Player Matchup

Ganesha
Ganesha
Diamond III
BiggieSmalls
Ganesha
Diamond III
Level 104
God Stats
4W - 1L
1,500 SR
Queue Stats
25W - 5L
2,435 MMR
Party 1
Guan Yu
Guan Yu
Diamond I
Lumineon
Guan Yu
Diamond I
Level 157
God Stats
5W - 1L
1,981 SR
Queue Stats
70W - 19L
2,466 MMR
Party 1
Baba Yaga
Baba Yaga
Masters
tovamessor
Baba Yaga
Masters
Level 160
God Stats
5W - 1L
2,125 SR
Queue Stats
8W - 3L
3,027 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,868 SR
2,642 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 114
1,651 SR
2,054 MMR
Thoth
Thoth
Gold IV
 
Thoth
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
JaLatamJa
Kuzenbo
Platinum III
Level 57
God Stats
2W - 2L
1,860 SR
Queue Stats
30W - 17L
2,133 MMR
Party 2
Fenrir
Fenrir
Diamond I
MeinFearer
Fenrir
Diamond I
Level 125
God Stats
1W - 3L
1,592 SR
Queue Stats
43W - 24L
2,530 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BiggieSmalls
Ganesha
11
0 / 0 / 10
7,553
839
6,088
13,500
14,363
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
Lumineon
Guan Yu
12
3 / 0 / 7
8,148
905
12,198
13,019
11,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
tovamessor
Baba Yaga
13
7 / 0 / 3
8,280
920
15,790
9,731
4,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AtlasSobekBaron SamediNe ZhaAchilles

VS

Bans
Ah Muzen CabHou YiAresOdinCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
0 / 5 / 0
6,024
669
8,289
9,311
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
JaLatamJa
Kuzenbo
9
0 / 1 / 0
6,487
721
6,087
14,090
15,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
MeinFearer
Fenrir
9
0 / 4 / 0
5,639
627
6,464
14,138
6,910
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
5
0
0
W
Ganesha
BiggieSmalls
Ganesha
0
0
10
5
L
Kuzenbo
JaLatamJa
Kuzenbo
0
1
0
0
W
Guan Yu
Lumineon
Guan Yu
3
0
7
6.5
L
Fenrir
MeinFearer
Fenrir
0
4
0
0
W
Baba Yaga
tovamessor
Baba Yaga
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,076
Damage
20,840
36,250
Taken
37,539
31,303
Mitigated
24,796
21,019
Healing
6,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,289
556
0
480
9,311
2,308
0
4,234
5,077
35,884
0
W
Ganesha
BiggieSmalls
Ganesha
6,088
1,396
1,208
3,154
13,500
14,363
892
5,086
8,150
21,492
0
L
Kuzenbo
JaLatamJa
Kuzenbo
6,087
2,931
464
4,030
14,090
15,578
0
9,091
4,999
10,803
0
W
Guan Yu
Lumineon
Guan Yu
12,198
1,749
4,607
7,616
13,019
11,943
502
3,666
9,061
0
25,817
L
Fenrir
MeinFearer
Fenrir
6,464
2,876
332
1,619
14,138
6,910
0
8,651
5,487
0
10,323
W
Baba Yaga
tovamessor
Baba Yaga
15,790
1,313
277
4,157
9,731
4,997
1,077
5,100
4,294
52,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,981
Gold Earned
18,150
126
Minions Killed
93
4
Camps Cleared
3
593,792
Distance Traveled
555,773
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,024
669
75
8
1
176,817
4
W
Ganesha
7,553
839
7
1
0
191,065
3
L
Kuzenbo
6,487
721
13
1
1
197,349
2
W
Guan Yu
8,148
905
30
3
3
211,469
2
L
Fenrir
5,639
627
5
1
1
181,607
0
W
Baba Yaga
8,280
920
89
10
1
191,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role