Player Matchup

Awilix
Awilix
AllowedWalnut98
Awilix
Level 124
God Stats
4W - 4L
1,273 SR
Queue Stats
163W - 180L
1,396 Elo+
Party 1
Olorun
Olorun
HeadHunter75309
Olorun
Level 127
God Stats
4W - 3L
1,439 SR
Queue Stats
165W - 177L
1,420 Elo+
Party 1
Geb
Geb
UpgradedPie2
Geb
Level 66
God Stats
7W - 5L
1,716 SR
Queue Stats
101W - 104L
1,414 Elo+
Party 1
Team Averages
Level 106
1,476 SR
1,410 Elo+

VS

Team Averages
Level 104
1,547 SR
1,413 Elo+
Hou Yi
Hou Yi
Cefalon_Zub
Hou Yi
Level 126
God Stats
2W - 1L
1,802 SR
Queue Stats
430W - 580L
1,458 Elo+
Solo
Zeus
Zeus
byronmars
Zeus
Level 84
God Stats
116W - 142L
1,489 SR
Queue Stats
117W - 149L
1,441 Elo+
Solo
Ne Zha
Ne Zha
temp-166089
Ne Zha
Level 103
God Stats
1W - 4L
1,350 SR
Queue Stats
2W - 6L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 0 / 1
12,511
834
12,174
12,509
5,421
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 1 / 12
10,657
710
15,771
14,761
7,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 1 / 13
10,212
681
3,698
11,685
11,361
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
0 / 5 / 0
7,943
530
5,132
12,144
5,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
14
1 / 6 / 1
9,260
617
13,889
9,181
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
14
0 / 5 / 2
8,922
595
7,434
15,688
11,614
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
16
Kills
1
2
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
13
0
1
13.5
L
Hou Yi
0
5
0
0
W
2
1
12
8
W
1
1
13
7.5
L
Zeus
1
6
1
0.25
L
Ne Zha
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,643
Damage
26,455
38,955
Taken
37,013
24,433
Mitigated
20,751
15,215
Healing
2,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,174
4,594
0
2,188
12,509
5,421
2,426
5,317
7,192
0
58,269
L
Hou Yi
5,132
2,166
0
698
12,144
5,434
75
7,580
4,564
0
12,345
W
15,771
9,410
1,600
8,608
14,761
7,651
828
5,350
9,411
42,853
6,301
W
3,698
436
307
2,512
11,685
11,361
158
4,070
7,615
21,377
0
L
Zeus
13,889
1,342
0
708
9,181
3,703
0
4,072
5,109
52,163
0
L
Ne Zha
7,434
1,935
0
1,402
15,688
11,614
0
5,820
9,868
0
36,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,380
Gold Earned
26,125
181
Minions Killed
142
9
Camps Cleared
5
810,165
Distance Traveled
620,672
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,511
834
91
6
7
302,224
2
L
Hou Yi
7,943
530
17
1
1
142,292
2
W
Olorun
10,657
710
71
5
2
242,813
2
W
Geb
10,212
681
19
1
0
265,128
0
L
Zeus
9,260
617
75
5
0
221,709
4
L
Ne Zha
8,922
595
50
3
4
256,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role