Player Matchup

Tsukuyomi
Tsukuyomi
Bark 4 Daddy
Tsukuyomi
Level 158
God Stats
3W - 1L
1,599 SR
Queue Stats
91W - 60L
1,639 Elo+
Party 1
Vamana
Vamana
Floatingpladin1
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,674 Elo+
Party 1
Ra
Ra
I Love DUIs
Ra
Level 138
God Stats
1W - 1L
1,625 SR
Queue Stats
60W - 25L
1,724 Elo+
Party 1
Izanami
Izanami
KPC Mango
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,674 Elo+
Party 1
Ymir
Ymir
Zx W0LF xZ
Ymir
Level 160
God Stats
0W - 1L
1,600 SR
Queue Stats
30W - 19L
1,609 Elo+
Party 1
Team Averages
Level 98
1,565 SR
1,664 Elo+

VS

Team Averages
Level 88
1,504 SR
1,507 Elo+
Anhur
Anhur
Imadhfail
Anhur
Level 102
God Stats
1W - 0L
1,329 SR
Queue Stats
29W - 23L
1,499 Elo+
Party 2
Odin
Odin
MechaZelder
Odin
Level 104
God Stats
1W - 0L
1,621 SR
Queue Stats
38W - 26L
1,541 Elo+
Party 2
Thoth
Thoth
NoDanBeyond
Thoth
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 15L
1,575 Elo+
Party 2
Chang'e
Chang'e
The HuJu
Chang'e
Level 123
God Stats
1W - 0L
1,363 SR
Queue Stats
62W - 87L
1,375 Elo+
Solo
Sobek
Sobek
ToastyLoaf
Sobek
Level 84
God Stats
1W - 0L
1,705 SR
Queue Stats
32W - 21L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bark 4 Daddy
Tsukuyomi
18
7 / 5 / 8
10,496
875
28,011
15,699
7,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 7 / 8
8,420
702
5,561
17,581
8,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
5 / 1 / 5
10,168
847
19,539
8,380
4,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
KPC Mango
Izanami
14
1 / 5 / 9
8,475
706
6,925
10,780
4,224
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
3 / 4 / 10
9,534
795
9,000
17,894
20,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Imadhfail
Anhur
17
9 / 4 / 9
11,166
931
17,677
16,864
10,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 5 / 14
10,259
855
9,520
20,092
20,672
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
4 / 2 / 15
9,586
799
13,622
9,400
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
The HuJu
Chang'e
19
5 / 2 / 15
10,899
908
15,374
15,068
8,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
16
0 / 3 / 19
10,078
840
7,760
20,626
26,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
94
16
Kills
22
22
Deaths
16
40
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Bark 4 Daddy
Tsukuyomi
7
5
8
2.2
L
0
7
8
0.57
L
5
1
5
7.5
W
Anhur
Imadhfail
Anhur
9
4
9
3.38
L
Izanami
KPC Mango
Izanami
1
5
9
1.1
W
4
5
14
2.2
W
4
2
15
5.75
W
Chang'e
The HuJu
Chang'e
5
2
15
6.25
W
Sobek
0
3
19
3.17
L
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,036
Damage
63,953
70,334
Taken
82,050
44,485
Mitigated
69,835
24,779
Healing
34,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Bark 4 Daddy
Tsukuyomi
28,011
5,513
2,722
2,460
15,699
7,137
239
7,346
8,353
0
41,322
L
5,561
1,648
2,467
3,048
17,581
8,051
228
9,156
8,425
733
6,302
L
19,539
976
4,948
3,913
8,380
4,212
373
5,208
3,172
45,237
0
W
Anhur
Imadhfail
Anhur
17,677
7,509
925
1,431
16,864
10,335
2,711
6,456
10,220
0
31,288
L
Izanami
KPC Mango
Izanami
6,925
5,656
0
0
10,780
4,224
567
7,029
3,751
0
13,818
W
9,520
1,966
2,590
2,956
20,092
20,672
197
7,358
12,378
0
15,731
W
13,622
1,105
1,675
1,014
9,400
3,832
1,754
2,322
6,900
26,283
0
W
Chang'e
The HuJu
Chang'e
15,374
740
10,798
7,239
15,068
8,380
674
5,113
9,789
38,212
0
W
Sobek
7,760
543
1,087
4,395
20,626
26,616
136
6,695
13,491
13,443
0
L
9,000
833
2,304
2,917
17,894
20,861
146
8,017
9,877
15,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,093
Gold Earned
51,988
130
Minions Killed
138
0
Camps Cleared
0
1,115,120
Distance Traveled
1,115,091
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,496
875
31
3
0
251,577
0
L
Vamana
8,420
702
5
0
0
248,268
3
L
Ra
10,168
847
73
6
0
255,019
1
W
Anhur
11,166
931
44
4
0
194,775
0
L
Izanami
8,475
706
20
2
0
196,974
3
W
Odin
10,259
855
8
1
0
218,295
3
W
Thoth
9,586
799
21
2
0
207,992
6
W
Chang'e
10,899
908
56
5
0
260,930
3
W
Sobek
10,078
840
9
1
0
233,099
2
L
Ymir
9,534
795
1
0
0
163,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role