Player Matchup

Sobek
Sobek
Diamond III
BiggieSmalls
Sobek
Diamond III
Level 104
God Stats
4W - 1L
1,753 SR
Queue Stats
25W - 5L
2,420 MMR
Party 2
Guan Yu
Guan Yu
Diamond I
Lumineon
Guan Yu
Diamond I
Level 157
God Stats
5W - 1L
1,970 SR
Queue Stats
70W - 19L
2,451 MMR
Party 2
Yu Huang
Yu Huang
Masters
tovamessor
Yu Huang
Masters
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
3,012 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,741 SR
2,627 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,754 SR
2,133 MMR
Morgan Le Fay
Morgan Le Fay
Diamond V
MtZeus
Morgan Le Fay
Diamond V
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 56L
1,952 MMR
Party 1
Ne Zha
Ne Zha
Diamond I
Slankz
Ne Zha
Diamond I
Level 141
God Stats
30W - 8L
1,877 SR
Queue Stats
210W - 191L
2,394 MMR
Party 1
Artio
Artio
Platinum IV
TrinityPride
Artio
Platinum IV
Level 160
God Stats
1W - 3L
1,884 SR
Queue Stats
37W - 23L
2,052 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 10
13,409
670
9,491
28,777
39,378
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Lumineon
Guan Yu
19
7 / 0 / 5
15,027
751
20,667
21,604
33,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
tovamessor
Yu Huang
19
3 / 0 / 8
13,703
685
26,768
14,567
8,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AtlasAchillesBaron SamediAh Muzen CabThoth

VS

Bans
Baba YagaGaneshaScyllaCabrakanVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MtZeus
Morgan Le Fay
16
0 / 2 / 0
11,076
554
18,728
12,050
5,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ne Zha
Slankz
Ne Zha
15
0 / 5 / 0
10,492
525
16,196
23,391
28,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 5 / 0
11,687
584
12,432
30,336
42,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
12
Kills
0
0
Deaths
12
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
W
Guan Yu
Lumineon
Guan Yu
7
0
5
9.5
L
Morgan Le Fay
MtZeus
Morgan Le Fay
0
2
0
0
L
Ne Zha
Slankz
Ne Zha
0
5
0
0
L
0
5
0
0
W
Yu Huang
tovamessor
Yu Huang
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,926
Damage
47,356
64,948
Taken
65,777
81,352
Mitigated
75,667
37,525
Healing
21,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,491
668
2,364
9,528
28,777
39,378
824
13,580
14,486
36,175
0
W
Guan Yu
Lumineon
Guan Yu
20,667
3,171
6,960
13,302
21,604
33,151
1,073
10,914
10,019
0
50,493
L
Morgan Le Fay
MtZeus
Morgan Le Fay
18,728
2,509
0
1,371
12,050
5,276
0
5,412
6,638
68,511
0
L
Ne Zha
Slankz
Ne Zha
16,196
1,601
0
5,074
23,391
28,134
0
12,832
10,559
0
42,013
L
12,432
1,168
3,780
11,602
30,336
42,257
0
18,257
12,079
32,839
0
W
Yu Huang
tovamessor
Yu Huang
26,768
3,688
0
5,371
14,567
8,823
1,721
7,206
7,176
102,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,139
Gold Earned
33,255
259
Minions Killed
198
14
Camps Cleared
3
1,236,315
Distance Traveled
1,137,430
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,409
670
47
2
0
428,994
6
W
Guan Yu
15,027
751
55
3
5
427,973
3
L
Morgan Le Fay
11,076
554
130
7
1
387,318
3
L
Ne Zha
10,492
525
44
2
2
377,257
7
L
Artio
11,687
584
24
1
0
372,855
16
W
Yu Huang
13,703
685
157
8
9
379,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role