Player Matchup

Janus
Janus
HallibelSama
Janus
Level 126
God Stats
2W - 2L
1,509 SR
Queue Stats
60W - 71L
1,517 Elo+
Solo
Danzaburou
Danzaburou
HunterG600
Danzaburou
Level 103
God Stats
3W - 0L
1,451 SR
Queue Stats
17W - 29L
1,379 Elo+
Solo
Pele
Pele
Xhaoseer
Pele
Level 129
God Stats
4W - 2L
1,669 SR
Queue Stats
39W - 19L
1,715 Elo+
Solo
Team Averages
Level 119
1,543 SR
1,537 Elo+

VS

Team Averages
Level 86
1,446 SR
1,384 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
JeanneďarcAlter
Vulcan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,326 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
boom-htid
Morgan Le Fay
Level 147
God Stats
0W - 2L
1,338 SR
Queue Stats
2W - 5L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 10
11,815
738
10,829
13,334
5,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Danzaburou
HunterG600
Danzaburou
17
5 / 1 / 12
12,509
782
18,122
15,546
6,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
19
13 / 1 / 10
13,892
868
25,949
24,482
11,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
1 / 6 / 6
9,877
617
5,915
24,371
15,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
3 / 10 / 4
10,528
658
13,440
17,584
7,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
boom-htid
Morgan Le Fay
16
6 / 7 / 3
11,597
725
21,403
19,460
8,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
23
Kills
10
10
Deaths
23
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
6
6
0.67
W
5
8
10
1.25
W
Danzaburou
HunterG600
Danzaburou
5
1
12
11
L
3
10
4
0.5
W
Pele
13
1
10
18
L
Morgan Le Fay
boom-htid
Morgan Le Fay
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,900
Damage
40,758
53,362
Taken
61,415
23,854
Mitigated
31,111
14,703
Healing
9,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,915
1,243
848
4,752
24,371
15,290
0
3,685
20,414
0
18,807
W
10,829
253
64
1,202
13,334
5,378
0
9,201
3,880
27,017
0
W
Danzaburou
HunterG600
Danzaburou
18,122
7,972
0
5,128
15,546
6,709
1,387
9,453
5,597
0
64,161
L
13,440
2,762
0
1,315
17,584
7,095
0
2,726
14,618
37,908
0
W
Pele
25,949
6,414
0
8,309
24,482
11,767
1,061
15,882
8,178
0
60,428
L
Morgan Le Fay
boom-htid
Morgan Le Fay
21,403
1,857
0
2,990
19,460
8,726
0
4,273
14,943
48,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,216
Gold Earned
32,002
209
Minions Killed
137
8
Camps Cleared
7
910,614
Distance Traveled
773,988
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,877
617
22
1
4
282,508
6
W
Janus
11,815
738
51
3
3
245,085
2
W
Danzaburou
12,509
782
90
6
5
316,000
5
L
Vulcan
10,528
658
44
3
2
256,036
3
W
Pele
13,892
868
68
4
0
349,529
2
L
Morgan Le Fay
11,597
725
71
4
1
235,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role