Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
 
Yu Huang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
TJHaLand
Mulan
Level 60
God Stats
5W - 6L
1,701 SR
Queue Stats
72W - 91L
1,447 Elo+
Party 1
Susano
Susano
TML_Thlomis
Susano
Level 159
God Stats
36W - 24L
1,668 SR
Queue Stats
297W - 284L
1,469 Elo+
Party 1
Achilles
Achilles
salotarus
Achilles
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
92W - 87L
1,468 Elo+
Party 1
Team Averages
Level 104
1,574 SR
1,477 Elo+

VS

Team Averages
Level 81
1,724 SR
1,497 Elo+
Zhong Kui
Zhong Kui
Lostoise13
Zhong Kui
Level 37
God Stats
3W - 2L
1,861 SR
Queue Stats
26W - 28L
1,400 Elo+
Solo
Skadi
Skadi
RCK Dennis
Skadi
Level 102
God Stats
324W - 433L
1,407 SR
Queue Stats
330W - 454L
1,343 Elo+
Party 2
Ne Zha
Ne Zha
TarMaironn
Ne Zha
Level 160
God Stats
3W - 2L
1,758 SR
Queue Stats
130W - 85L
1,589 Elo+
Party 3
Bacchus
Bacchus
VitorCN03
Bacchus
Level 85
God Stats
28W - 17L
1,575 SR
Queue Stats
324W - 428L
1,352 Elo+
Party 2
Sol
Sol
hac3t3cul14r
Sol
Level 21
God Stats
22W - 9L
2,018 SR
Queue Stats
99W - 51L
1,799 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
4 / 3 / 5
9,338
491
10,159
12,094
4,381
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
 
Yu Huang
15
0 / 2 / 6
8,686
457
4,324
9,362
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
TJHaLand
Mulan
14
1 / 3 / 9
8,760
461
8,025
15,408
13,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
18
14 / 2 / 4
11,502
605
16,574
14,467
7,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
salotarus
Achilles
15
3 / 4 / 5
9,348
492
12,817
17,213
19,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Lostoise13
Zhong Kui
14
1 / 7 / 3
8,868
467
9,816
14,591
8,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
14
2 / 5 / 1
8,482
446
5,946
10,988
3,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
TarMaironn
Ne Zha
16
5 / 3 / 2
9,888
520
11,066
20,189
9,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
VitorCN03
Bacchus
13
2 / 2 / 2
8,133
428
5,619
12,429
17,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 5 / 1
9,353
492
14,060
17,651
6,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
22
Kills
14
14
Deaths
22
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
3
5
2.17
W
Yu Huang
 
Yu Huang
0
2
6
1.5
L
Zhong Kui
Lostoise13
Zhong Kui
1
7
3
0.36
L
Skadi
2
5
1
0.5
W
Mulan
TJHaLand
Mulan
1
3
9
1.83
W
Susano
14
2
4
8
L
Ne Zha
TarMaironn
Ne Zha
5
3
2
2
L
Bacchus
VitorCN03
Bacchus
2
2
2
1.5
L
4
5
1
0.9
W
Achilles
salotarus
Achilles
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,899
Damage
46,507
68,544
Taken
75,848
48,763
Mitigated
45,711
14,354
Healing
15,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,159
6,287
0
5,640
12,094
4,381
1,020
1,850
10,244
0
76,815
W
Yu Huang
 
Yu Huang
4,324
188
0
460
9,362
4,165
0
5,231
4,131
66,883
0
L
Zhong Kui
Lostoise13
Zhong Kui
9,816
1,378
27
2,763
14,591
8,730
205
0
13,449
46,432
0
L
Skadi
5,946
2,297
0
0
10,988
3,494
883
1,130
9,858
0
56,048
W
Mulan
TJHaLand
Mulan
8,025
2,037
0
3,732
15,408
13,594
450
6,685
8,705
0
37,956
W
Susano
16,574
5,627
0
2,443
14,467
7,454
0
5,377
9,018
0
79,478
L
Ne Zha
TarMaironn
Ne Zha
11,066
4,825
0
4,117
20,189
9,723
0
905
19,187
0
98,587
L
Bacchus
VitorCN03
Bacchus
5,619
510
143
2,614
12,429
17,722
31
243
12,148
30,787
3,539
L
14,060
7,356
0
6,184
17,651
6,042
0
2,046
15,605
80,180
0
W
Achilles
salotarus
Achilles
12,817
2,141
0
2,079
17,213
19,169
0
9,410
7,109
0
54,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,634
Gold Earned
44,724
484
Minions Killed
519
0
Camps Cleared
0
1,750,294
Distance Traveled
1,589,286
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,338
491
122
6
0
334,159
1
W
Yu Huang
8,686
457
110
6
0
315,068
6
L
Zhong Kui
8,868
467
103
5
0
266,131
6
L
Skadi
8,482
446
103
5
0
309,377
1
W
Mulan
8,760
461
57
3
0
351,167
2
W
Susano
11,502
605
105
6
0
421,786
3
L
Ne Zha
9,888
520
135
7
0
352,756
1
L
Bacchus
8,133
428
44
2
0
348,021
2
L
Sol
9,353
492
134
7
0
313,001
3
W
Achilles
9,348
492
90
5
0
328,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role