Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
oGiRDoReCRaaLaYa
Skadi
Level 145
God Stats
4W - 0L
1,786 SR
Queue Stats
346W - 334L
1,563 Elo+
Party 1
Hun Batz
Hun Batz
rednaxelaecra
Hun Batz
Level 138
God Stats
1W - 2L
1,432 SR
Queue Stats
74W - 70L
1,581 Elo+
Party 1
Team Averages
Level 145
1,573 SR
1,548 Elo+

VS

Team Averages
Level 89
1,521 SR
1,463 Elo+
Heimdallr
Heimdallr
OakmShield
Heimdallr
Level 41
God Stats
0W - 2L
1,323 SR
Queue Stats
3W - 8L
1,338 Elo+
Party 2
Scylla
Scylla
Vălue
Scylla
Level 99
God Stats
0W - 2L
1,755 SR
Queue Stats
27W - 36L
1,503 Elo+
Party 2
Bellona
Bellona
pumaelnoob
Bellona
Level 127
God Stats
2W - 7L
1,484 SR
Queue Stats
105W - 114L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
5 / 2 / 7
11,530
678
12,109
18,078
13,267
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
11 / 3 / 5
12,864
757
22,535
12,242
5,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
rednaxelaecra
Hun Batz
17
2 / 2 / 12
11,560
680
12,297
18,501
24,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
OakmShield
Heimdallr
14
0 / 8 / 4
10,312
607
9,801
17,130
7,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Vălue
Scylla
15
3 / 4 / 4
11,371
669
16,088
14,970
5,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
pumaelnoob
Bellona
14
4 / 6 / 2
10,724
631
10,622
18,782
22,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
18
Kills
7
7
Deaths
18
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
2
7
4.25
L
Heimdallr
OakmShield
Heimdallr
0
8
4
0.25
L
Scylla
Vălue
Scylla
3
4
4
1.25
W
11
3
5
4.5
L
Bellona
pumaelnoob
Bellona
4
6
2
0.83
W
Hun Batz
rednaxelaecra
Hun Batz
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,941
Damage
36,511
48,821
Taken
50,882
43,408
Mitigated
35,781
8,634
Healing
2,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
12,109
1,508
0
4,767
18,078
13,267
538
6,134
11,944
0
29,642
L
Heimdallr
OakmShield
Heimdallr
9,801
4,969
0
322
17,130
7,940
0
833
16,297
155
33,713
L
Scylla
Vălue
Scylla
16,088
2,314
0
2,032
14,970
5,606
0
231
14,739
45,594
0
W
22,535
7,958
0
757
12,242
5,824
310
3,866
8,376
27
60,139
L
Bellona
pumaelnoob
Bellona
10,622
2,866
0
321
18,782
22,235
0
455
18,327
0
25,237
W
Hun Batz
rednaxelaecra
Hun Batz
12,297
1,794
0
3,110
18,501
24,317
432
6,995
11,506
1,483
51,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,954
Gold Earned
32,407
187
Minions Killed
164
10
Camps Cleared
4
948,997
Distance Traveled
839,407
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,530
678
35
2
1
340,378
3
L
Heimdallr
10,312
607
41
2
2
248,435
3
L
Scylla
11,371
669
74
4
0
299,928
3
W
Skadi
12,864
757
78
5
2
250,094
3
L
Bellona
10,724
631
49
3
2
291,044
4
W
Hun Batz
11,560
680
74
4
7
358,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role