Player Matchup

Susano
Susano
 
Susano
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BountyHunter3075
Cu Chulainn
Level 97
God Stats
15W - 4L
1,759 SR
Queue Stats
127W - 124L
1,470 Elo+
Solo
Sylvanus
Sylvanus
Hongdaii
Sylvanus
Level 123
God Stats
8W - 9L
1,487 SR
Queue Stats
40W - 30L
1,597 Elo+
Solo
Chang'e
Chang'e
Hordenary
Chang'e
Level 127
God Stats
24W - 13L
1,652 SR
Queue Stats
257W - 274L
1,479 Elo+
Solo
Ishtar
Ishtar
MVPMiza
Ishtar
Level 104
God Stats
15W - 21L
1,519 SR
Queue Stats
30W - 37L
1,456 Elo+
Solo
Team Averages
Level 112
1,583 SR
1,501 Elo+

VS

Team Averages
Level 108
1,524 SR
1,484 Elo+
Artio
Artio
AnthonyIalacci
Artio
Level 151
God Stats
4W - 3L
1,620 SR
Queue Stats
617W - 609L
1,528 Elo+
Solo
Jing Wei
Jing Wei
RubixRambo
Jing Wei
Level 62
God Stats
0W - 2L
1,261 SR
Queue Stats
27W - 30L
1,409 Elo+
Party 1
Ra
Ra
TheGoodMojo
Ra
Level 105
God Stats
2W - 2L
1,615 SR
Queue Stats
90W - 76L
1,477 Elo+
Party 1
Guan Yu
Guan Yu
Tragic_Rain64
Guan Yu
Level 105
God Stats
5W - 4L
1,605 SR
Queue Stats
81W - 96L
1,501 Elo+
Solo
Mercury
Mercury
dabeastslayer666
Mercury
Level 119
God Stats
19W - 16L
1,521 SR
Queue Stats
206W - 204L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
10 / 0 / 1
9,773
575
10,366
12,450
4,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
BountyHunter3075
Cu Chulainn
15
2 / 2 / 3
9,198
541
12,228
16,647
15,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
Hongdaii
Sylvanus
13
0 / 0 / 5
8,273
487
6,001
12,233
11,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Hordenary
Chang'e
16
1 / 0 / 4
9,121
537
6,340
6,119
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
MVPMiza
Ishtar
15
3 / 0 / 2
8,766
516
10,227
8,740
3,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,289
488
8,180
18,256
18,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
RubixRambo
Jing Wei
12
0 / 2 / 0
7,368
433
5,897
11,383
3,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 5 / 1
7,624
448
5,024
8,134
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
11
0 / 1 / 0
7,125
419
3,441
11,788
9,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 4 / 0
8,795
517
7,045
16,248
7,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
16
Kills
2
2
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
10
0
1
10.5
L
0
4
1
0.13
W
Cu Chulainn
BountyHunter3075
Cu Chulainn
2
2
3
1.75
W
Sylvanus
Hongdaii
Sylvanus
0
0
5
2.5
W
Chang'e
Hordenary
Chang'e
1
0
4
3
W
Ishtar
MVPMiza
Ishtar
3
0
2
4
L
Jing Wei
RubixRambo
Jing Wei
0
2
0
0
L
0
5
1
0.1
L
Guan Yu
0
1
0
0
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,162
Damage
29,587
56,189
Taken
65,809
37,234
Mitigated
42,094
26,462
Healing
19,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
10,366
1,935
0
5,356
12,450
4,970
0
2,939
9,493
0
73,188
L
8,180
1,180
0
7,240
18,256
18,279
132
2,553
14,376
60,247
0
W
Cu Chulainn
BountyHunter3075
Cu Chulainn
12,228
2,401
0
3,573
16,647
15,144
0
7,383
8,388
14,300
54,887
W
Sylvanus
Hongdaii
Sylvanus
6,001
2,168
2,294
6,229
12,233
11,100
392
724
11,509
30,336
0
W
Chang'e
Hordenary
Chang'e
6,340
694
1,185
3,795
6,119
2,465
42
1,264
4,855
81,805
0
W
Ishtar
MVPMiza
Ishtar
10,227
4,442
0
4,030
8,740
3,555
1,177
0
8,740
0
87,084
L
Jing Wei
RubixRambo
Jing Wei
5,897
4,808
0
4,373
11,383
3,916
19
3,465
7,918
0
51,255
L
5,024
590
628
1,545
8,134
3,187
0
3,112
5,022
54,238
0
L
Guan Yu
3,441
266
666
4,090
11,788
9,653
0
3,147
8,641
0
36,686
L
7,045
3,109
0
521
16,248
7,059
0
2,987
13,115
0
86,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,131
Gold Earned
39,201
557
Minions Killed
502
0
Camps Cleared
0
1,624,707
Distance Traveled
1,723,393
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,773
575
129
8
0
384,996
3
L
Artio
8,289
488
116
7
0
302,583
0
W
Cu Chulainn
9,198
541
106
6
0
303,785
4
W
Sylvanus
8,273
487
36
2
0
313,467
0
W
Chang'e
9,121
537
131
8
0
299,602
5
W
Ishtar
8,766
516
155
9
0
322,857
1
L
Jing Wei
7,368
433
106
6
0
320,841
2
L
Ra
7,624
448
96
6
0
326,070
4
L
Guan Yu
7,125
419
52
3
0
379,518
0
L
Mercury
8,795
517
132
8
0
394,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role