Player Matchup

Jormungandr
Jormungandr
JEDISMUVE22
Jormungandr
Level 116
God Stats
99W - 89L
1,499 SR
Queue Stats
470W - 491L
1,393 Elo+
Party 3
Odin
Odin
KINGxSKORCH
Odin
Level 156
God Stats
39W - 27L
1,545 SR
Queue Stats
605W - 612L
1,430 Elo+
Party 3
The Morrigan
The Morrigan
iCuajes
The Morrigan
Level 108
God Stats
8W - 2L
1,903 SR
Queue Stats
202W - 180L
1,511 Elo+
Solo
Anhur
Anhur
iraqi_beast_
Anhur
Level 63
God Stats
17W - 34L
1,508 SR
Queue Stats
21W - 43L
1,365 Elo+
Solo
Guan Yu
Guan Yu
shaddaveli
Guan Yu
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
103W - 101L
1,402 Elo+
Party 3
Team Averages
Level 120
1,591 SR
1,420 Elo+

VS

Team Averages
Level 118
1,573 SR
1,487 Elo+
Sylvanus
Sylvanus
Asplashfart
Sylvanus
Level 160
God Stats
5W - 5L
1,594 SR
Queue Stats
231W - 186L
1,612 Elo+
Party 1
Eset
Eset
DarkleTinct
Eset
Level 155
God Stats
0W - 1L
1,534 SR
Queue Stats
11W - 10L
1,480 Elo+
Party 2
Kali
Kali
Flamin Bacon856
Kali
Level 86
God Stats
7W - 3L
1,696 SR
Queue Stats
214W - 214L
1,432 Elo+
Solo
Artemis
Artemis
TsF89
Artemis
Level 124
God Stats
0W - 1L
1,574 SR
Queue Stats
93W - 79L
1,522 Elo+
Party 1
Thanatos
Thanatos
slaying123
Thanatos
Level 63
God Stats
10W - 11L
1,469 SR
Queue Stats
129W - 155L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JEDISMUVE22
Jormungandr
12
3 / 2 / 5
7,574
505
8,648
13,516
10,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 0 / 7
7,956
530
6,812
12,414
5,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
iCuajes
The Morrigan
12
4 / 6 / 4
7,856
524
6,738
8,854
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 8 / 5
6,789
453
10,095
16,115
4,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
shaddaveli
Guan Yu
15
10 / 1 / 4
9,635
642
10,975
13,322
14,836
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Asplashfart
Sylvanus
11
1 / 3 / 5
6,693
446
9,704
16,116
8,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
6 / 3 / 3
8,071
538
10,576
11,762
4,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 7 / 1
5,849
390
3,704
9,350
3,184
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
TsF89
Artemis
12
5 / 3 / 2
7,764
518
9,762
13,063
4,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
slaying123
Thanatos
11
5 / 6 / 0
7,565
504
5,838
15,506
7,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
21
Kills
17
17
Deaths
22
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Asplashfart
Sylvanus
1
3
5
1.17
L
6
3
3
2.5
L
0
7
1
0.07
W
Jormungandr
JEDISMUVE22
Jormungandr
3
2
5
2.75
W
2
0
7
5.5
L
Artemis
TsF89
Artemis
5
3
2
2
W
The Morrigan
iCuajes
The Morrigan
4
6
4
1
W
2
8
5
0.56
W
Guan Yu
shaddaveli
Guan Yu
10
1
4
12
L
Thanatos
slaying123
Thanatos
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,268
Damage
39,584
64,221
Taken
65,797
38,433
Mitigated
27,625
17,028
Healing
26,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Asplashfart
Sylvanus
9,704
2,880
1,371
6,536
16,116
8,021
0
4,568
11,548
36,314
9,839
L
10,576
1,334
462
3,083
11,762
4,364
0
3,434
8,328
50,660
0
L
3,704
1,605
0
1,400
9,350
3,184
0
0
9,350
0
29,908
W
Jormungandr
JEDISMUVE22
Jormungandr
8,648
2,835
859
2,290
13,516
10,436
0
4,726
8,644
49,468
0
W
6,812
2,000
0
3,710
12,414
5,313
0
3,676
8,602
0
55,506
L
Artemis
TsF89
Artemis
9,762
4,385
0
5,576
13,063
4,777
0
3,315
9,748
0
52,596
W
The Morrigan
iCuajes
The Morrigan
6,738
1,495
0
500
8,854
3,226
515
4,603
3,655
34,153
2,313
W
10,095
5,257
0
4,690
16,115
4,622
642
4,876
11,153
0
37,637
W
Guan Yu
shaddaveli
Guan Yu
10,975
1,681
483
4,496
13,322
14,836
624
676
12,632
0
64,464
L
Thanatos
slaying123
Thanatos
5,838
1,802
0
7,849
15,506
7,279
0
3,107
12,399
0
43,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,810
Gold Earned
35,942
380
Minions Killed
328
0
Camps Cleared
0
1,377,961
Distance Traveled
1,208,234
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,693
446
66
4
0
264,390
8
L
Eset
8,071
538
86
6
0
265,049
2
L
Kali
5,849
390
40
3
0
174,170
0
W
Jormungandr
7,574
505
87
6
0
258,361
4
W
Odin
7,956
530
91
6
0
322,644
4
L
Artemis
7,764
518
71
5
0
235,751
4
W
The Morrigan
7,856
524
56
4
0
245,820
0
W
Anhur
6,789
453
41
3
0
247,892
0
W
Guan Yu
9,635
642
105
7
0
303,244
1
L
Thanatos
7,565
504
65
4
0
268,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role