Player Matchup

Ne Zha
Ne Zha
Gold III
GangstaXx
Ne Zha
Gold III
Level 154
God Stats
6W - 7L
1,441 SR
Queue Stats
246W - 247L
1,463 MMR
Solo
Thanatos
Thanatos
Gold III
OslappyBEAN
Thanatos
Gold III
Level 140
God Stats
5W - 9L
1,470 SR
Queue Stats
474W - 469L
1,445 MMR
Solo
Kukulkan
Kukulkan
Silver II
SlayerDragon843
Kukulkan
Silver II
Level 87
God Stats
2W - 1L
1,510 SR
Queue Stats
17W - 21L
1,442 MMR
Solo
Sylvanus
Sylvanus
Gold III
lemmings42
Sylvanus
Gold III
Level 101
God Stats
0W - 1L
1,359 SR
Queue Stats
154W - 160L
1,550 MMR
Party 1
Izanami
Izanami
Gold IV
oiKriiMiNaLxX
Izanami
Gold IV
Level 69
God Stats
29W - 36L
1,539 SR
Queue Stats
130W - 137L
1,480 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,464 SR
1,476 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,524 SR
1,489 MMR
Ravana
Ravana
Gold V
 
Ravana
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold IV
KingLou651
Cupid
Gold IV
Level 116
God Stats
4W - 4L
1,294 SR
Queue Stats
39W - 36L
1,476 MMR
Solo
Chang'e
Chang'e
Gold V
ObeyMystic-
Chang'e
Gold V
Level 126
God Stats
16W - 9L
1,541 SR
Queue Stats
239W - 246L
1,491 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
PRhyme_Solo
Sun Wukong
Gold IV
Level 87
God Stats
20W - 9L
1,706 SR
Queue Stats
83W - 79L
1,499 MMR
Solo
Athena
Athena
Gold IV
midnightca_t
Athena
Gold IV
Level 86
God Stats
15W - 13L
1,577 SR
Queue Stats
488W - 490L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GangstaXx
Ne Zha
13
1 / 6 / 2
9,574
416
9,532
19,610
9,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
OslappyBEAN
Thanatos
17
3 / 6 / 2
11,451
498
9,089
24,240
13,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
17
1 / 8 / 2
11,295
491
16,316
18,856
10,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
lemmings42
Sylvanus
13
0 / 5 / 2
9,236
402
8,377
24,111
30,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
18
1 / 5 / 2
11,421
497
13,957
20,422
9,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
CernunnosDanzaburouCabrakanHades

VS

Bans
LancelotPoseidonThorAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
11 / 3 / 11
13,928
606
24,456
16,263
9,439
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
19
5 / 0 / 8
12,385
538
14,705
17,096
8,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
ObeyMystic-
Chang'e
19
6 / 0 / 15
13,297
578
16,521
17,255
8,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
PRhyme_Solo
Sun Wukong
18
3 / 1 / 6
12,722
553
15,295
28,318
24,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Athena
17
5 / 2 / 17
12,526
545
10,659
31,611
42,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
87
6
Kills
30
30
Deaths
6
10
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
11
3
11
5.5
L
Ne Zha
GangstaXx
Ne Zha
1
6
2
0.33
W
Cupid
5
0
8
9
W
Chang'e
ObeyMystic-
Chang'e
6
0
15
13.5
L
Thanatos
OslappyBEAN
Thanatos
3
6
2
0.67
W
Sun Wukong
PRhyme_Solo
Sun Wukong
3
1
6
6
L
Kukulkan
1
8
2
0.25
L
Sylvanus
lemmings42
Sylvanus
0
5
2
0.2
W
Athena
5
2
17
6.75
L
Izanami
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,271
Damage
81,636
107,239
Taken
110,543
73,323
Mitigated
94,549
36,515
Healing
64,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
24,456
9,171
0
6,650
16,263
9,439
1,485
4,063
11,110
0
130,647
L
Ne Zha
GangstaXx
Ne Zha
9,532
4,361
0
4,894
19,610
9,999
0
2,821
16,649
0
51,250
W
Cupid
14,705
9,514
4,015
11,302
17,096
8,615
6,209
4,458
12,638
0
125,805
W
Chang'e
ObeyMystic-
Chang'e
16,521
934
7,091
12,571
17,255
8,843
1,816
7,957
9,298
104,792
0
L
Thanatos
OslappyBEAN
Thanatos
9,089
1,962
0
19,444
24,240
13,633
942
5,565
18,675
0
100,240
W
Sun Wukong
PRhyme_Solo
Sun Wukong
15,295
3,394
0
12,432
28,318
24,666
540
5,133
22,242
218
85,916
L
Kukulkan
16,316
1,230
0
1,709
18,856
10,285
424
7,145
11,641
95,616
0
L
Sylvanus
lemmings42
Sylvanus
8,377
2,304
958
4,986
24,111
30,124
0
8,215
15,863
29,378
820
W
Athena
10,659
2,808
329
9,944
31,611
42,986
580
8,238
22,196
44,650
0
L
Izanami
13,957
9,189
0
4,524
20,422
9,282
0
4,144
16,208
0
140,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,977
Gold Earned
64,858
620
Minions Killed
678
0
Camps Cleared
0
1,916,229
Distance Traveled
2,266,514
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,928
606
174
8
0
497,055
8
L
Ne Zha
9,574
416
83
4
0
288,816
1
W
Cupid
12,385
538
152
7
0
420,440
6
W
Chang'e
13,297
578
147
6
0
443,347
8
L
Thanatos
11,451
498
135
6
0
451,769
9
W
Sun Wukong
12,722
553
140
6
0
458,778
3
L
Kukulkan
11,295
491
149
6
0
407,683
1
L
Sylvanus
9,236
402
39
2
0
360,204
6
W
Athena
12,526
545
65
3
0
446,894
5
L
Izanami
11,421
497
214
9
0
407,757
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role