Player Matchup

Pele
Pele
AudyH
Pele
Level 159
God Stats
1W - 0L
1,328 SR
Queue Stats
156W - 119L
1,635 Elo+
Party 1
Ymir
Ymir
BludPrince
Ymir
Level 14
God Stats
1W - 0L
1,684 SR
Queue Stats
48W - 33L
1,729 Elo+
Party 1
Janus
Janus
SunWuThong
Janus
Level 66
God Stats
15W - 11L
1,580 SR
Queue Stats
99W - 92L
1,546 Elo+
Party 1
Team Averages
Level 80
1,531 SR
1,637 Elo+

VS

Team Averages
Level 95
1,577 SR
1,514 Elo+
Mulan
Mulan
II Thief ll
Mulan
Level 160
God Stats
1W - 1L
1,730 SR
Queue Stats
23W - 20L
1,658 Elo+
Party 2
Zhong Kui
Zhong Kui
MrPyramix
Zhong Kui
Level 125
God Stats
2W - 6L
1,500 SR
Queue Stats
149W - 220L
1,384 Elo+
Solo
Nemesis
Nemesis
MyMainsHackd
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
AudyH
Pele
20
25 / 6 / 5
22,813
913
62,102
42,669
25,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 8 / 24
17,866
715
9,814
35,769
54,229
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Janus
20
5 / 9 / 20
17,495
700
35,445
22,137
10,909
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 9 / 8
18,462
738
35,489
51,968
63,183
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
MrPyramix
Zhong Kui
20
6 / 11 / 11
17,520
701
21,633
32,895
19,639
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
MyMainsHackd
Nemesis
20
8 / 12 / 10
18,437
737
28,646
44,801
22,230
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
52
32
Kills
23
23
Deaths
32
49
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Pele
AudyH
Pele
25
6
5
4.58
W
2
8
24
1.75
L
9
9
8
1.44
L
Zhong Kui
MrPyramix
Zhong Kui
6
11
11
1.05
L
Nemesis
MyMainsHackd
Nemesis
8
12
10
1.08
W
Janus
5
9
20
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,361
Damage
85,768
100,575
Taken
129,664
90,316
Mitigated
105,052
18,215
Healing
33,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
AudyH
Pele
62,102
19,352
0
15,387
42,669
25,178
2,419
11,197
30,045
0
143,200
W
9,814
2,808
0
2,326
35,769
54,229
165
7,449
26,933
32,260
0
L
35,489
3,753
0
13,781
51,968
63,183
1,033
14,476
36,922
0
97,108
L
Zhong Kui
MrPyramix
Zhong Kui
21,633
2,513
0
4,344
32,895
19,639
663
11,499
21,004
49,100
0
L
Nemesis
MyMainsHackd
Nemesis
28,646
12,033
2,239
13,087
44,801
22,230
1,923
18,479
25,794
2,141
65,496
W
Janus
35,445
1,505
0
502
22,137
10,909
224
4,598
17,143
82,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,174
Gold Earned
54,419
248
Minions Killed
215
9
Camps Cleared
12
1,251,575
Distance Traveled
1,034,957
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
22,813
913
147
6
6
435,809
1
W
Ymir
17,866
715
16
1
0
401,767
1
L
Mulan
18,462
738
77
3
8
377,013
3
L
Zhong Kui
17,520
701
68
3
1
304,614
3
L
Nemesis
18,437
737
70
3
3
353,330
0
W
Janus
17,495
700
85
3
3
413,999
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role