Player Matchup

Neith
Neith
DeathDealerWolf
Neith
Level 155
God Stats
13W - 16L
1,457 SR
Queue Stats
399W - 384L
1,529 Elo+
Party 1
Vulcan
Vulcan
KLEM007
Vulcan
Level 125
God Stats
10W - 8L
1,447 SR
Queue Stats
319W - 435L
1,420 Elo+
Party 2
Mulan
Mulan
Multiplexity
Mulan
Level 154
God Stats
18W - 9L
1,698 SR
Queue Stats
284W - 280L
1,530 Elo+
Party 1
Bacchus
Bacchus
TakeOutHisLegs
Bacchus
Level 89
God Stats
27W - 18L
1,570 SR
Queue Stats
408W - 504L
1,429 Elo+
Party 2
Thor
Thor
scivilization
Thor
Level 107
God Stats
12W - 19L
1,533 SR
Queue Stats
265W - 338L
1,371 Elo+
Party 2
Team Averages
Level 126
1,541 SR
1,456 Elo+

VS

Team Averages
Level 78
1,471 SR
1,476 Elo+
Ganesha
Ganesha
ER MELLON
Ganesha
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,473 Elo+
Party 3
Heimdallr
Heimdallr
fofty
Heimdallr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 77L
1,431 Elo+
Party 3
Thoth
Thoth
oNavini
Thoth
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 217L
1,425 Elo+
Party 3
Hercules
Hercules
oTavua
Hercules
Level 88
God Stats
0W - 1L
1,258 SR
Queue Stats
160W - 166L
1,488 Elo+
Party 3
Loki
Loki
paelm
Loki
Level 75
God Stats
36W - 37L
1,595 SR
Queue Stats
60W - 66L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,783
617
5,023
7,099
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
KLEM007
Vulcan
10
2 / 0 / 3
6,051
550
6,015
2,280
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 1
6,147
559
3,526
4,686
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 6
6,128
557
4,323
8,646
6,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 0 / 3
6,523
593
7,182
6,624
3,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ER MELLON
Ganesha
8
0 / 4 / 0
4,791
436
2,732
10,290
6,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
fofty
Heimdallr
10
0 / 1 / 1
5,309
483
5,957
6,426
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
oNavini
Thoth
8
0 / 3 / 0
4,705
428
1,463
6,630
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
oTavua
Hercules
10
0 / 2 / 0
5,610
510
2,843
7,522
4,421
Mystical Earring

Mystical Earring

+15
Mp 5

Loki
paelm
Loki
10
1 / 1 / 0
5,766
524
1,442
8,020
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
11
Kills
1
1
Deaths
11
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
Ganesha
ER MELLON
Ganesha
0
4
0
0
W
Vulcan
KLEM007
Vulcan
2
0
3
3.5
W
4
0
1
4.5
W
0
0
6
3
L
Heimdallr
fofty
Heimdallr
0
1
1
0.5
L
Thoth
oNavini
Thoth
0
3
0
0
L
Hercules
oTavua
Hercules
0
2
0
0
L
Loki
paelm
Loki
1
1
0
1
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,069
Damage
14,437
29,335
Taken
38,888
16,017
Mitigated
19,581
12,988
Healing
9,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,023
1,946
0
2,838
7,099
3,454
1,080
144
6,955
0
55,733
L
Ganesha
ER MELLON
Ganesha
2,732
240
0
1,370
10,290
6,895
0
3,728
6,426
12,558
0
W
Vulcan
KLEM007
Vulcan
6,015
1,781
0
480
2,280
895
1,250
1,308
972
39,431
0
W
3,526
550
0
3,271
4,686
1,908
0
234
4,452
0
35,844
W
4,323
605
1,514
2,661
8,646
6,367
350
2,003
6,643
15,163
1,984
L
Heimdallr
fofty
Heimdallr
5,957
2,868
0
2,656
6,426
2,320
910
1,194
5,232
0
43,905
L
Thoth
oNavini
Thoth
1,463
108
0
710
6,630
2,673
0
3,492
3,138
26,205
0
L
Hercules
oTavua
Hercules
2,843
835
0
2,372
7,522
4,421
0
1,178
5,864
0
35,453
L
Loki
paelm
Loki
1,442
507
0
2,582
8,020
3,272
0
255
7,694
0
41,653
W
7,182
1,197
0
2,224
6,624
3,393
0
506
6,118
0
40,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,632
Gold Earned
26,181
323
Minions Killed
272
0
Camps Cleared
0
1,054,102
Distance Traveled
984,418
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,783
617
100
9
0
194,311
5
L
Ganesha
4,791
436
6
1
0
191,940
1
W
Vulcan
6,051
550
56
5
0
200,741
2
W
Mulan
6,147
559
74
7
0
242,523
2
W
Bacchus
6,128
557
15
1
0
201,893
2
L
Heimdallr
5,309
483
71
6
0
159,361
5
L
Thoth
4,705
428
39
4
0
195,071
1
L
Hercules
5,610
510
72
7
0
180,593
3
L
Loki
5,766
524
84
8
0
257,453
7
W
Thor
6,523
593
78
7
0
214,634
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role