Player Matchup

Thanatos
Thanatos
Bronze III
Evai
Thanatos
Bronze III
Level 47
God Stats
0W - 1L
1,174 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 47
1,174 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 49
1,443 SR
1,430 MMR
Yemoja
Yemoja
Silver II
yamutzo
Yemoja
Silver II
Level 49
God Stats
1W - 1L
1,443 SR
Queue Stats
31W - 47L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Evai
Thanatos
17
0 / 5 / 0
10,941
729
7,958
19,982
9,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
BacchusAnubisCerberusChronosArtemis

VS

Bans
He BoKhepriUllrArtioHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
yamutzo
Yemoja
20
5 / 0 / 0
14,488
966
13,707
10,426
9,299
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
5
5
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Evai
Thanatos
0
5
0
0
W
Yemoja
yamutzo
Yemoja
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,958
Damage
13,707
19,982
Taken
10,426
9,760
Mitigated
9,299
11,841
Healing
810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Evai
Thanatos
7,958
2,759
0
11,841
19,982
9,760
0
13,791
6,191
0
56,058
W
Yemoja
yamutzo
Yemoja
13,707
4,942
0
810
10,426
9,299
432
58
10,368
89,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,941
Gold Earned
14,488
105
Minions Killed
170
0
Camps Cleared
0
290,493
Distance Traveled
254,486
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,941
729
105
7
0
290,493
0
W
Yemoja
14,488
966
170
11
0
254,486
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role