Player Matchup

Chiron
Chiron
Gees973
Chiron
Level 141
God Stats
12W - 12L
1,616 SR
Queue Stats
562W - 626L
1,470 Elo+
Solo
Freya
Freya
Kintar
Freya
Level 51
God Stats
1W - 1L
1,427 SR
Queue Stats
17W - 31L
1,331 Elo+
Solo
Raijin
Raijin
LeyaLuv
Raijin
Level 108
God Stats
0W - 3L
1,206 SR
Queue Stats
368W - 393L
1,454 Elo+
Solo
Team Averages
Level 100
1,416 SR
1,418 Elo+

VS

Team Averages
Level 40
1,462 SR
1,485 Elo+
Discordia
Discordia
FayPrintz
Discordia
Level 54
God Stats
104W - 176L
1,322 SR
Queue Stats
144W - 259L
1,225 Elo+
Solo
Fenrir
Fenrir
LesionMain23
Fenrir
Level 39
God Stats
6W - 7L
1,507 SR
Queue Stats
46W - 34L
1,604 Elo+
Party 1
Ne Zha
Ne Zha
TheOpNOKK
Ne Zha
Level 26
God Stats
5W - 3L
1,556 SR
Queue Stats
36W - 26L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Gees973
Chiron
14
3 / 2 / 2
9,367
669
11,097
9,875
3,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
Kintar
Freya
13
0 / 2 / 4
8,474
605
4,814
10,532
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Raijin
LeyaLuv
Raijin
13
4 / 4 / 2
9,099
650
11,720
11,409
4,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FayPrintz
Discordia
14
1 / 2 / 4
8,822
630
5,513
7,937
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
14
3 / 1 / 4
9,354
668
8,738
13,500
11,490
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
TheOpNOKK
Ne Zha
14
4 / 4 / 4
9,959
711
12,729
14,402
9,850
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
7
Kills
8
8
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
FayPrintz
Discordia
1
2
4
1.5
L
Chiron
Gees973
Chiron
3
2
2
2
L
Freya
Kintar
Freya
0
2
4
1
W
Fenrir
3
1
4
5
L
Raijin
LeyaLuv
Raijin
4
4
2
1.25
W
Ne Zha
TheOpNOKK
Ne Zha
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,631
Damage
26,980
31,816
Taken
35,839
13,011
Mitigated
24,231
7,181
Healing
5,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
FayPrintz
Discordia
5,513
0
416
1,399
7,937
2,891
747
4,201
3,736
33,425
0
L
Chiron
Gees973
Chiron
11,097
2,717
838
2,131
9,875
3,701
165
1,386
8,489
0
48,420
L
Freya
Kintar
Freya
4,814
2,022
0
2,842
10,532
4,331
460
2,263
8,269
23,748
0
W
Fenrir
8,738
1,939
0
935
13,500
11,490
584
6,389
7,111
0
19,765
L
Raijin
LeyaLuv
Raijin
11,720
1,664
0
1,370
11,409
4,979
0
2,427
8,982
28,721
0
W
Ne Zha
TheOpNOKK
Ne Zha
12,729
4,346
0
2,351
14,402
9,850
1,827
6,709
7,693
0
32,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,940
Gold Earned
28,135
173
Minions Killed
127
8
Camps Cleared
5
684,002
Distance Traveled
725,866
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,822
630
64
5
0
228,252
1
L
Chiron
9,367
669
87
6
5
238,415
0
L
Freya
8,474
605
44
3
2
232,955
1
W
Fenrir
9,354
668
27
2
2
266,842
4
L
Raijin
9,099
650
42
3
1
212,632
5
W
Ne Zha
9,959
711
36
3
3
230,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role