Player Matchup

Susano
Susano
Bambam00000
Susano
Level 65
God Stats
2W - 1L
1,823 SR
Queue Stats
82W - 92L
1,429 Elo+
Party 3
Thanatos
Thanatos
Daniie_el
Thanatos
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,367 Elo+
Party 1
Poseidon
Poseidon
Dorigant
Poseidon
Level 159
God Stats
1W - 2L
1,376 SR
Queue Stats
89W - 76L
1,491 Elo+
Party 1
Thoth
Thoth
sephiwhait
Thoth
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
zTravesty
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,438 Elo+
Party 3
Team Averages
Level 107
1,540 SR
1,445 Elo+

VS

Team Averages
Level 99
1,434 SR
1,426 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
DocFeelgood80
Chernobog
Level 107
God Stats
3W - 3L
1,433 SR
Queue Stats
173W - 170L
1,409 Elo+
Party 2
Ishtar
Ishtar
aznwitabigname
Ishtar
Level 101
God Stats
7W - 6L
1,608 SR
Queue Stats
116W - 102L
1,440 Elo+
Party 2
Sun Wukong
Sun Wukong
freemoosen
Sun Wukong
Level 100
God Stats
1W - 2L
1,170 SR
Queue Stats
152W - 136L
1,418 Elo+
Party 2
Zeus
Zeus
oboeman64
Zeus
Level 99
God Stats
5W - 5L
1,460 SR
Queue Stats
373W - 374L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
5 / 5 / 8
9,494
730
11,916
14,777
9,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Daniie_el
Thanatos
16
6 / 7 / 6
9,587
737
12,315
15,350
7,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Dorigant
Poseidon
17
2 / 6 / 10
9,729
748
16,750
12,168
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
17
4 / 6 / 7
9,483
729
7,518
13,023
5,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
zTravesty
Chaac
16
3 / 6 / 15
9,459
728
9,192
20,443
18,564
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
5 / 3 / 18
11,909
916
12,282
15,179
22,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chernobog
DocFeelgood80
Chernobog
15
3 / 5 / 13
9,864
759
10,922
11,329
5,583
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 3 / 16
12,076
929
17,513
14,423
8,274
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
freemoosen
Sun Wukong
18
5 / 4 / 16
10,844
834
10,830
14,930
12,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zeus
18
8 / 5 / 12
11,093
853
13,624
12,422
6,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
105
20
Kills
30
30
Deaths
20
46
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
3
18
4.67
L
Susano
5
5
8
1.8
L
Thanatos
Daniie_el
Thanatos
6
7
6
1.29
W
Chernobog
DocFeelgood80
Chernobog
3
5
13
1.9
L
Poseidon
Dorigant
Poseidon
2
6
10
1.17
W
9
3
16
5.67
W
Sun Wukong
freemoosen
Sun Wukong
5
4
16
3.25
W
Zeus
8
5
12
2.8
L
Thoth
4
6
7
1.25
L
Chaac
zTravesty
Chaac
3
6
15
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,691
Damage
65,171
75,761
Taken
68,283
46,472
Mitigated
55,402
24,590
Healing
22,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,282
370
2,268
3,597
15,179
22,611
359
7,016
8,163
18,778
0
L
Susano
11,916
1,432
1,930
2,562
14,777
9,002
347
4,608
10,169
0
21,987
L
Thanatos
Daniie_el
Thanatos
12,315
2,121
2,099
7,271
15,350
7,777
0
5,513
9,837
0
16,597
W
Chernobog
DocFeelgood80
Chernobog
10,922
4,332
1,269
669
11,329
5,583
1,016
4,370
6,959
0
23,199
L
Poseidon
Dorigant
Poseidon
16,750
1,364
1,240
1,171
12,168
5,387
1,002
4,596
7,572
37,876
0
W
17,513
9,503
2,751
5,126
14,423
8,274
4,013
4,875
9,548
0
36,823
W
Sun Wukong
freemoosen
Sun Wukong
10,830
1,104
1,426
2,871
14,930
12,789
2,119
3,047
11,883
0
22,816
W
Zeus
13,624
1,648
1,113
1,618
12,422
6,145
144
4,960
7,462
27,139
0
L
Thoth
7,518
512
646
1,207
13,023
5,742
236
5,168
7,855
23,201
0
L
Chaac
zTravesty
Chaac
9,192
919
1,343
5,121
20,443
18,564
0
6,021
14,422
0
17,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,752
Gold Earned
55,786
120
Minions Killed
153
0
Camps Cleared
0
1,225,789
Distance Traveled
1,254,164
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,909
916
15
1
0
270,638
0
L
Susano
9,494
730
19
1
0
265,295
0
L
Thanatos
9,587
737
9
1
0
248,178
0
W
Chernobog
9,864
759
33
3
0
236,799
1
L
Poseidon
9,729
748
38
3
0
246,007
1
W
Ishtar
12,076
929
42
3
0
254,592
0
W
Sun Wukong
10,844
834
28
2
0
260,531
1
W
Zeus
11,093
853
35
3
0
231,604
1
L
Thoth
9,483
729
40
3
0
234,260
1
L
Chaac
9,459
728
14
1
0
232,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role