Player Matchup

Yemoja
Yemoja
C0NFUSEDTURTLE
Yemoja
Level 64
God Stats
2W - 2L
1,507 SR
Queue Stats
96W - 100L
1,533 Elo+
Party 2
Yu Huang
Yu Huang
DanTheDisabled
Yu Huang
Level 106
God Stats
3W - 5L
1,349 SR
Queue Stats
184W - 189L
1,590 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DtrickyOne
Ah Muzen Cab
Level 147
God Stats
8W - 1L
1,710 SR
Queue Stats
133W - 114L
1,602 Elo+
Party 2
Cthulhu
Cthulhu
King of Pikachu
Cthulhu
Level 44
God Stats
5W - 2L
1,660 SR
Queue Stats
62W - 57L
1,493 Elo+
Party 2
The Morrigan
The Morrigan
Weiss Diamond
The Morrigan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 180L
1,589 Elo+
Party 2
Team Averages
Level 98
1,545 SR
1,562 Elo+

VS

Team Averages
Level 116
1,516 SR
1,531 Elo+
Artio
Artio
Denilsiton10
Artio
Level 66
God Stats
2W - 1L
1,653 SR
Queue Stats
196W - 185L
1,548 Elo+
Party 3
Ishtar
Ishtar
LucklessCanoe
Ishtar
Level 149
God Stats
0W - 1L
1,353 SR
Queue Stats
151W - 166L
1,519 Elo+
Party 1
Lancelot
Lancelot
iDIPcopenhagen1
Lancelot
Level 157
God Stats
3W - 4L
1,464 SR
Queue Stats
310W - 327L
1,481 Elo+
Party 1
Aphrodite
Aphrodite
lukylu1s
Aphrodite
Level 68
God Stats
4W - 3L
1,484 SR
Queue Stats
153W - 129L
1,580 Elo+
Party 3
Cernunnos
Cernunnos
xSteelersFAN318
Cernunnos
Level 138
God Stats
8W - 4L
1,625 SR
Queue Stats
390W - 395L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 15
10,272
642
3,690
7,979
10,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
20
3 / 3 / 14
11,689
731
25,532
16,303
9,482
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
DtrickyOne
Ah Muzen Cab
20
10 / 1 / 12
12,752
797
48,929
12,865
7,722
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 4 / 10
9,945
622
7,293
19,760
17,441
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
Weiss Diamond
The Morrigan
20
8 / 2 / 11
12,054
753
20,580
12,281
6,983
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 5
10,303
644
7,395
34,786
43,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
3 / 5 / 7
10,439
652
13,624
20,211
9,652
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
16
1 / 5 / 5
9,885
618
9,375
20,922
11,954
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
lukylu1s
Aphrodite
16
0 / 4 / 4
9,184
574
8,956
22,012
12,833
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
xSteelersFAN318
Cernunnos
19
5 / 3 / 4
10,775
673
19,621
14,078
6,760
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
35
23
Kills
10
11
Deaths
23
62
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
1
15
8.5
W
Yu Huang
3
3
14
3.33
L
1
6
5
0.58
W
Ah Muzen Cab
DtrickyOne
Ah Muzen Cab
10
1
12
16
W
1
4
10
1.5
L
3
5
7
1.3
W
The Morrigan
Weiss Diamond
The Morrigan
8
2
11
6.75
L
Lancelot
1
5
5
0.7
L
Aphrodite
lukylu1s
Aphrodite
0
4
4
0.5
L
Cernunnos
xSteelersFAN318
Cernunnos
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,024
Damage
58,971
69,188
Taken
112,009
51,804
Mitigated
84,963
39,104
Healing
50,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,690
741
17,356
1,343
7,979
10,176
863
1,794
6,185
8,280
0
W
Yu Huang
25,532
1,471
1,111
2,393
16,303
9,482
337
4,334
11,969
51,835
0
L
7,395
182
2,651
7,608
34,786
43,764
0
15,980
18,806
15,769
0
W
Ah Muzen Cab
DtrickyOne
Ah Muzen Cab
48,929
14,311
1,526
4,826
12,865
7,722
2,114
3,046
9,819
0
76,103
W
7,293
191
3,719
2,151
19,760
17,441
607
3,412
16,348
18,834
0
L
13,624
5,490
1,931
1,634
20,211
9,652
0
12,365
7,846
0
38,387
W
The Morrigan
Weiss Diamond
The Morrigan
20,580
2,468
3,119
1,560
12,281
6,983
405
3,692
8,516
32,415
0
L
Lancelot
9,375
1,057
1,501
3,540
20,922
11,954
0
9,216
11,706
0
28,978
L
Aphrodite
lukylu1s
Aphrodite
8,956
1,512
14,246
11,625
22,012
12,833
0
11,772
10,240
25,324
0
L
Cernunnos
xSteelersFAN318
Cernunnos
19,621
3,513
2,711
2,863
14,078
6,760
0
7,762
6,316
0
48,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,712
Gold Earned
50,586
193
Minions Killed
209
0
Camps Cleared
0
1,510,369
Distance Traveled
1,425,131
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,272
642
5
0
0
261,210
0
W
Yu Huang
11,689
731
59
4
0
316,756
0
L
Artio
10,303
644
13
1
0
291,662
5
W
Ah Muzen Cab
12,752
797
70
4
0
340,455
0
W
Cthulhu
9,945
622
29
2
0
291,770
1
L
Ishtar
10,439
652
60
4
0
268,435
0
W
The Morrigan
12,054
753
30
2
0
300,178
0
L
Lancelot
9,885
618
29
2
0
294,583
0
L
Aphrodite
9,184
574
43
3
0
288,683
0
L
Cernunnos
10,775
673
64
4
0
281,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role