Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
G000GAAA
Odin
Level 85
God Stats
1W - 1L
1,769 SR
Queue Stats
58W - 53L
1,426 Elo+
Solo
Chaac
Chaac
IIGhostWhisperII
Chaac
Level 156
God Stats
5W - 5L
1,535 SR
Queue Stats
553W - 565L
1,472 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VladBog
Ah Muzen Cab
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Solo
Raijin
Raijin
muffin monkey96
Raijin
Level 127
God Stats
12W - 10L
1,522 SR
Queue Stats
814W - 804L
1,488 Elo+
Solo
Team Averages
Level 100
1,565 SR
1,426 Elo+

VS

Team Averages
Level 92
1,541 SR
1,491 Elo+
Nike
Nike
JOren_XVIV
Nike
Level 149
God Stats
3W - 2L
1,419 SR
Queue Stats
371W - 376L
1,535 Elo+
Solo
Raijin
Raijin
MrPillowator
Raijin
Level 82
God Stats
2W - 0L
1,720 SR
Queue Stats
78W - 40L
1,569 Elo+
Solo
Thanatos
Thanatos
REDHIVETYRANID
Thanatos
Level 89
God Stats
1W - 0L
1,523 SR
Queue Stats
15W - 27L
1,335 Elo+
Solo
Vamana
Vamana
Randomsh1k
Vamana
Level 114
God Stats
4W - 3L
1,282 SR
Queue Stats
262W - 270L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
SNip_Dr3mh
Zhong Kui
Level 28
God Stats
2W - 0L
1,762 SR
Queue Stats
32W - 29L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
4 / 6 / 8
10,058
671
7,469
14,771
7,643
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
16
3 / 4 / 14
9,798
653
9,752
17,273
23,992
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 5 / 11
11,063
738
19,256
30,690
26,516
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Muzen Cab
VladBog
Ah Muzen Cab
17
4 / 6 / 13
10,812
721
18,330
16,331
9,152
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 5 / 12
10,645
710
19,346
16,530
9,723
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 16
11,581
772
13,215
20,217
23,510
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
20
6 / 2 / 13
11,854
790
25,411
13,086
6,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
15
1 / 8 / 11
9,848
657
9,280
14,378
7,536
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
Randomsh1k
Vamana
18
5 / 5 / 17
12,302
820
18,816
22,124
22,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
SNip_Dr3mh
Zhong Kui
20
9 / 2 / 11
12,704
847
22,274
20,981
26,545
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
94
20
Kills
26
26
Deaths
20
58
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
6
8
1.33
L
Odin
3
4
14
2.5
L
6
5
11
2.3
W
5
3
16
4.33
W
Raijin
6
2
13
6.25
W
Thanatos
1
8
11
0.81
W
Vamana
Randomsh1k
Vamana
5
5
17
2.7
W
Zhong Kui
SNip_Dr3mh
Zhong Kui
9
2
11
7.25
L
Ah Muzen Cab
VladBog
Ah Muzen Cab
4
6
13
1.75
L
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,153
Damage
88,996
95,595
Taken
90,786
77,026
Mitigated
86,163
32,851
Healing
35,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,469
654
441
2,439
14,771
7,643
339
6,359
8,412
0
13,191
L
Odin
9,752
3,861
1,408
2,899
17,273
23,992
217
8,326
8,947
0
12,075
L
19,256
3,262
1,142
11,508
30,690
26,516
0
13,193
17,497
623
32,660
W
13,215
1,253
1,825
1,503
20,217
23,510
1,208
3,739
16,478
0
30,299
W
Raijin
25,411
2,605
3,218
3,081
13,086
6,540
1,654
4,478
8,608
46,645
0
W
Thanatos
9,280
4,628
1,152
4,233
14,378
7,536
1,833
1,609
12,769
0
16,632
W
Vamana
Randomsh1k
Vamana
18,816
9,021
3,792
6,128
22,124
22,032
2,070
4,511
17,613
0
28,396
W
Zhong Kui
SNip_Dr3mh
Zhong Kui
22,274
356
2,005
8,652
20,981
26,545
1,085
5,545
15,436
44,880
0
L
Ah Muzen Cab
VladBog
Ah Muzen Cab
18,330
9,979
239
4,922
16,331
9,152
1,106
10,710
5,621
0
28,842
L
19,346
1,179
1,934
5,919
16,530
9,723
0
9,097
7,433
49,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,376
Gold Earned
58,289
144
Minions Killed
178
0
Camps Cleared
0
1,242,945
Distance Traveled
1,310,230
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,058
671
8
1
0
213,605
0
L
Odin
9,798
653
9
1
0
282,025
3
L
Chaac
11,063
738
27
2
0
273,600
1
W
Nike
11,581
772
39
3
0
253,705
0
W
Raijin
11,854
790
40
3
0
261,369
2
W
Thanatos
9,848
657
22
1
0
262,085
0
W
Vamana
12,302
820
19
1
0
247,935
0
W
Zhong Kui
12,704
847
58
4
0
285,136
1
L
Ah Muzen Cab
10,812
721
24
2
0
240,810
0
L
Raijin
10,645
710
76
5
0
232,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role