Player Matchup

Loki
Loki
 
Loki
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Hufflepuffs69
Chaac
Level 102
God Stats
2W - 2L
1,449 SR
Queue Stats
14W - 20L
1,380 Elo+
Solo
Fenrir
Fenrir
Numvuhs
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,353 Elo+
Party 2
Nu Wa
Nu Wa
PhantomSnip3r372
Nu Wa
Level 60
God Stats
7W - 5L
1,814 SR
Queue Stats
121W - 87L
1,477 Elo+
Party 2
Ares
Ares
SethRoonie
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,156 Elo+
Party 2
Team Averages
Level 59
1,553 SR
1,373 Elo+

VS

Team Averages
Level 78
1,433 SR
1,378 Elo+
Ymir
Ymir
Kit__Valentine
Ymir
Level 146
God Stats
58W - 65L
1,515 SR
Queue Stats
665W - 711L
1,442 Elo+
Party 1
Ne Zha
Ne Zha
NeoSolid91
Ne Zha
Level 125
God Stats
3W - 2L
1,509 SR
Queue Stats
199W - 244L
1,259 Elo+
Party 1
Kukulkan
Kukulkan
Sgath018
Kukulkan
Level 39
God Stats
2W - 5L
1,294 SR
Queue Stats
46W - 70L
1,382 Elo+
Solo
Sun Wukong
Sun Wukong
TeamFirstPerson
Sun Wukong
Level 40
God Stats
2W - 2L
1,205 SR
Queue Stats
62W - 91L
1,334 Elo+
Solo
Neith
Neith
Xmx7499
Neith
Level 38
God Stats
13W - 17L
1,643 SR
Queue Stats
332W - 336L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
3 / 1 / 3
11,073
527
12,601
15,427
7,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
5 / 2 / 2
9,954
474
12,231
14,729
12,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Fenrir
Numvuhs
Fenrir
10
1 / 11 / 1
7,252
345
5,449
14,873
5,246
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 3 / 3
9,724
463
14,151
9,958
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 7 / 1
7,874
375
2,730
15,976
16,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 6
10,029
478
8,549
18,748
19,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
NeoSolid91
Ne Zha
15
6 / 3 / 8
9,700
462
9,249
17,596
6,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Sgath018
Kukulkan
18
3 / 1 / 3
11,035
525
8,745
7,560
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
TeamFirstPerson
Sun Wukong
16
2 / 3 / 1
10,240
488
7,055
22,783
17,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Xmx7499
Neith
17
8 / 0 / 8
11,390
542
12,685
14,128
5,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
12
Kills
24
24
Deaths
12
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
1
3
4.5
L
5
2
2
3
W
5
5
6
1.6
W
Ne Zha
NeoSolid91
Ne Zha
6
3
8
3.33
L
Fenrir
Numvuhs
Fenrir
1
11
1
0.14
L
3
3
3
1.5
L
0
7
1
0.07
W
Kukulkan
Sgath018
Kukulkan
3
1
3
4.5
W
Sun Wukong
TeamFirstPerson
Sun Wukong
2
3
1
0.83
W
Neith
Xmx7499
Neith
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,162
Damage
46,283
70,963
Taken
80,815
45,856
Mitigated
53,071
14,085
Healing
27,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
12,601
4,181
0
4,837
15,427
7,826
0
3,417
12,010
0
103,611
L
12,231
2,892
0
6,307
14,729
12,375
738
2,685
12,044
0
61,204
W
8,549
2,209
327
3,417
18,748
19,454
205
3,939
14,667
60,868
5,199
W
Ne Zha
NeoSolid91
Ne Zha
9,249
3,417
429
3,119
17,596
6,811
29
5,643
11,905
0
55,627
L
Fenrir
Numvuhs
Fenrir
5,449
1,641
0
701
14,873
5,246
0
1,707
13,166
0
31,200
L
14,151
2,413
108
1,286
9,958
3,892
0
5,031
4,927
77,469
0
L
2,730
933
0
846
15,976
16,517
135
4,001
11,975
24,768
0
W
Kukulkan
Sgath018
Kukulkan
8,745
312
0
1,407
7,560
3,598
0
2,628
4,832
108,349
0
W
Sun Wukong
TeamFirstPerson
Sun Wukong
7,055
1,582
0
9,204
22,783
17,210
1,092
1,043
20,855
97
74,164
W
Neith
Xmx7499
Neith
12,685
7,224
0
9,747
14,128
5,998
406
3,905
10,223
0
94,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,877
Gold Earned
52,394
463
Minions Killed
605
0
Camps Cleared
0
1,850,778
Distance Traveled
1,918,386
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,073
527
159
8
0
448,711
0
L
Chaac
9,954
474
105
5
0
364,183
1
W
Ymir
10,029
478
104
5
0
375,011
4
W
Ne Zha
9,700
462
87
4
0
425,935
5
L
Fenrir
7,252
345
50
2
0
325,816
0
L
Nu Wa
9,724
463
117
6
0
372,553
3
L
Ares
7,874
375
32
2
0
339,515
0
W
Kukulkan
11,035
525
167
8
0
412,810
5
W
Sun Wukong
10,240
488
116
6
0
343,112
0
W
Neith
11,390
542
131
6
0
361,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role