Player Matchup

Hachiman
Hachiman
Blueberry2245
Hachiman
Level 119
God Stats
12W - 8L
1,536 SR
Queue Stats
411W - 438L
1,432 Elo+
Party 2
Izanami
Izanami
Damageincorp
Izanami
Level 141
God Stats
2W - 3L
1,462 SR
Queue Stats
265W - 282L
1,391 Elo+
Party 3
Hel
Hel
FieryPhoenix411
Hel
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 62L
1,425 Elo+
Party 2
Cthulhu
Cthulhu
Noblrt
Cthulhu
Level 47
God Stats
3W - 3L
1,432 SR
Queue Stats
61W - 82L
1,338 Elo+
Party 2
Ao Kuang
Ao Kuang
whatumeme
Ao Kuang
Level 123
God Stats
7W - 3L
1,508 SR
Queue Stats
176W - 165L
1,435 Elo+
Party 3
Team Averages
Level 95
1,488 SR
1,404 Elo+

VS

Team Averages
Level 70
1,332 SR
1,356 Elo+
Chaac
Chaac
Childchewer97
Chaac
Level 28
God Stats
1W - 1L
1,059 SR
Queue Stats
55W - 64L
1,362 Elo+
Party 1
Medusa
Medusa
Flea 1O1
Medusa
Level 122
God Stats
4W - 2L
1,500 SR
Queue Stats
131W - 157L
1,315 Elo+
Solo
Ganesha
Ganesha
KupoKel
Ganesha
Level 64
God Stats
9W - 10L
1,298 SR
Queue Stats
711W - 743L
1,396 Elo+
Solo
Aphrodite
Aphrodite
LaneWarrior
Aphrodite
Level 54
God Stats
2W - 1L
1,523 SR
Queue Stats
180W - 171L
1,349 Elo+
Party 1
Fenrir
Fenrir
dominick1896
Fenrir
Level 82
God Stats
1W - 2L
1,277 SR
Queue Stats
50W - 53L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Blueberry2245
Hachiman
17
2 / 7 / 8
10,165
635
18,640
19,644
8,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
Damageincorp
Izanami
15
1 / 8 / 10
9,684
605
8,974
16,372
7,423
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 6 / 11
9,904
619
11,188
14,640
8,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Noblrt
Cthulhu
17
3 / 9 / 9
11,392
712
10,482
25,886
33,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
whatumeme
Ao Kuang
20
15 / 6 / 4
14,252
891
35,190
33,075
19,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 6
12,638
790
27,088
34,307
32,642
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Medusa
Flea 1O1
Medusa
20
7 / 4 / 11
12,881
805
19,285
14,914
8,610
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
KupoKel
Ganesha
20
0 / 3 / 29
12,281
768
11,217
25,258
33,905
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
LaneWarrior
Aphrodite
20
7 / 2 / 18
12,634
790
21,464
18,101
11,963
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
15
6 / 9 / 13
11,142
696
14,896
18,182
9,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
112
22
Kills
35
36
Deaths
22
42
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Blueberry2245
Hachiman
2
7
8
0.86
W
15
4
6
4.5
L
Izanami
Damageincorp
Izanami
1
8
10
0.75
L
1
6
11
1.08
W
Medusa
Flea 1O1
Medusa
7
4
11
3.13
W
Ganesha
KupoKel
Ganesha
0
3
29
4.83
W
Aphrodite
LaneWarrior
Aphrodite
7
2
18
8
L
Cthulhu
Noblrt
Cthulhu
3
9
9
0.83
W
Fenrir
6
9
13
1.39
L
Ao Kuang
whatumeme
Ao Kuang
15
6
4
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,474
Damage
93,950
109,617
Taken
110,762
77,437
Mitigated
96,758
38,159
Healing
57,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Blueberry2245
Hachiman
18,640
8,837
1,420
4,688
19,644
8,496
1,235
6,880
12,764
0
33,039
W
27,088
4,005
1,480
15,718
34,307
32,642
969
18,654
15,653
0
43,377
L
Izanami
Damageincorp
Izanami
8,974
5,293
1,482
1,379
16,372
7,423
107
5,727
10,645
0
20,947
L
11,188
1,179
3,453
1,929
14,640
8,388
437
5,681
8,959
16,656
0
W
Medusa
Flea 1O1
Medusa
19,285
11,062
1,434
3,955
14,914
8,610
4,646
8,115
6,799
0
42,847
W
Ganesha
KupoKel
Ganesha
11,217
887
1,437
3,540
25,258
33,905
416
11,976
13,282
27,013
0
W
Aphrodite
LaneWarrior
Aphrodite
21,464
2,944
15,539
11,853
18,101
11,963
1,730
9,808
8,293
42,740
0
L
Cthulhu
Noblrt
Cthulhu
10,482
518
1,238
2,844
25,886
33,554
178
4,404
21,482
21,047
0
W
Fenrir
14,896
4,732
574
1,730
18,182
9,638
257
8,307
9,875
0
18,669
L
Ao Kuang
whatumeme
Ao Kuang
35,190
10,666
615
19,111
33,075
19,576
681
9,989
23,086
57,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,397
Gold Earned
61,576
142
Minions Killed
161
0
Camps Cleared
0
1,248,741
Distance Traveled
1,468,613
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,165
635
39
2
0
253,912
0
W
Chaac
12,638
790
38
2
0
298,127
0
L
Izanami
9,684
605
22
1
0
245,613
2
L
Hel
9,904
619
7
0
0
232,489
0
W
Medusa
12,881
805
50
3
0
259,070
0
W
Ganesha
12,281
768
0
0
0
288,565
1
W
Aphrodite
12,634
790
67
4
0
326,858
0
L
Cthulhu
11,392
712
28
2
0
228,531
1
W
Fenrir
11,142
696
6
0
0
295,993
0
L
Ao Kuang
14,252
891
46
3
0
288,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role