Player Matchup

Neith
Neith
Blacklister811
Neith
Level 31
God Stats
1W - 4L
1,346 SR
Queue Stats
1W - 5L
1,236 Elo+
Party 1
Ymir
Ymir
TheHumanPump
Ymir
Level 28
God Stats
0W - 2L
1,269 SR
Queue Stats
0W - 2L
1,182 Elo+
Party 1
Charybdis
Charybdis
asherblake
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,182 Elo+
Party 1
Hun Batz
Hun Batz
imabottlebot
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,182 Elo+
Party 1
Olorun
Olorun
liam5ully
Olorun
Level 65
God Stats
0W - 1L
1,474 SR
Queue Stats
33W - 51L
1,266 Elo+
Solo
Team Averages
Level 29
1,418 SR
1,210 Elo+

VS

Team Averages
Level 99
1,481 SR
1,444 Elo+
Chiron
Chiron
 
Chiron
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
BilibiliMyDJ
Janus
Level 159
God Stats
55W - 47L
1,552 SR
Queue Stats
679W - 709L
1,442 Elo+
Solo
Maui
Maui
Boegie
Maui
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 15L
1,447 Elo+
Solo
Ishtar
Ishtar
SupuuTai
Ishtar
Level 79
God Stats
5W - 9L
1,343 SR
Queue Stats
187W - 216L
1,432 Elo+
Solo
Thanatos
Thanatos
horndawg
Thanatos
Level 108
God Stats
9W - 5L
1,507 SR
Queue Stats
104W - 85L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
8,146
453
10,326
13,089
6,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 9 / 2
6,567
365
4,790
19,027
8,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
asherblake
Charybdis
11
1 / 11 / 1
6,727
374
6,797
16,140
6,076
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
imabottlebot
Hun Batz
8
1 / 11 / 0
6,167
343
4,200
13,456
4,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
liam5ully
Olorun
14
2 / 7 / 1
8,589
477
11,151
15,715
6,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
9 / 2 / 10
10,358
575
9,114
14,807
6,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 0 / 11
10,532
585
19,824
7,673
3,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maui
Boegie
Maui
14
7 / 0 / 19
10,691
594
8,257
15,277
18,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
SupuuTai
Ishtar
17
12 / 3 / 2
11,514
640
14,603
19,748
9,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
horndawg
Thanatos
13
4 / 2 / 10
8,802
489
8,690
18,299
7,399
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
93
6
Kills
41
41
Deaths
7
6
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
2
10
7
W
9
0
11
14.5
L
2
3
2
1
W
Maui
Boegie
Maui
7
0
19
16.5
W
Ishtar
SupuuTai
Ishtar
12
3
2
4.33
L
0
9
2
0.11
L
Charybdis
asherblake
Charybdis
1
11
1
0.14
W
Thanatos
horndawg
Thanatos
4
2
10
4.5
L
Hun Batz
imabottlebot
Hun Batz
1
11
0
0.09
L
Olorun
liam5ully
Olorun
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,264
Damage
60,488
77,427
Taken
75,804
31,713
Mitigated
45,334
12,014
Healing
36,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,114
3,324
791
4,137
14,807
6,730
315
3,847
10,900
0
82,507
W
19,824
1,521
0
2,796
7,673
3,301
0
2,022
5,651
90,506
0
L
10,326
3,520
0
3,796
13,089
6,012
0
6,007
6,846
0
55,394
W
Maui
Boegie
Maui
8,257
2,338
0
4,110
15,277
18,857
0
5,675
9,602
31,716
3,375
W
Ishtar
SupuuTai
Ishtar
14,603
7,891
0
12,121
19,748
9,047
4,004
3,040
16,708
0
97,427
L
4,790
2,200
0
1,929
19,027
8,593
0
8,574
10,169
25,208
0
L
Charybdis
asherblake
Charybdis
6,797
3,641
0
0
16,140
6,076
0
2,387
13,649
0
31,170
W
Thanatos
horndawg
Thanatos
8,690
2,264
0
12,169
18,299
7,399
129
1,297
17,002
0
63,388
L
Hun Batz
imabottlebot
Hun Batz
4,200
2,297
0
182
13,456
4,645
0
5,483
7,723
0
17,679
L
Olorun
liam5ully
Olorun
11,151
6,662
306
5,801
15,715
6,387
0
3,956
11,699
59,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,196
Gold Earned
51,897
288
Minions Killed
539
0
Camps Cleared
0
1,504,425
Distance Traveled
1,611,706
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,358
575
127
7
0
331,349
1
W
Janus
10,532
585
152
8
0
344,510
2
L
Neith
8,146
453
86
5
0
320,384
0
W
Maui
10,691
594
47
3
0
328,708
0
W
Ishtar
11,514
640
132
7
0
270,540
2
L
Ymir
6,567
365
44
2
0
312,472
1
L
Charybdis
6,727
374
38
2
0
273,125
4
W
Thanatos
8,802
489
81
5
0
336,599
3
L
Hun Batz
6,167
343
28
2
0
288,832
0
L
Olorun
8,589
477
92
5
0
309,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role