Player Matchup

Ganesha
Ganesha
CaptainSack210
Ganesha
Level 154
God Stats
6W - 6L
1,455 SR
Queue Stats
173W - 206L
1,308 Elo+
Solo
Mercury
Mercury
StarFrenzy034
Mercury
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,098 Elo+
Solo
Vulcan
Vulcan
TheTrueCaboose98
Vulcan
Level 78
God Stats
2W - 1L
1,398 SR
Queue Stats
63W - 80L
1,269 Elo+
Solo
Vamana
Vamana
hauntedapple
Vamana
Level 46
God Stats
4W - 2L
1,500 SR
Queue Stats
195W - 196L
1,338 Elo+
Solo
Janus
Janus
stempy121
Janus
Level 159
God Stats
10W - 9L
1,534 SR
Queue Stats
421W - 448L
1,317 Elo+
Solo
Team Averages
Level 105
1,477 SR
1,266 Elo+

VS

Team Averages
Level 97
1,367 SR
1,357 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Genio8152
Merlin
Level 29
God Stats
0W - 3L
1,141 SR
Queue Stats
21W - 79L
1,126 Elo+
Solo
Ullr
Ullr
Sotac_JWY
Ullr
Level 24
God Stats
1W - 2L
1,435 SR
Queue Stats
18W - 17L
1,396 Elo+
Solo
Ravana
Ravana
ThroatpnchNinja
Ravana
Level 149
God Stats
7W - 13L
1,376 SR
Queue Stats
296W - 317L
1,380 Elo+
Solo
Tiamat
Tiamat
atamarmion
Tiamat
Level 160
God Stats
11W - 19L
1,381 SR
Queue Stats
645W - 693L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 5 / 30
11,732
690
11,190
21,430
23,728
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
17
9 / 10 / 13
12,658
745
16,979
19,486
7,037
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
15 / 4 / 17
14,693
864
26,238
14,208
6,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
20
6 / 2 / 26
14,169
833
13,231
25,243
22,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
stempy121
Janus
20
13 / 5 / 18
14,123
831
22,674
15,024
6,002
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
20
10 / 6 / 6
13,612
801
22,974
19,625
12,198
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
Genio8152
Merlin
14
1 / 14 / 8
9,924
584
2,884
18,984
7,080
Ullr
16
3 / 12 / 11
10,846
638
13,366
22,431
15,115
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

18
6 / 7 / 9
11,834
696
13,937
17,641
9,564
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
atamarmion
Tiamat
20
6 / 4 / 11
12,463
733
12,702
17,254
8,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
71
43
Kills
26
26
Deaths
43
104
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
10
6
6
2.17
W
0
5
30
3
L
Merlin
Genio8152
Merlin
1
14
8
0.36
L
Ullr
3
12
11
0.71
W
Mercury
9
10
13
1.55
W
15
4
17
5.88
L
6
7
9
1.5
L
Tiamat
atamarmion
Tiamat
6
4
11
2.88
W
Vamana
6
2
26
9.5
W
Janus
stempy121
Janus
13
5
18
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,312
Damage
65,863
95,391
Taken
95,935
65,587
Mitigated
52,558
37,985
Healing
21,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
22,974
5,920
480
7,384
19,625
12,198
1,100
11,600
8,025
52,478
0
W
11,190
419
1,185
5,230
21,430
23,728
1,741
8,177
13,253
24,813
0
L
Merlin
Genio8152
Merlin
2,884
584
0
0
18,984
7,080
0
11,604
7,380
5,886
0
L
Ullr
13,366
8,744
190
557
22,431
15,115
0
12,593
9,838
0
20,031
W
Mercury
16,979
8,555
302
2,911
19,486
7,037
0
7,226
12,260
0
22,504
W
26,238
12,450
1,492
2,851
14,208
6,441
2,787
6,385
7,823
61,031
0
L
13,937
3,367
1,605
4,215
17,641
9,564
311
11,685
5,956
0
23,850
L
Tiamat
atamarmion
Tiamat
12,702
2,758
810
6,022
17,254
8,601
804
12,620
4,634
38,785
0
W
Vamana
13,231
7,165
5,293
13,995
25,243
22,379
837
10,113
15,130
0
26,821
W
Janus
stempy121
Janus
22,674
3,728
515
4,211
15,024
6,002
3,098
6,659
8,365
44,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,375
Gold Earned
58,679
207
Minions Killed
155
0
Camps Cleared
0
1,622,133
Distance Traveled
1,262,305
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
13,612
801
69
4
0
234,537
0
W
Ganesha
11,732
690
1
0
0
312,635
3
L
Merlin
9,924
584
6
0
0
225,172
2
L
Ullr
10,846
638
15
1
0
233,811
0
W
Mercury
12,658
745
14
1
0
339,347
0
W
Vulcan
14,693
864
80
5
0
341,196
1
L
Ravana
11,834
696
14
1
0
313,782
0
L
Tiamat
12,463
733
51
3
0
255,003
1
W
Vamana
14,169
833
39
2
0
354,113
0
W
Janus
14,123
831
73
4
0
274,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role