Player Matchup

Ymir
Ymir
 
Ymir
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
DABIGFISH
Zhong Kui
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,377 Elo+
Solo
Danzaburou
Danzaburou
JAAAAAAACK
Danzaburou
Level 114
God Stats
8W - 3L
1,650 SR
Queue Stats
42W - 37L
1,471 Elo+
Party 2
Team Averages
Level 55
1,550 SR
1,450 Elo+

VS

Team Averages
Level 45
1,288 SR
1,193 Elo+
Poseidon
Poseidon
GrandmasterFish
Poseidon
Level 46
God Stats
2W - 4L
1,371 SR
Queue Stats
76W - 136L
1,334 Elo+
Party 1
King Arthur
King Arthur
icephantom0
King Arthur
Level 83
God Stats
9W - 21L
1,397 SR
Queue Stats
23W - 56L
1,284 Elo+
Party 1
Freya
Freya
myephi
Freya
Level 5
God Stats
0W - 7L
1,097 SR
Queue Stats
1W - 14L
962 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 0 / 11
9,299
845
2,825
8,751
9,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
DABIGFISH
Zhong Kui
13
4 / 1 / 8
8,833
803
8,609
10,859
8,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
JAAAAAAACK
Danzaburou
15
9 / 0 / 4
9,913
901
12,358
6,295
2,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
1 / 6 / 0
7,343
668
9,803
8,706
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
icephantom0
King Arthur
11
0 / 5 / 1
6,664
606
3,802
12,270
10,352
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
myephi
Freya
9
0 / 3 / 1
6,391
581
2,723
6,116
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
14
Kills
1
1
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
11
6.5
W
Zhong Kui
DABIGFISH
Zhong Kui
4
1
8
8
L
Poseidon
1
6
0
0.17
W
Danzaburou
JAAAAAAACK
Danzaburou
9
0
4
11
L
King Arthur
icephantom0
King Arthur
0
5
1
0.1
L
Freya
myephi
Freya
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,792
Damage
16,328
25,905
Taken
27,092
21,250
Mitigated
16,788
9,694
Healing
2,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,825
649
0
2,306
8,751
9,490
296
5,699
3,052
6,090
0
W
Zhong Kui
DABIGFISH
Zhong Kui
8,609
605
265
3,737
10,859
8,851
78
4,550
6,309
37,100
0
L
Poseidon
9,803
1,439
0
1,070
8,706
3,661
0
4,364
4,342
36,180
0
W
Danzaburou
JAAAAAAACK
Danzaburou
12,358
4,329
0
3,386
6,295
2,909
1,801
2,466
3,829
0
46,391
L
King Arthur
icephantom0
King Arthur
3,802
690
0
176
12,270
10,352
0
5,666
6,604
0
13,208
L
Freya
myephi
Freya
2,723
736
0
803
6,116
2,775
0
2,140
3,976
6,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,045
Gold Earned
20,398
147
Minions Killed
90
6
Camps Cleared
5
632,256
Distance Traveled
493,005
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,299
845
5
0
0
193,985
0
W
Zhong Kui
8,833
803
84
8
2
212,550
2
L
Poseidon
7,343
668
62
6
1
183,627
1
W
Danzaburou
9,913
901
58
5
4
225,721
2
L
King Arthur
6,664
606
20
2
3
196,626
0
L
Freya
6,391
581
8
1
1
112,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role