Player Matchup

Cthulhu
Cthulhu
Dovah pro V2
Cthulhu
Level 160
God Stats
2W - 0L
1,586 SR
Queue Stats
153W - 108L
1,575 Elo+
Party 2
Hera
Hera
DutifulCheese84
Hera
Level 98
God Stats
3W - 1L
1,590 SR
Queue Stats
103W - 107L
1,492 Elo+
Party 2
Zeus
Zeus
GeometricVenom
Zeus
Level 102
God Stats
9W - 3L
1,566 SR
Queue Stats
482W - 364L
1,616 Elo+
Party 2
Medusa
Medusa
iiMooses
Medusa
Level 88
God Stats
5W - 5L
1,329 SR
Queue Stats
339W - 312L
1,562 Elo+
Party 2
Chiron
Chiron
iiTz xLeGeNdSx
Chiron
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,599 Elo+
Party 2
Team Averages
Level 114
1,514 SR
1,569 Elo+

VS

Team Averages
Level 93
1,550 SR
1,558 Elo+
Nu Wa
Nu Wa
DahBaker
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,745 Elo+
Solo
Hou Yi
Hou Yi
Kennsowavey
Hou Yi
Level 128
God Stats
1W - 1L
1,795 SR
Queue Stats
16W - 20L
1,534 Elo+
Party 1
Nemesis
Nemesis
LifeinShambles-
Nemesis
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,487 Elo+
Party 1
Kuzenbo
Kuzenbo
TheyHate_Jay_
Kuzenbo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,497 Elo+
Party 1
Ne Zha
Ne Zha
rashador1
Ne Zha
Level 88
God Stats
1W - 1L
1,456 SR
Queue Stats
9W - 15L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dovah pro V2
Cthulhu
15
1 / 1 / 10
7,670
767
6,863
8,951
8,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 3 / 5
6,699
670
3,145
5,773
2,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 3 / 5
7,912
791
8,859
6,083
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
iiMooses
Medusa
13
3 / 4 / 4
7,317
732
4,666
8,253
2,874
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 1 / 7
8,026
803
10,190
6,039
2,416
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DahBaker
Nu Wa
16
4 / 2 / 7
8,930
893
9,935
6,002
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
11
1 / 3 / 5
6,563
656
5,228
5,924
2,904
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 3 / 6
6,764
676
2,242
8,317
6,795
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
15
3 / 1 / 6
8,558
856
3,989
9,138
12,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
rashador1
Ne Zha
14
3 / 3 / 5
7,617
762
8,253
7,696
5,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
41
12
Kills
12
12
Deaths
12
31
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
DahBaker
Nu Wa
4
2
7
3.75
W
Cthulhu
Dovah pro V2
Cthulhu
1
1
10
6
W
0
3
5
0.83
W
4
3
5
2.17
L
Hou Yi
1
3
5
1.17
L
1
3
6
1.33
L
Kuzenbo
3
1
6
6
W
Medusa
iiMooses
Medusa
3
4
4
1.25
W
4
1
7
7.5
L
Ne Zha
rashador1
Ne Zha
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,723
Damage
29,647
35,099
Taken
37,077
18,588
Mitigated
29,888
11,627
Healing
11,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
DahBaker
Nu Wa
9,935
3,371
383
475
6,002
2,830
58
2,762
3,100
27,043
0
W
Cthulhu
Dovah pro V2
Cthulhu
6,863
375
1,485
2,017
8,951
8,549
0
3,899
5,052
18,675
0
W
3,145
572
488
709
5,773
2,311
0
1,231
4,542
12,005
0
W
8,859
1,044
507
691
6,083
2,438
0
2,054
4,029
21,472
0
L
Hou Yi
5,228
1,796
759
1,197
5,924
2,904
0
3,189
2,659
0
12,479
L
2,242
474
606
2,145
8,317
6,795
0
2,999
5,202
0
7,590
L
Kuzenbo
3,989
1,319
904
3,777
9,138
12,173
0
4,641
4,293
9,827
0
W
Medusa
iiMooses
Medusa
4,666
1,445
1,025
737
8,253
2,874
0
3,913
4,340
0
12,432
W
10,190
1,993
1,712
2,256
6,039
2,416
0
2,827
3,212
0
24,300
L
Ne Zha
rashador1
Ne Zha
8,253
1,078
611
1,033
7,696
5,186
0
4,469
2,956
0
15,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,624
Gold Earned
38,432
129
Minions Killed
101
0
Camps Cleared
0
971,097
Distance Traveled
849,857
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,930
893
48
5
0
164,152
0
W
Cthulhu
7,670
767
26
3
0
213,876
1
W
Hera
6,699
670
17
2
0
177,723
2
W
Zeus
7,912
791
37
4
0
189,087
2
L
Hou Yi
6,563
656
9
1
0
106,718
4
L
Nemesis
6,764
676
11
1
0
184,015
0
L
Kuzenbo
8,558
856
13
1
0
216,456
3
W
Medusa
7,317
732
18
2
0
185,192
0
W
Chiron
8,026
803
31
3
0
205,219
0
L
Ne Zha
7,617
762
20
2
0
178,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role