7,092
0
34,550
L
2,190
279
0
1,375
7,924
2,597
0
4,220
3,704
33,567
0
L
Hercules
issaSpookyboi
Hercules
5,022
2,456
0
2,764
10,138
7,101
0
502
9,636
1,980
36,214
W
Hun Batz
l ZORPOX l
Hun Batz
6,361
2,706
0
5,679
11,770
4,670
16
168
11,555
0
75,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,807
Gold Earned
29,519
429
Minions Killed
280
0
Camps Cleared
0
1,298,380
Distance Traveled
1,135,482
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,600
508
69
5
0
238,566
0
W
Sylvanus
7,187
553
16
1
0
247,520
3
W
Bellona
8,865
682
129
10
0
274,936
1
W
Nu Wa
7,800
600
78
6
0
256,932
3
L
Cthulhu
5,187
399
10
1
0
212,139
0
W
Ishtar
7,424
571
80
6
0
231,207
3
L
Ullr
5,596
430
75
6
0
220,190
2
L
Hel
5,588
430
58
4
0
179,679
2
L
Hercules
6,548
504
68
5
0
284,908
3
W
Hun Batz
8,531
656
126
10
0
287,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role