Player Matchup

Anubis
Anubis
 
Anubis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
IsmaRol2
Awilix
Level 160
God Stats
14W - 7L
1,664 SR
Queue Stats
483W - 379L
1,692 Elo+
Party 1
Set
Set
MX young6242
Set
Level 144
God Stats
9W - 5L
1,500 SR
Queue Stats
632W - 610L
1,631 Elo+
Party 1
Bacchus
Bacchus
ShooshiMoshi
Bacchus
Level 123
God Stats
12W - 10L
1,653 SR
Queue Stats
122W - 112L
1,522 Elo+
Party 1
Xbalanque
Xbalanque
XlJustAlexlX
Xbalanque
Level 120
God Stats
8W - 5L
1,653 SR
Queue Stats
499W - 454L
1,687 Elo+
Party 1
Team Averages
Level 119
1,594 SR
1,607 Elo+

VS

Team Averages
Level 64
1,621 SR
1,610 Elo+
Artio
Artio
BearbackStudios
Artio
Level 66
God Stats
14W - 15L
1,682 SR
Queue Stats
47W - 44L
1,489 Elo+
Party 2
Apollo
Apollo
Hearshot
Apollo
Level 67
God Stats
8W - 6L
1,644 SR
Queue Stats
57W - 52L
1,496 Elo+
Party 2
Bellona
Bellona
ThunderClap43
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,846 Elo+
Party 3
Chronos
Chronos
akchinjaxin
Chronos
Level 137
God Stats
0W - 1L
1,896 SR
Queue Stats
9W - 5L
1,666 Elo+
Party 3
Da Ji
Da Ji
casino m0ney
Da Ji
Level 45
God Stats
2W - 5L
1,387 SR
Queue Stats
7W - 8L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 3 / 11
6,199
564
4,481
6,758
3,444
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
IsmaRol2
Awilix
12
11 / 1 / 3
7,432
676
13,471
8,706
3,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
7 / 2 / 2
7,245
659
7,407
8,987
4,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
ShooshiMoshi
Bacchus
9
0 / 2 / 3
5,792
527
4,135
10,481
9,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xbalanque
XlJustAlexlX
Xbalanque
11
0 / 0 / 3
6,096
554
2,989
4,663
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 2
5,648
513
2,654
8,202
5,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Hearshot
Apollo
9
0 / 1 / 5
5,158
469
5,092
6,681
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
7
0 / 6 / 2
5,013
456
5,177
11,551
8,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
akchinjaxin
Chronos
10
4 / 4 / 0
6,473
588
7,085
9,189
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
2 / 7 / 1
5,143
468
3,853
11,207
3,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
19
Kills
8
8
Deaths
19
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
3
11
2.17
L
2
1
2
3
L
Apollo
Hearshot
Apollo
0
1
5
2.5
W
Awilix
IsmaRol2
Awilix
11
1
3
12.5
W
7
2
2
4
W
Bacchus
ShooshiMoshi
Bacchus
0
2
3
0.75
L
Bellona
0
6
2
0.17
W
Xbalanque
XlJustAlexlX
Xbalanque
0
0
3
1.5
L
Chronos
akchinjaxin
Chronos
4
4
0
1
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,483
Damage
23,861
39,595
Taken
46,830
23,255
Mitigated
21,301
10,326
Healing
9,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,481
307
0
2,215
6,758
3,444
451
2,574
4,184
30,234
0
L
2,654
201
546
3,554
8,202
5,535
0
1,498
6,659
14,373
0
L
Apollo
Hearshot
Apollo
5,092
3,234
0
1,899
6,681
1,825
0
550
6,131
0
32,467
W
Awilix
IsmaRol2
Awilix
13,471
5,272
0
708
8,706
3,484
0
2,576
6,130
0
48,804
W
7,407
3,273
0
2,900
8,987
4,969
1,744
1,032
7,955
0
37,942
W
Bacchus
ShooshiMoshi
Bacchus
4,135
475
325
2,092
10,481
9,776
0
2,935
7,546
21,918
1,621
L
Bellona
5,177
3,423
0
2,083
11,551
8,194
293
2,089
9,029
0
26,429
W
Xbalanque
XlJustAlexlX
Xbalanque
2,989
1,488
0
2,086
4,663
1,582
1,230
622
4,041
0
44,493
L
Chronos
akchinjaxin
Chronos
7,085
3,297
0
588
9,189
2,366
423
2,555
6,545
32,482
0
L
3,853
1,422
37
855
11,207
3,381
0
1,712
9,387
0
16,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,764
Gold Earned
27,435
307
Minions Killed
204
0
Camps Cleared
0
1,039,404
Distance Traveled
1,007,254
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,199
564
57
5
0
181,710
1
L
Artio
5,648
513
22
2
0
224,507
0
L
Apollo
5,158
469
54
5
0
223,171
1
W
Awilix
7,432
676
75
7
0
232,512
2
W
Set
7,245
659
57
5
0
211,421
1
W
Bacchus
5,792
527
35
3
0
207,921
0
L
Bellona
5,013
456
49
4
0
190,981
0
W
Xbalanque
6,096
554
83
8
0
205,840
0
L
Chronos
6,473
588
58
5
0
188,391
0
L
Da Ji
5,143
468
21
2
0
180,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role