Player Matchup

Gilgamesh
Gilgamesh
IIl_TH3-G0D_IlIX
Gilgamesh
Level 59
God Stats
7W - 7L
1,614 SR
Queue Stats
38W - 53L
1,378 Elo+
Party 2
Baba Yaga
Baba Yaga
ObjectiveOrc34
Baba Yaga
Level 64
God Stats
1W - 0L
1,582 SR
Queue Stats
73W - 113L
1,358 Elo+
Solo
Nemesis
Nemesis
calvodegemeos
Nemesis
Level 45
God Stats
11W - 14L
1,427 SR
Queue Stats
98W - 133L
1,313 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
electric533yam
Ah Muzen Cab
Level 64
God Stats
4W - 3L
1,404 SR
Queue Stats
113W - 133L
1,441 Elo+
Party 2
Yemoja
Yemoja
sinister-unit674
Yemoja
Level 82
God Stats
3W - 2L
1,346 SR
Queue Stats
74W - 74L
1,469 Elo+
Solo
Team Averages
Level 63
1,474 SR
1,392 Elo+

VS

Team Averages
Level 63
1,453 SR
1,360 Elo+
Thor
Thor
Akira_1910
Thor
Level 29
God Stats
0W - 4L
1,290 SR
Queue Stats
57W - 111L
1,218 Elo+
Party 1
Agni
Agni
NoxBolada
Agni
Level 104
God Stats
0W - 1L
1,890 SR
Queue Stats
283W - 319L
1,476 Elo+
Solo
Jing Wei
Jing Wei
Skcoolts
Jing Wei
Level 46
God Stats
61W - 72L
1,338 SR
Queue Stats
312W - 349L
1,371 Elo+
Solo
Guan Yu
Guan Yu
alisoncarvalho14
Guan Yu
Level 84
God Stats
5W - 4L
1,384 SR
Queue Stats
383W - 449L
1,376 Elo+
Party 1
Sun Wukong
Sun Wukong
konohagakuri
Sun Wukong
Level 54
God Stats
6W - 6L
1,364 SR
Queue Stats
168W - 226L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
9 / 5 / 14
23,278
517
47,852
73,088
140,513
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baba Yaga
ObjectiveOrc34
Baba Yaga
20
7 / 4 / 17
20,920
465
50,511
39,210
27,758
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
20
26 / 13 / 5
26,335
585
66,748
56,564
36,959
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
electric533yam
Ah Muzen Cab
20
9 / 8 / 16
20,581
457
49,927
48,122
26,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
0 / 4 / 28
20,147
448
17,682
43,778
53,272
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 14 / 11
18,351
408
24,165
52,928
31,966
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Agni
20
17 / 12 / 7
21,950
488
80,072
47,420
22,668
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Skcoolts
Jing Wei
20
1 / 10 / 11
16,095
358
24,255
46,637
24,319
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

20
6 / 8 / 11
18,306
407
35,480
73,378
138,231
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
konohagakuri
Sun Wukong
20
4 / 8 / 13
17,916
398
38,470
70,719
87,118
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
87
51
Kills
34
34
Deaths
52
80
Assists
53
Player
Kills
Deaths
Assists
KDA
L
6
14
11
0.82
W
Gilgamesh
9
5
14
3.2
L
Agni
17
12
7
1.71
W
Baba Yaga
ObjectiveOrc34
Baba Yaga
7
4
17
3.88
L
Jing Wei
Skcoolts
Jing Wei
1
10
11
0.65
L
6
8
11
1.44
W
Nemesis
26
13
5
2.19
W
Ah Muzen Cab
electric533yam
Ah Muzen Cab
9
8
16
2.13
L
Sun Wukong
konohagakuri
Sun Wukong
4
8
13
1.31
W
0
4
28
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

232,720
Damage
202,442
260,762
Taken
291,082
284,877
Mitigated
304,302
106,564
Healing
69,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,165
6,265
0
8,449
52,928
31,966
392
11,091
41,837
22
136,494
W
Gilgamesh
47,852
17,159
452
22,304
73,088
140,513
1,133
11,599
61,489
524
174,522
L
Agni
80,072
3,203
0
10,713
47,420
22,668
928
8,682
38,501
180,662
0
W
Baba Yaga
ObjectiveOrc34
Baba Yaga
50,511
5,837
0
13,570
39,210
27,758
9,375
14,988
24,222
187,530
0
L
Jing Wei
Skcoolts
Jing Wei
24,255
19,586
0
8,634
46,637
24,319
3,961
17,854
28,783
0
130,137
L
35,480
8,782
10,277
14,851
73,378
138,231
0
24,156
49,222
387
104,294
W
Nemesis
66,748
47,040
0
13,106
56,564
36,959
1,492
15,890
40,674
0
265,707
W
Ah Muzen Cab
electric533yam
Ah Muzen Cab
49,927
13,897
0
11,796
48,122
26,375
3,241
25,611
22,511
0
191,659
L
Sun Wukong
konohagakuri
Sun Wukong
38,470
8,159
0
16,680
70,719
87,118
239
10,956
59,763
73
129,466
W
17,682
3,810
25,084
20,252
43,778
53,272
1,413
19,786
23,992
68,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

111,261
Gold Earned
92,618
938
Minions Killed
806
0
Camps Cleared
0
3,858,934
Distance Traveled
3,823,335
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
18,351
408
159
4
0
740,391
0
W
Gilgamesh
23,278
517
208
5
0
773,731
2
L
Agni
21,950
488
217
5
0
745,042
2
W
Baba Yaga
20,920
465
235
5
0
736,683
0
L
Jing Wei
16,095
358
167
4
0
724,159
6
L
Guan Yu
18,306
407
111
2
0
837,889
8
W
Nemesis
26,335
585
212
5
0
837,027
0
W
Ah Muzen Cab
20,581
457
201
4
0
774,179
1
L
Sun Wukong
17,916
398
152
3
0
775,854
2
W
Yemoja
20,147
448
82
2
0
737,314
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role