Player Matchup

Thanatos
Thanatos
Link17x
Thanatos
Level 65
God Stats
1W - 4L
1,346 SR
Queue Stats
142W - 169L
1,396 Elo+
Party 1
Baron Samedi
Baron Samedi
WWxStark33
Baron Samedi
Level 95
God Stats
14W - 18L
1,402 SR
Queue Stats
525W - 542L
1,390 Elo+
Solo
Chaac
Chaac
Zzamoraaa
Chaac
Level 61
God Stats
3W - 8L
1,333 SR
Queue Stats
141W - 163L
1,410 Elo+
Party 1
Yemoja
Yemoja
lordships-_-
Yemoja
Level 51
God Stats
3W - 5L
1,181 SR
Queue Stats
124W - 156L
1,385 Elo+
Solo
Chiron
Chiron
uwFeARwu
Chiron
Level 89
God Stats
0W - 2L
1,274 SR
Queue Stats
429W - 435L
1,442 Elo+
Solo
Team Averages
Level 72
1,307 SR
1,405 Elo+

VS

Team Averages
Level 105
1,598 SR
1,400 Elo+
Nu Wa
Nu Wa
Dbills4115
Nu Wa
Level 100
God Stats
20W - 15L
1,574 SR
Queue Stats
202W - 219L
1,433 Elo+
Solo
Ravana
Ravana
DePitongo
Ravana
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 47L
1,420 Elo+
Solo
Cernunnos
Cernunnos
KiroxWrath
Cernunnos
Level 99
God Stats
8W - 1L
1,873 SR
Queue Stats
129W - 135L
1,323 Elo+
Solo
Chaac
Chaac
NiesonWyatt
Chaac
Level 113
God Stats
32W - 26L
1,548 SR
Queue Stats
796W - 876L
1,444 Elo+
Solo
Eset
Eset
ReL1cMb
Eset
Level 148
God Stats
45W - 28L
1,498 SR
Queue Stats
609W - 628L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Link17x
Thanatos
20
15 / 11 / 3
14,462
578
26,784
32,196
13,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
WWxStark33
Baron Samedi
18
4 / 7 / 5
11,698
468
14,524
26,956
14,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Zzamoraaa
Chaac
16
0 / 9 / 5
10,119
405
9,596
31,631
32,378
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Yemoja
16
0 / 4 / 9
10,527
421
5,037
26,906
23,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
uwFeARwu
Chiron
17
5 / 10 / 10
11,481
459
14,750
31,434
11,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
1 / 7 / 6
12,432
497
15,024
16,105
5,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
DePitongo
Ravana
20
9 / 2 / 7
15,045
602
19,839
18,727
9,757
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
KiroxWrath
Cernunnos
20
9 / 6 / 8
15,583
623
32,436
26,025
14,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
18 / 2 / 5
19,182
767
39,792
30,750
24,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
ReL1cMb
Eset
18
4 / 7 / 10
13,856
554
15,391
23,676
23,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
77
24
Kills
41
41
Deaths
24
32
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
1
7
6
0.57
W
Ravana
DePitongo
Ravana
9
2
7
6.25
W
Cernunnos
KiroxWrath
Cernunnos
9
6
8
2.17
L
Thanatos
Link17x
Thanatos
15
11
3
1.5
W
18
2
5
10.25
W
Eset
ReL1cMb
Eset
4
7
10
1.29
L
Baron Samedi
WWxStark33
Baron Samedi
4
7
5
0.93
L
Chaac
Zzamoraaa
Chaac
0
9
5
0.28
L
Yemoja
0
4
9
1.13
L
Chiron
uwFeARwu
Chiron
5
10
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,691
Damage
122,482
149,123
Taken
115,283
94,812
Mitigated
77,160
50,153
Healing
42,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
15,024
3,123
201
3,200
16,105
5,188
892
6,756
9,044
73,178
0
W
Ravana
DePitongo
Ravana
19,839
5,996
0
4,826
18,727
9,757
2,106
3,271
15,259
0
134,006
W
Cernunnos
KiroxWrath
Cernunnos
32,436
14,961
0
9,627
26,025
14,221
6,627
4,063
21,850
0
169,440
L
Thanatos
Link17x
Thanatos
26,784
11,822
795
16,768
32,196
13,928
370
6,081
25,899
128
98,460
W
39,792
13,323
0
16,039
30,750
24,329
5,872
1,988
28,638
0
204,686
W
Eset
ReL1cMb
Eset
15,391
564
1,969
6,860
23,676
23,665
615
4,887
18,591
62,998
3,701
L
Baron Samedi
WWxStark33
Baron Samedi
14,524
504
1,632
5,325
26,956
14,077
388
8,439
17,930
87,224
0
L
Chaac
Zzamoraaa
Chaac
9,596
2,036
0
6,447
31,631
32,378
0
2,350
29,107
0
72,559
L
Yemoja
5,037
1,325
7,773
5,533
26,906
23,116
415
5,934
20,696
52,436
0
L
Chiron
uwFeARwu
Chiron
14,750
4,737
1,075
4,805
31,434
11,313
456
5,840
25,404
0
78,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,287
Gold Earned
76,098
552
Minions Killed
767
0
Camps Cleared
0
2,038,656
Distance Traveled
2,331,437
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,432
497
107
4
0
404,822
0
W
Ravana
15,045
602
139
6
0
498,961
0
W
Cernunnos
15,583
623
182
7
0
463,422
4
L
Thanatos
14,462
578
107
4
0
449,139
1
W
Chaac
19,182
767
268
11
0
532,472
0
W
Eset
13,856
554
71
3
0
431,760
2
L
Baron Samedi
11,698
468
146
6
0
394,778
2
L
Chaac
10,119
405
128
5
0
394,584
5
L
Yemoja
10,527
421
53
2
0
407,144
3
L
Chiron
11,481
459
118
5
0
393,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role