Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DGlock662
Nu Wa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,360 Elo+
Party 1
Bacchus
Bacchus
GoatedGoat_420
Bacchus
Level 5
God Stats
1W - 3L
1,451 SR
Queue Stats
2W - 7L
1,298 Elo+
Party 1
Team Averages
Level 79
1,484 SR
1,386 Elo+

VS

Team Averages
Level 70
1,403 SR
1,308 Elo+
Danzaburou
Danzaburou
DarkDesmare
Danzaburou
Level 141
God Stats
1W - 1L
1,438 SR
Queue Stats
19W - 39L
1,235 Elo+
Solo
Baron Samedi
Baron Samedi
GivingxBirth
Baron Samedi
Level 27
God Stats
38W - 49L
1,437 SR
Queue Stats
43W - 63L
1,340 Elo+
Party 2
Yemoja
Yemoja
MikeSchneider18
Yemoja
Level 43
God Stats
14W - 20L
1,334 SR
Queue Stats
144W - 241L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
0 / 3 / 2
6,004
600
5,512
7,326
3,212
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
DGlock662
Nu Wa
11
1 / 3 / 1
6,705
671
6,342
5,905
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 5 / 1
6,400
640
3,482
9,222
7,595
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkDesmare
Danzaburou
12
3 / 0 / 7
7,878
788
5,318
4,601
1,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
GivingxBirth
Baron Samedi
12
6 / 2 / 5
8,047
805
10,703
9,527
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 1 / 7
7,651
765
3,771
9,403
5,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
11
11
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
3
2
0.33
L
Nu Wa
DGlock662
Nu Wa
1
3
1
0.5
W
Danzaburou
DarkDesmare
Danzaburou
3
0
7
6.5
W
Baron Samedi
GivingxBirth
Baron Samedi
6
2
5
4.25
L
1
5
1
0.3
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,336
Damage
19,792
22,453
Taken
23,531
13,076
Mitigated
11,769
0
Healing
9,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,512
2,510
0
0
7,326
3,212
0
3,964
3,362
0
15,780
L
Nu Wa
DGlock662
Nu Wa
6,342
1,733
0
0
5,905
2,269
0
3,507
2,398
26,647
0
W
Danzaburou
DarkDesmare
Danzaburou
5,318
1,268
268
988
4,601
1,883
1,053
1,448
3,153
0
26,529
W
Baron Samedi
GivingxBirth
Baron Samedi
10,703
162
1,394
2,611
9,527
4,695
863
4,820
4,707
28,939
0
L
3,482
193
0
0
9,222
7,595
0
7,339
1,883
5,320
0
W
3,771
1,018
2,405
2,246
9,403
5,191
557
3,883
5,520
18,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,109
Gold Earned
23,576
79
Minions Killed
129
3
Camps Cleared
6
472,541
Distance Traveled
511,020
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,004
600
19
2
0
143,189
0
L
Nu Wa
6,705
671
51
5
2
165,053
0
W
Danzaburou
7,878
788
51
5
3
162,161
3
W
Baron Samedi
8,047
805
47
5
1
173,284
2
L
Bacchus
6,400
640
9
1
1
164,299
0
W
Yemoja
7,651
765
31
3
2
175,575
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role