Player Matchup

Baron Samedi
Baron Samedi
Ithiilwen
Baron Samedi
Level 124
God Stats
20W - 7L
1,750 SR
Queue Stats
147W - 131L
1,580 Elo+
Party 1
Osiris
Osiris
Sefzaps
Osiris
Level 50
God Stats
5W - 4L
1,722 SR
Queue Stats
147W - 121L
1,575 Elo+
Party 1
Yemoja
Yemoja
SynethC
Yemoja
Level 124
God Stats
0W - 5L
1,489 SR
Queue Stats
150W - 133L
1,576 Elo+
Party 1
Team Averages
Level 99
1,654 SR
1,577 Elo+

VS

Team Averages
Level 116
1,685 SR
1,471 Elo+
Vulcan
Vulcan
PapaTwinkletoes
Vulcan
Level 128
God Stats
6W - 1L
1,712 SR
Queue Stats
44W - 31L
1,551 Elo+
Party 2
Awilix
Awilix
Shiinzae
Awilix
Level 136
God Stats
4W - 3L
1,566 SR
Queue Stats
97W - 84L
1,516 Elo+
Party 2
Kuzenbo
Kuzenbo
epifaniosoto
Kuzenbo
Level 85
God Stats
1W - 0L
1,777 SR
Queue Stats
2W - 2L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ithiilwen
Baron Samedi
17
2 / 5 / 3
11,825
591
13,938
14,616
7,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Sefzaps
Osiris
16
1 / 3 / 5
11,255
563
9,863
31,577
28,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
SynethC
Yemoja
17
3 / 3 / 3
11,830
592
12,491
18,532
20,005
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 8
13,634
682
28,963
10,623
5,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Shiinzae
Awilix
19
6 / 1 / 4
13,477
674
12,822
12,017
6,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
epifaniosoto
Kuzenbo
17
2 / 3 / 8
12,204
610
8,707
21,491
34,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
6
Kills
11
11
Deaths
6
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ithiilwen
Baron Samedi
2
5
3
0.7
W
3
2
8
3.5
L
Osiris
Sefzaps
Osiris
1
3
5
1.17
W
Awilix
Shiinzae
Awilix
6
1
4
8
L
Yemoja
SynethC
Yemoja
3
3
3
1.5
W
Kuzenbo
epifaniosoto
Kuzenbo
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,292
Damage
50,492
64,725
Taken
44,131
55,908
Mitigated
46,095
20,223
Healing
4,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ithiilwen
Baron Samedi
13,938
1,019
2,229
4,232
14,616
7,420
0
9,553
5,063
71,318
0
W
28,963
9,562
0
0
10,623
5,763
1,224
7,071
3,552
85,342
0
L
Osiris
Sefzaps
Osiris
9,863
3,292
0
8,297
31,577
28,483
0
18,437
13,140
0
46,900
W
Awilix
Shiinzae
Awilix
12,822
5,473
0
2,581
12,017
6,327
1,874
7,329
4,318
0
48,765
L
Yemoja
SynethC
Yemoja
12,491
2,156
3,497
1,968
18,532
20,005
0
10,012
8,520
38,845
0
W
Kuzenbo
epifaniosoto
Kuzenbo
8,707
4,125
683
1,076
21,491
34,005
306
11,643
9,632
20,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,910
Gold Earned
39,315
234
Minions Killed
209
8
Camps Cleared
6
993,101
Distance Traveled
1,160,324
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,825
591
125
6
2
297,782
4
W
Vulcan
13,634
682
135
7
3
395,819
6
L
Osiris
11,255
563
59
3
2
381,689
4
W
Awilix
13,477
674
63
3
3
397,295
8
L
Yemoja
11,830
592
50
3
4
313,630
2
W
Kuzenbo
12,204
610
11
1
0
367,210
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role