Player Matchup

Sobek
Sobek
Diamond II
BiggieSmalls
Sobek
Diamond II
Level 104
God Stats
4W - 1L
1,890 SR
Queue Stats
25W - 5L
2,450 MMR
Party 2
Hou Yi
Hou Yi
Diamond I
Lumineon
Hou Yi
Diamond I
Level 157
God Stats
15W - 3L
1,891 SR
Queue Stats
70W - 19L
2,481 MMR
Party 2
Baron Samedi
Baron Samedi
Masters
tovamessor
Baron Samedi
Masters
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 3L
3,042 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,760 SR
2,657 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 157
1,712 SR
2,023 MMR
Zhong Kui
Zhong Kui
Diamond I
 
Zhong Kui
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Diamond IV
e4Nf3Bb5
Mulan
Diamond IV
Level 156
God Stats
9W - 9L
1,801 SR
Queue Stats
82W - 39L
2,236 MMR
Party 1
Chiron
Chiron
Diamond IV
oscarkillsyou
Chiron
Diamond IV
Level 158
God Stats
11W - 5L
1,835 SR
Queue Stats
91W - 39L
2,333 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 13
8,293
921
4,807
14,712
18,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hou Yi
Lumineon
Hou Yi
13
10 / 0 / 5
8,646
961
13,655
9,253
5,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
tovamessor
Baron Samedi
12
3 / 0 / 12
7,698
855
8,064
6,409
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AtlasNe ZhaAh Muzen CabThothAchilles

VS

Bans
GaneshaOdinCupidCabrakanIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
0 / 6 / 0
5,851
650
7,508
10,779
7,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
e4Nf3Bb5
Mulan
8
0 / 6 / 0
5,964
663
3,146
12,901
10,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 3 / 0
5,650
628
6,814
7,371
3,121
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
15
Kills
0
0
Deaths
15
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
6
0
0
W
2
0
13
8.5
W
Hou Yi
Lumineon
Hou Yi
10
0
5
12.5
L
Mulan
e4Nf3Bb5
Mulan
0
6
0
0
L
0
3
0
0
W
Baron Samedi
tovamessor
Baron Samedi
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,526
Damage
17,468
30,374
Taken
31,051
28,193
Mitigated
20,942
16,287
Healing
4,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,508
1,904
0
1,848
10,779
7,814
0
4,434
6,345
18,922
2,749
W
4,807
301
0
5,367
14,712
18,904
398
2,894
11,818
12,892
0
W
Hou Yi
Lumineon
Hou Yi
13,655
7,424
0
4,366
9,253
5,841
1,849
2,336
6,917
0
41,877
L
Mulan
e4Nf3Bb5
Mulan
3,146
169
0
1,044
12,901
10,007
0
4,953
7,948
0
9,597
L
6,814
2,661
389
1,310
7,371
3,121
0
3,527
3,844
0
19,758
W
Baron Samedi
tovamessor
Baron Samedi
8,064
864
3,158
3,396
6,409
3,448
650
1,639
4,770
29,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,637
Gold Earned
17,465
129
Minions Killed
78
8
Camps Cleared
1
557,060
Distance Traveled
502,436
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,851
650
34
4
0
150,571
2
W
Sobek
8,293
921
14
2
0
206,002
2
W
Hou Yi
8,646
961
66
7
7
167,365
3
L
Mulan
5,964
663
9
1
0
174,371
2
L
Chiron
5,650
628
35
4
1
177,494
1
W
Baron Samedi
7,698
855
49
5
1
183,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role