Player Matchup

Bacchus
Bacchus
Diamond III
Nickerus2112
Bacchus
Diamond III
Level 129
God Stats
47W - 22L
1,816 SR
Queue Stats
58W - 37L
2,100 MMR
Party 1
Mulan
Mulan
Diamond III
Nightcrawler721
Mulan
Diamond III
Level 134
God Stats
26W - 16L
1,766 SR
Queue Stats
58W - 37L
2,100 MMR
Party 1
Chiron
Chiron
Diamond III
kurtiemae
Chiron
Diamond III
Level 155
God Stats
2W - 2L
1,583 SR
Queue Stats
58W - 37L
2,100 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,722 SR
2,100 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,517 SR
1,767 MMR
Fenrir
Fenrir
Platinum II
Criss0925
Fenrir
Platinum II
Level 105
God Stats
0W - 2L
1,314 SR
Queue Stats
184W - 136L
1,700 MMR
Party 2
Agni
Agni
Platinum III
Samyert99
Agni
Platinum III
Level 127
God Stats
36W - 30L
1,554 SR
Queue Stats
185W - 136L
1,800 MMR
Party 2
Guan Yu
Guan Yu
Platinum III
swordmaster99
Guan Yu
Platinum III
Level 159
God Stats
3W - 3L
1,684 SR
Queue Stats
185W - 136L
1,800 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Nickerus2112
Bacchus
16
1 / 2 / 12
11,042
650
9,518
16,360
23,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 0 / 11
11,808
695
16,370
18,840
20,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
kurtiemae
Chiron
18
11 / 3 / 3
13,031
767
19,440
11,242
5,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
ThothAtlasAchillesNe ZhaCabrakan

VS

Bans
Ah Muzen CabSobekGebAresBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Criss0925
Fenrir
14
1 / 7 / 2
11,176
657
5,716
18,130
25,364
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Agni
16
3 / 5 / 2
11,553
680
11,733
12,945
8,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
15
1 / 2 / 2
11,003
647
11,094
19,585
30,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
14
Kills
5
5
Deaths
14
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Criss0925
Fenrir
1
7
2
0.29
W
Bacchus
Nickerus2112
Bacchus
1
2
12
3.5
W
2
0
11
7.5
L
Agni
3
5
2
0.8
W
Chiron
kurtiemae
Chiron
11
3
3
4.17
L
Guan Yu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,328
Damage
28,543
46,442
Taken
50,660
50,282
Mitigated
63,888
17,202
Healing
11,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Criss0925
Fenrir
5,716
879
0
1,945
18,130
25,364
0
3,393
14,223
0
16,191
W
Bacchus
Nickerus2112
Bacchus
9,518
1,564
0
3,900
16,360
23,825
135
5,390
10,970
21,837
0
W
16,370
1,918
540
8,147
18,840
20,909
648
4,825
13,745
0
53,117
L
Agni
11,733
1,783
0
1,763
12,945
8,177
0
2,477
10,119
62,768
0
W
Chiron
kurtiemae
Chiron
19,440
8,951
1,191
3,424
11,242
5,548
2,302
2,253
8,942
0
77,499
L
Guan Yu
11,094
924
1,994
5,601
19,585
30,347
0
3,841
14,972
0
31,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,881
Gold Earned
33,732
212
Minions Killed
176
12
Camps Cleared
3
1,016,688
Distance Traveled
987,140
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,176
657
25
1
0
311,471
2
W
Bacchus
11,042
650
14
1
0
353,963
4
W
Mulan
11,808
695
80
5
3
362,871
3
L
Agni
11,553
680
115
7
3
298,451
2
W
Chiron
13,031
767
118
7
9
299,854
1
L
Guan Yu
11,003
647
36
2
0
377,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role