Player Matchup

Vulcan
Vulcan
FrozenDino
Vulcan
Level 138
God Stats
1W - 6L
1,435 SR
Queue Stats
116W - 104L
1,627 Elo+
Party 2
Erlang Shen
Erlang Shen
RedPhage
Erlang Shen
Level 121
God Stats
8W - 4L
1,781 SR
Queue Stats
115W - 95L
1,655 Elo+
Party 2
Tyr
Tyr
SketchyNoodles
Tyr
Level 139
God Stats
5W - 11L
1,413 SR
Queue Stats
1,547W - 1,417L
1,590 Elo+
Party 1
Rama
Rama
TheFizzyPigeon
Rama
Level 121
God Stats
10W - 13L
1,495 SR
Queue Stats
85W - 70L
1,633 Elo+
Party 2
Maui
Maui
ValeFPS
Maui
Level 80
God Stats
4W - 3L
1,768 SR
Queue Stats
366W - 302L
1,581 Elo+
Party 1
Team Averages
Level 120
1,578 SR
1,617 Elo+

VS

Team Averages
Level 130
1,525 SR
1,609 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
DasBolt
Sol
Level 153
God Stats
2W - 0L
1,819 SR
Queue Stats
45W - 22L
1,697 Elo+
Solo
Hel
Hel
MaximoCC
Hel
Level 145
God Stats
1W - 3L
1,163 SR
Queue Stats
271W - 277L
1,611 Elo+
Party 3
Thanatos
Thanatos
Swordigo
Thanatos
Level 158
God Stats
10W - 10L
1,643 SR
Queue Stats
450W - 410L
1,671 Elo+
Party 3
Mercury
Mercury
UPLOADV2
Mercury
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 175L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FrozenDino
Vulcan
17
2 / 4 / 0
10,325
469
13,410
9,716
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
RedPhage
Erlang Shen
16
3 / 5 / 2
10,063
457
11,779
23,200
12,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 4 / 2
10,506
478
16,435
23,872
27,674
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
2 / 3 / 4
9,556
434
7,235
13,747
5,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Maui
ValeFPS
Maui
15
1 / 3 / 7
9,521
433
6,255
22,859
23,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
1 / 3 / 7
9,937
452
5,829
15,000
15,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sol
18
1 / 2 / 7
12,035
547
14,496
17,260
7,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
4 / 1 / 7
12,882
586
12,522
14,811
7,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Swordigo
Thanatos
20
11 / 1 / 2
14,167
644
26,212
24,070
14,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mercury
UPLOADV2
Mercury
20
2 / 2 / 5
12,969
590
12,640
23,416
11,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
9
Kills
19
19
Deaths
9
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
3
7
1.5
W
Sol
1
2
7
2.25
L
Vulcan
FrozenDino
Vulcan
2
4
0
0.5
W
4
1
7
7.5
L
Erlang Shen
RedPhage
Erlang Shen
3
5
2
0.8
L
1
4
2
0.5
W
Thanatos
Swordigo
Thanatos
11
1
2
12
L
2
3
4
1.33
W
Mercury
UPLOADV2
Mercury
2
2
5
2.25
L
Maui
ValeFPS
Maui
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,114
Damage
71,699
93,394
Taken
94,557
72,877
Mitigated
56,701
26,330
Healing
64,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,829
2,137
3,115
4,608
15,000
15,225
1,062
5,067
9,558
30,900
9,631
W
Sol
14,496
5,949
0
9,866
17,260
7,490
6,216
3,075
14,185
102,443
2,654
L
Vulcan
FrozenDino
Vulcan
13,410
3,230
0
566
9,716
3,538
0
5,007
4,539
96,755
0
W
12,522
818
7,950
9,104
14,811
7,717
551
4,803
10,008
97,229
2,171
L
Erlang Shen
RedPhage
Erlang Shen
11,779
5,858
0
7,162
23,200
12,813
0
4,765
18,370
35
82,896
L
16,435
1,441
0
7,846
23,872
27,674
0
4,136
19,626
0
81,957
W
Thanatos
Swordigo
Thanatos
26,212
9,288
0
26,668
24,070
14,544
952
4,253
19,817
0
127,296
L
7,235
5,742
0
5,203
13,747
5,436
243
7,687
6,022
68
73,199
W
Mercury
UPLOADV2
Mercury
12,640
7,967
0
3,675
23,416
11,725
0
5,042
18,374
0
144,377
L
Maui
ValeFPS
Maui
6,255
834
0
5,553
22,859
23,416
0
9,606
13,047
23,972
5,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,971
Gold Earned
61,990
592
Minions Killed
748
0
Camps Cleared
0
2,153,376
Distance Traveled
2,187,409
25
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,937
452
52
2
0
370,351
4
W
Sol
12,035
547
156
7
0
379,779
10
L
Vulcan
10,325
469
170
8
0
441,419
7
W
Hel
12,882
586
167
8
0
468,547
7
L
Erlang Shen
10,063
457
118
5
0
454,138
3
L
Tyr
10,506
478
140
6
0
439,686
3
W
Thanatos
14,167
644
186
8
0
484,684
8
L
Rama
9,556
434
135
6
0
384,500
7
W
Mercury
12,969
590
187
9
0
484,048
5
L
Maui
9,521
433
29
1
0
433,633
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role