Player Matchup

Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Gold III
PaulWong08
Sol
Gold III
Level 83
God Stats
3W - 0L
1,888 SR
Queue Stats
37W - 30L
1,715 MMR
Party 1
Fenrir
Fenrir
Gold I
loudazzHMW
Fenrir
Gold I
Level 138
God Stats
6W - 6L
1,538 SR
Queue Stats
116W - 117L
1,623 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,642 SR
1,613 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,488 SR
1,499 MMR
Cernunnos
Cernunnos
Silver II
 
Cernunnos
Silver II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum IV
 
Agni
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Gold II
Deadmanesquieso
Xing Tian
Gold II
Level 144
God Stats
4W - 6L
1,465 SR
Queue Stats
225W - 270L
1,496 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
2 / 0 / 8
8,833
736
8,491
13,184
9,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 1 / 6
10,173
848
19,111
12,366
6,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
loudazzHMW
Fenrir
13
5 / 2 / 6
8,953
746
7,931
10,725
9,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Bans
Baron SamediHorusAh Muzen CabVulcanAtlas

VS

Bans
NeithChaacSobekChironCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 6 / 2
7,501
625
7,029
11,814
5,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
 
Agni
11
1 / 3 / 2
7,460
622
8,970
9,826
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Deadmanesquieso
Xing Tian
12
1 / 4 / 2
8,405
700
5,576
18,589
17,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
13
Kills
3
3
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
0
8
6
L
Cernunnos
 
Cernunnos
1
6
2
0.33
L
Agni
 
Agni
1
3
2
0.67
L
Xing Tian
Deadmanesquieso
Xing Tian
1
4
2
0.5
W
6
1
6
9
W
Fenrir
loudazzHMW
Fenrir
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,533
Damage
21,575
36,275
Taken
40,229
25,434
Mitigated
25,643
17,298
Healing
7,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,491
1,554
0
4,107
13,184
9,873
823
4,863
8,321
0
34,745
L
Cernunnos
 
Cernunnos
7,029
1,795
472
1,183
11,814
5,114
0
4,580
6,995
0
20,587
L
Agni
 
Agni
8,970
557
0
1,850
9,826
3,520
0
4,291
5,408
23,379
0
L
Xing Tian
Deadmanesquieso
Xing Tian
5,576
870
0
4,130
18,589
17,009
0
8,232
9,930
13,286
0
W
19,111
7,744
0
9,546
12,366
6,096
1,671
4,936
7,430
57,744
6,556
W
Fenrir
loudazzHMW
Fenrir
7,931
1,753
0
3,645
10,725
9,465
328
5,420
5,305
0
15,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,959
Gold Earned
23,366
138
Minions Killed
90
8
Camps Cleared
2
689,938
Distance Traveled
603,615
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,833
736
41
3
1
250,223
2
L
Cernunnos
7,501
625
39
3
1
199,356
2
L
Agni
7,460
622
33
3
0
199,491
4
L
Xing Tian
8,405
700
18
2
1
204,768
2
W
Sol
10,173
848
79
7
6
215,567
5
W
Fenrir
8,953
746
18
2
1
224,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role