Player Matchup

Artio
Artio
 
Artio
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
LordChud
Poseidon
Level 124
God Stats
5W - 8L
1,460 SR
Queue Stats
320W - 341L
1,484 Elo+
Party 1
Maui
Maui
SirChuddington
Maui
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
273W - 308L
1,466 Elo+
Party 1
Mercury
Mercury
Xelor93
Mercury
Level 105
God Stats
5W - 7L
1,389 SR
Queue Stats
343W - 364L
1,424 Elo+
Party 1
Gilgamesh
Gilgamesh
ll scrub II
Gilgamesh
Level 69
God Stats
4W - 2L
1,587 SR
Queue Stats
246W - 226L
1,478 Elo+
Solo
Team Averages
Level 95
1,487 SR
1,470 Elo+

VS

Team Averages
Level 109
1,496 SR
1,467 Elo+
Geb
Geb
BigBoyBUSSIN
Geb
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 68L
1,490 Elo+
Party 2
Vulcan
Vulcan
IVly t3am 1oses
Vulcan
Level 145
God Stats
6W - 6L
1,563 SR
Queue Stats
474W - 523L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
LInboundTTV
Gilgamesh
Level 129
God Stats
1W - 1L
1,417 SR
Queue Stats
35W - 39L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
NameNot1mportnt
Danzaburou
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
He Bo
He Bo
mrplayed13
He Bo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
2 / 1 / 19
10,342
862
6,161
15,756
17,582
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Poseidon
LordChud
Poseidon
18
11 / 4 / 9
11,145
929
19,403
16,798
8,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 2 / 21
10,140
845
6,355
13,338
20,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Xelor93
Mercury
17
5 / 4 / 13
9,954
830
13,114
13,763
7,168
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
ll scrub II
Gilgamesh
16
7 / 3 / 16
11,741
978
20,340
20,331
21,300
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 3
8,870
739
5,233
18,048
20,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
3 / 4 / 7
9,388
782
19,006
9,848
5,694
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
LInboundTTV
Gilgamesh
13
2 / 7 / 4
8,552
713
12,237
20,842
20,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
NameNot1mportnt
Danzaburou
11
0 / 6 / 4
7,412
618
2,160
10,958
5,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

He Bo
17
3 / 5 / 6
9,175
765
10,393
11,863
6,323
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
35
27
Kills
11
14
Deaths
27
78
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
1
19
11.5
L
3
5
3
0.9
L
3
4
7
1.63
L
Gilgamesh
LInboundTTV
Gilgamesh
2
7
4
0.57
W
Poseidon
LordChud
Poseidon
11
4
9
3.88
L
Danzaburou
NameNot1mportnt
Danzaburou
0
6
4
0.33
W
2
2
21
6.25
W
Mercury
Xelor93
Mercury
5
4
13
2.88
W
Gilgamesh
ll scrub II
Gilgamesh
7
3
16
5
L
He Bo
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,373
Damage
49,029
79,986
Taken
71,559
75,053
Mitigated
58,268
38,901
Healing
15,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,161
1,251
4,539
4,891
15,756
17,582
1,268
8,444
7,312
16,238
0
L
5,233
650
366
1,703
18,048
20,044
0
8,919
9,129
6,868
0
L
19,006
10,037
2,225
1,625
9,848
5,694
236
2,924
6,924
42,749
0
L
Gilgamesh
LInboundTTV
Gilgamesh
12,237
2,276
1,915
2,274
20,842
20,674
0
10,065
10,777
0
20,168
W
Poseidon
LordChud
Poseidon
19,403
4,617
1,470
6,426
16,798
8,818
2,745
6,966
9,832
51,080
0
L
Danzaburou
NameNot1mportnt
Danzaburou
2,160
520
0
1,558
10,958
5,533
0
4,217
6,741
0
5,374
W
6,355
1,952
2,761
2,205
13,338
20,185
1,084
4,632
8,706
10,553
0
W
Mercury
Xelor93
Mercury
13,114
6,946
1,256
2,037
13,763
7,168
1,531
6,440
7,323
0
27,875
W
Gilgamesh
ll scrub II
Gilgamesh
20,340
6,044
6,789
6,527
20,331
21,300
1,694
8,150
12,181
0
33,663
L
He Bo
10,393
660
1,395
2,711
11,863
6,323
329
5,794
6,069
21,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,322
Gold Earned
43,397
145
Minions Killed
108
0
Camps Cleared
0
1,253,963
Distance Traveled
1,038,647
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,342
862
16
1
0
263,082
0
L
Geb
8,870
739
5
0
0
224,878
0
L
Vulcan
9,388
782
52
4
0
240,941
2
L
Gilgamesh
8,552
713
20
2
0
203,775
0
W
Poseidon
11,145
929
68
6
0
214,745
0
L
Danzaburou
7,412
618
7
1
0
156,647
0
W
Maui
10,140
845
12
1
0
210,132
0
W
Mercury
9,954
830
34
3
0
301,701
0
W
Gilgamesh
11,741
978
15
1
0
264,303
0
L
He Bo
9,175
765
24
2
0
212,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role