Player Matchup

Gilgamesh
Gilgamesh
MRY4RN
Gilgamesh
Level 38
God Stats
2W - 7L
1,368 SR
Queue Stats
46W - 53L
1,471 Elo+
Party 2
Arachne
Arachne
PillsDoughboi
Arachne
Level 129
God Stats
2W - 1L
1,483 SR
Queue Stats
26W - 24L
1,524 Elo+
Party 1
Izanami
Izanami
drchachee
Izanami
Level 143
God Stats
8W - 5L
1,673 SR
Queue Stats
144W - 146L
1,474 Elo+
Party 2
Vulcan
Vulcan
losers101
Vulcan
Level 90
God Stats
1W - 1L
1,504 SR
Queue Stats
31W - 34L
1,500 Elo+
Party 1
Maui
Maui
xThuggishSplash
Maui
Level 148
God Stats
3W - 8L
1,301 SR
Queue Stats
84W - 77L
1,495 Elo+
Party 2
Team Averages
Level 110
1,466 SR
1,493 Elo+

VS

Team Averages
Level 44
1,466 SR
1,715 Elo+
Sobek
Sobek
ChriskyMcGee
Sobek
Level 134
God Stats
3W - 7L
1,584 SR
Queue Stats
219W - 197L
1,665 Elo+
Solo
Sun Wukong
Sun Wukong
EmitraxNew
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,727 Elo+
Party 3
Fenrir
Fenrir
Jr123184
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,727 Elo+
Party 3
Chronos
Chronos
ReneMarred13
Chronos
Level 29
God Stats
0W - 1L
1,247 SR
Queue Stats
3W - 13L
1,727 Elo+
Party 3
Neith
Neith
Scott McCall110
Neith
Level 24
God Stats
1W - 2L
1,497 SR
Queue Stats
2W - 13L
1,727 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MRY4RN
Gilgamesh
19
5 / 2 / 8
11,484
766
11,605
15,140
15,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
20
5 / 0 / 6
11,677
778
13,957
15,381
10,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
drchachee
Izanami
18
4 / 2 / 7
11,283
752
11,831
10,897
5,530
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
losers101
Vulcan
19
5 / 1 / 4
11,561
771
17,378
7,134
3,634
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 1 / 8
11,071
738
11,469
26,176
24,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 2
10,385
692
6,783
10,153
13,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
EmitraxNew
Sun Wukong
17
2 / 4 / 1
10,004
667
10,014
18,494
15,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
Jr123184
Fenrir
16
2 / 7 / 1
9,829
655
7,746
16,444
10,805
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
ReneMarred13
Chronos
16
0 / 5 / 2
9,420
628
5,020
19,332
11,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 7 / 2
9,940
663
10,329
15,313
7,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
23
Kills
6
6
Deaths
23
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
L
Sun Wukong
EmitraxNew
Sun Wukong
2
4
1
0.63
L
Fenrir
Jr123184
Fenrir
2
7
1
0.36
W
Gilgamesh
MRY4RN
Gilgamesh
5
2
8
4.5
W
Arachne
5
0
6
8
L
Chronos
ReneMarred13
Chronos
0
5
2
0.2
L
1
7
2
0.29
W
Izanami
drchachee
Izanami
4
2
7
3.75
W
Vulcan
losers101
Vulcan
5
1
4
7
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,240
Damage
39,892
74,728
Taken
79,736
59,708
Mitigated
59,392
18,814
Healing
12,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,783
162
0
4,534
10,153
13,729
0
2,515
7,400
26,646
0
L
Sun Wukong
EmitraxNew
Sun Wukong
10,014
1,332
0
1,630
18,494
15,543
12
7,475
10,707
0
46,442
L
Fenrir
Jr123184
Fenrir
7,746
2,906
0
2,052
16,444
10,805
0
3,366
12,871
0
27,892
W
Gilgamesh
MRY4RN
Gilgamesh
11,605
2,921
478
1,765
15,140
15,919
895
2,483
12,657
0
38,415
W
Arachne
13,957
8,918
0
5,658
15,381
10,369
786
2,164
13,217
0
48,158
L
Chronos
ReneMarred13
Chronos
5,020
571
0
1,804
19,332
11,817
0
7,864
11,298
38,898
0
L
10,329
3,751
0
2,891
15,313
7,498
462
6,192
8,613
0
46,275
W
Izanami
drchachee
Izanami
11,831
8,177
0
564
10,897
5,530
4,505
2,773
8,124
0
55,823
W
Vulcan
losers101
Vulcan
17,378
4,940
0
33
7,134
3,634
754
1,863
5,271
59,057
0
W
11,469
2,162
840
9,476
26,176
24,256
392
2,520
23,656
29,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,076
Gold Earned
49,578
336
Minions Killed
328
0
Camps Cleared
0
1,595,611
Distance Traveled
1,413,221
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,385
692
47
3
0
308,656
2
L
Sun Wukong
10,004
667
86
6
0
302,726
1
L
Fenrir
9,829
655
32
2
0
279,289
2
W
Gilgamesh
11,484
766
38
3
0
323,818
3
W
Arachne
11,677
778
70
5
0
368,935
0
L
Chronos
9,420
628
75
5
0
253,773
1
L
Neith
9,940
663
88
6
0
268,777
0
W
Izanami
11,283
752
89
6
0
277,493
0
W
Vulcan
11,561
771
90
6
0
306,104
1
W
Maui
11,071
738
49
3
0
319,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role