Player Matchup

Chronos
Chronos
 
Chronos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
AngelMiguelYP
Cerberus
Level 126
God Stats
0W - 1L
1,605 SR
Queue Stats
10W - 11L
1,461 Elo+
Solo
Nemesis
Nemesis
JONIXD
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,235 Elo+
Party 1
Amaterasu
Amaterasu
LC_DiaCu
Amaterasu
Level 102
God Stats
3W - 2L
1,689 SR
Queue Stats
168W - 174L
1,467 Elo+
Party 2
Lancelot
Lancelot
Utula
Lancelot
Level 16
God Stats
3W - 3L
1,593 SR
Queue Stats
126W - 116L
1,462 Elo+
Party 2
Team Averages
Level 77
1,577 SR
1,425 Elo+

VS

Team Averages
Level 68
1,443 SR
1,433 Elo+
Tyr
Tyr
Brn08
Tyr
Level 29
God Stats
8W - 12L
1,368 SR
Queue Stats
31W - 41L
1,462 Elo+
Party 3
Athena
Athena
DiploDiplomatico
Athena
Level 68
God Stats
1W - 2L
1,329 SR
Queue Stats
167W - 153L
1,443 Elo+
Party 4
Kukulkan
Kukulkan
ElTiraWaska
Kukulkan
Level 108
God Stats
4W - 3L
1,670 SR
Queue Stats
277W - 222L
1,419 Elo+
Party 4
Rama
Rama
Jessyk
Rama
Level 40
God Stats
19W - 15L
1,442 SR
Queue Stats
36W - 43L
1,403 Elo+
Party 3
Gilgamesh
Gilgamesh
Turromantico1313
Gilgamesh
Level 97
God Stats
14W - 20L
1,403 SR
Queue Stats
271W - 249L
1,439 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
3 / 4 / 0
12,404
517
13,465
20,790
8,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cerberus
AngelMiguelYP
Cerberus
7
0 / 1 / 1
7,667
319
2,438
8,268
5,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
JONIXD
Nemesis
16
0 / 7 / 1
9,723
405
4,841
17,773
8,936
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
LC_DiaCu
Amaterasu
16
1 / 6 / 2
10,864
453
6,992
23,920
20,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Utula
Lancelot
16
3 / 6 / 1
10,434
435
16,595
21,093
10,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Brn08
Tyr
20
5 / 2 / 7
14,039
585
15,044
25,141
37,059
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
1 / 1 / 6
11,320
472
4,767
17,668
21,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
ElTiraWaska
Kukulkan
20
9 / 1 / 1
15,119
630
14,715
8,872
4,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rama
Jessyk
Rama
20
1 / 3 / 2
13,433
560
6,992
20,123
9,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
20
8 / 0 / 5
13,617
567
24,401
21,404
11,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
7
Kills
24
24
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
4
0
0.75
L
Cerberus
AngelMiguelYP
Cerberus
0
1
1
0.5
W
Tyr
Brn08
Tyr
5
2
7
4.25
W
1
1
6
4
W
Kukulkan
ElTiraWaska
Kukulkan
9
1
1
9.5
L
Nemesis
JONIXD
Nemesis
0
7
1
0.07
W
Rama
Jessyk
Rama
1
3
2
0.67
L
Amaterasu
LC_DiaCu
Amaterasu
1
6
2
0.33
W
Gilgamesh
8
0
5
10.5
L
Lancelot
Utula
Lancelot
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,331
Damage
65,919
91,844
Taken
93,208
55,227
Mitigated
84,948
23,720
Healing
38,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
13,465
7,786
0
6,937
20,790
8,941
48
4,325
16,465
104,880
0
L
Cerberus
AngelMiguelYP
Cerberus
2,438
125
127
3,023
8,268
5,712
0
2,054
6,214
20,431
0
W
Tyr
Brn08
Tyr
15,044
1,249
0
10,413
25,141
37,059
1,014
1,874
23,267
0
95,185
W
4,767
1,350
0
3,919
17,668
21,855
442
4,912
12,756
22,639
0
W
Kukulkan
ElTiraWaska
Kukulkan
14,715
1,231
0
1,035
8,872
4,967
6,220
1,715
7,157
141,542
0
L
Nemesis
JONIXD
Nemesis
4,841
1,933
0
1,780
17,773
8,936
0
6,750
11,023
0
69,704
W
Rama
Jessyk
Rama
6,992
6,181
0
12,814
20,123
9,167
7,345
7,334
12,789
0
141,200
L
Amaterasu
LC_DiaCu
Amaterasu
6,992
2,586
0
7,127
23,920
20,733
1,326
3,548
20,372
0
80,324
W
Gilgamesh
24,401
9,101
0
9,935
21,404
11,900
0
4,422
16,982
0
130,531
L
Lancelot
Utula
Lancelot
16,595
4,213
0
4,726
21,093
10,905
0
3,492
17,601
0
93,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,092
Gold Earned
67,528
639
Minions Killed
741
0
Camps Cleared
0
2,033,180
Distance Traveled
2,508,993
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
12,404
517
180
8
0
456,056
10
L
Cerberus
7,667
319
83
3
0
200,900
2
W
Tyr
14,039
585
163
7
0
510,897
8
W
Athena
11,320
472
23
1
0
494,961
4
W
Kukulkan
15,119
630
202
8
0
496,430
5
L
Nemesis
9,723
405
121
5
0
446,839
5
W
Rama
13,433
560
201
8
0
414,398
5
L
Amaterasu
10,864
453
123
5
0
438,285
5
W
Gilgamesh
13,617
567
152
6
0
592,307
4
L
Lancelot
10,434
435
132
6
0
491,100
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role