Player Matchup

Eset
Eset
RainbowZombies7
Eset
Level 158
God Stats
4W - 2L
1,612 SR
Queue Stats
327W - 331L
1,500 Elo+
Party 1
Chiron
Chiron
deathwishes321
Chiron
Level 154
God Stats
4W - 2L
1,451 SR
Queue Stats
229W - 233L
1,419 Elo+
Party 1
Odin
Odin
x1NS0MN1ACx
Odin
Level 128
God Stats
9W - 3L
1,668 SR
Queue Stats
307W - 265L
1,482 Elo+
Party 1
Team Averages
Level 147
1,577 SR
1,467 Elo+

VS

Team Averages
Level 70
1,394 SR
1,276 Elo+
King Arthur
King Arthur
Allucard1041
King Arthur
Level 69
God Stats
17W - 27L
1,336 SR
Queue Stats
42W - 77L
1,237 Elo+
Party 2
Olorun
Olorun
Daredevil1560
Olorun
Level 17
God Stats
4W - 8L
1,417 SR
Queue Stats
19W - 21L
1,252 Elo+
Party 2
Discordia
Discordia
Tompstomp7593
Discordia
Level 123
God Stats
2W - 3L
1,427 SR
Queue Stats
25W - 43L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 10
9,358
668
11,261
10,396
4,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
13 / 0 / 7
12,375
884
17,271
11,170
5,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 1 / 15
11,019
787
10,504
15,752
17,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Allucard1041
King Arthur
13
2 / 6 / 0
8,641
617
10,299
21,507
16,916
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
0 / 11 / 3
8,273
591
4,805
16,145
6,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
Tompstomp7593
Discordia
14
3 / 3 / 2
9,620
687
11,352
10,348
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
20
Kills
5
5
Deaths
20
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Allucard1041
King Arthur
2
6
0
0.33
L
0
11
3
0.14
W
2
4
10
1.75
L
Discordia
Tompstomp7593
Discordia
3
3
2
1.33
W
13
0
7
16.5
W
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,036
Damage
26,456
37,318
Taken
48,000
27,859
Mitigated
27,208
8,700
Healing
4,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Allucard1041
King Arthur
10,299
2,500
42
2,923
21,507
16,916
0
5,003
16,504
0
28,012
L
4,805
2,004
177
987
16,145
6,735
0
3,296
12,849
18,171
0
W
11,261
982
1,519
1,721
10,396
4,883
517
4,674
5,722
25,613
0
L
Discordia
Tompstomp7593
Discordia
11,352
925
0
250
10,348
3,557
0
3,160
7,188
41,191
0
W
17,271
3,912
1,051
4,079
11,170
5,733
2,193
5,577
5,593
0
65,099
W
10,504
1,508
0
330
15,752
17,243
324
6,712
9,040
0
25,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,752
Gold Earned
26,534
159
Minions Killed
130
7
Camps Cleared
4
756,856
Distance Traveled
671,544
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,641
617
38
3
2
235,178
1
L
Olorun
8,273
591
35
3
0
196,775
0
W
Eset
9,358
668
33
2
2
205,973
1
L
Discordia
9,620
687
57
4
2
239,591
1
W
Chiron
12,375
884
104
7
4
264,011
6
W
Odin
11,019
787
22
2
1
286,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role