Player Matchup

Maui
Maui
IntegratedCesar
Maui
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 108L
1,364 Elo+
Party 3
Yemoja
Yemoja
NVO-Bryan
Yemoja
Level 150
God Stats
6W - 4L
1,564 SR
Queue Stats
719W - 726L
1,435 Elo+
Party 2
Fenrir
Fenrir
RudyVilla366
Fenrir
Level 106
God Stats
15W - 17L
1,493 SR
Queue Stats
212W - 223L
1,448 Elo+
Party 2
Ishtar
Ishtar
tiyoescobar
Ishtar
Level 79
God Stats
2W - 3L
1,455 SR
Queue Stats
71W - 87L
1,379 Elo+
Party 3
Merlin
Merlin
uwFeARwu
Merlin
Level 89
God Stats
4W - 4L
1,599 SR
Queue Stats
429W - 435L
1,453 Elo+
Solo
Team Averages
Level 101
1,522 SR
1,416 Elo+

VS

Team Averages
Level 120
1,545 SR
1,421 Elo+
Horus
Horus
 
Horus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Klutzymage420
Tiamat
Level 157
God Stats
31W - 29L
1,520 SR
Queue Stats
233W - 245L
1,438 Elo+
Solo
Nemesis
Nemesis
PeaStain6158
Nemesis
Level 141
God Stats
13W - 4L
1,674 SR
Queue Stats
232W - 247L
1,355 Elo+
Party 1
Tsukuyomi
Tsukuyomi
R3POD2
Tsukuyomi
Level 142
God Stats
108W - 72L
1,556 SR
Queue Stats
627W - 615L
1,392 Elo+
Party 1
Neith
Neith
allamein420
Neith
Level 62
God Stats
7W - 10L
1,475 SR
Queue Stats
170W - 176L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
6,334
422
3,167
9,242
6,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
NVO-Bryan
Yemoja
12
1 / 5 / 1
7,236
482
4,573
12,135
7,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
10
2 / 2 / 0
6,482
432
3,983
11,175
4,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
10
0 / 0 / 0
5,881
392
9,813
8,050
2,413
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
uwFeARwu
Merlin
13
1 / 2 / 1
7,727
515
4,925
5,959
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 0 / 0
6,923
462
4,594
10,966
8,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 2 / 2
6,935
462
1,907
6,127
5,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
PeaStain6158
Nemesis
12
3 / 1 / 3
7,676
512
6,567
11,132
4,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
R3POD2
Tsukuyomi
15
6 / 1 / 2
9,479
632
12,311
13,441
5,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 0 / 0
7,144
476
7,620
9,738
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
9
9
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
0
0
L
0
0
0
0
W
0
2
2
0.5
L
Yemoja
NVO-Bryan
Yemoja
1
5
1
0.3
W
Nemesis
PeaStain6158
Nemesis
3
1
3
4.5
W
Tsukuyomi
R3POD2
Tsukuyomi
6
1
2
7
L
Fenrir
2
2
0
1
W
0
0
0
0
L
Ishtar
0
0
0
0
L
Merlin
uwFeARwu
Merlin
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,461
Damage
32,999
46,561
Taken
51,404
22,974
Mitigated
26,966
11,991
Healing
25,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,594
1,754
2,777
4,532
10,966
8,057
0
2,385
8,581
0
22,530
L
3,167
942
327
3,258
9,242
6,054
0
0
9,242
24,421
0
W
1,907
236
88
1,383
6,127
5,126
653
2,097
4,030
43,675
222
L
Yemoja
NVO-Bryan
Yemoja
4,573
820
804
1,173
12,135
7,780
0
0
12,135
38,973
0
W
Nemesis
PeaStain6158
Nemesis
6,567
3,139
320
2,603
11,132
4,380
0
2,773
8,241
0
56,169
W
Tsukuyomi
R3POD2
Tsukuyomi
12,311
4,272
0
7,465
13,441
5,324
324
3,423
9,610
0
79,807
L
Fenrir
3,983
855
0
2,454
11,175
4,366
0
408
10,767
0
36,093
W
7,620
3,370
290
6,022
9,738
4,079
0
1,461
8,277
0
69,596
L
Ishtar
9,813
4,606
0
3,429
8,050
2,413
0
268
7,782
0
46,404
L
Merlin
uwFeARwu
Merlin
4,925
252
0
546
5,959
2,361
0
1,231
4,728
58,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,660
Gold Earned
38,157
356
Minions Killed
438
0
Camps Cleared
0
1,373,838
Distance Traveled
1,452,423
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,923
462
38
3
0
278,337
0
L
Maui
6,334
422
34
2
0
256,735
2
W
Tiamat
6,935
462
59
4
0
299,000
1
L
Yemoja
7,236
482
75
5
0
242,848
3
W
Nemesis
7,676
512
92
6
0
324,743
3
W
Tsukuyomi
9,479
632
137
9
0
305,134
0
L
Fenrir
6,482
432
54
4
0
331,823
4
W
Neith
7,144
476
112
7
0
245,209
3
L
Ishtar
5,881
392
67
4
0
253,111
3
L
Merlin
7,727
515
126
8
0
289,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role