Player Matchup

Ishtar
Ishtar
Judo7
Ishtar
Level 81
God Stats
35W - 17L
1,650 SR
Queue Stats
282W - 279L
1,479 Elo+
Party 2
Ares
Ares
THEREALEST29
Ares
Level 75
God Stats
51W - 56L
1,497 SR
Queue Stats
142W - 149L
1,464 Elo+
Party 2
Kukulkan
Kukulkan
ThePraxis
Kukulkan
Level 98
God Stats
13W - 9L
1,531 SR
Queue Stats
221W - 216L
1,446 Elo+
Party 2
Osiris
Osiris
Thtdude1234
Osiris
Level 88
God Stats
13W - 10L
1,654 SR
Queue Stats
325W - 305L
1,447 Elo+
Party 2
King Arthur
King Arthur
lookitup
King Arthur
Level 29
God Stats
47W - 51L
1,497 SR
Queue Stats
56W - 56L
1,451 Elo+
Party 2
Team Averages
Level 74
1,566 SR
1,457 Elo+

VS

Team Averages
Level 85
1,605 SR
1,518 Elo+
Ao Kuang
Ao Kuang
Anxiety4
Ao Kuang
Level 101
God Stats
15W - 14L
1,602 SR
Queue Stats
333W - 332L
1,527 Elo+
Party 1
Tyr
Tyr
Pony2205
Tyr
Level 47
God Stats
15W - 17L
1,495 SR
Queue Stats
147W - 163L
1,525 Elo+
Solo
Izanami
Izanami
ReandoroSenpai
Izanami
Level 110
God Stats
4W - 5L
1,688 SR
Queue Stats
334W - 342L
1,510 Elo+
Party 1
Bellona
Bellona
TM4Cyber
Bellona
Level 39
God Stats
15W - 6L
1,740 SR
Queue Stats
169W - 142L
1,510 Elo+
Party 1
Zeus
Zeus
YaliPapi
Zeus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 307L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Judo7
Ishtar
18
2 / 3 / 2
11,026
580
8,404
15,010
6,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 2 / 8
10,180
536
9,244
16,200
19,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
ThePraxis
Kukulkan
17
5 / 2 / 8
10,576
557
16,970
6,996
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
17
7 / 0 / 8
10,805
569
11,337
15,498
15,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
lookitup
King Arthur
16
1 / 5 / 2
9,569
504
8,328
20,970
14,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Anxiety4
Ao Kuang
15
3 / 5 / 0
9,531
502
9,664
19,935
8,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 5 / 6
9,009
474
8,466
19,693
16,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
3 / 1 / 0
11,072
583
9,403
9,849
3,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
TM4Cyber
Bellona
16
4 / 2 / 2
10,664
561
14,152
17,648
17,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
15
2 / 7 / 2
9,588
505
9,976
12,755
4,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
20
Kills
12
12
Deaths
20
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Anxiety4
Ao Kuang
3
5
0
0.6
W
Ishtar
Judo7
Ishtar
2
3
2
1
L
0
5
6
0.6
L
3
1
0
3
W
5
2
8
4.5
L
Bellona
TM4Cyber
Bellona
4
2
2
2.5
W
Kukulkan
ThePraxis
Kukulkan
5
2
8
4.5
W
Osiris
7
0
8
11
L
Zeus
2
7
2
0.43
W
King Arthur
lookitup
King Arthur
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,283
Damage
51,661
74,674
Taken
79,880
61,118
Mitigated
51,267
24,712
Healing
26,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Anxiety4
Ao Kuang
9,664
2,171
0
7,661
19,935
8,314
0
5,973
13,962
72,002
0
W
Ishtar
Judo7
Ishtar
8,404
4,498
0
7,227
15,010
6,867
1,758
0
15,010
0
114,649
L
8,466
584
881
7,040
19,693
16,424
0
11,730
7,963
93
36,055
L
9,403
5,691
0
5,253
9,849
3,721
2,082
497
9,352
0
113,263
W
9,244
464
0
4,128
16,200
19,592
175
6,532
9,668
24,470
1,709
L
Bellona
TM4Cyber
Bellona
14,152
5,706
0
5,951
17,648
17,917
922
2,835
14,813
0
76,045
W
Kukulkan
ThePraxis
Kukulkan
16,970
2,040
0
1,065
6,996
4,067
593
3,599
3,397
108,318
0
W
Osiris
11,337
4,641
0
5,885
15,498
15,692
666
4,997
10,501
0
99,082
L
Zeus
9,976
731
0
180
12,755
4,891
258
4,740
8,015
81,566
0
W
King Arthur
lookitup
King Arthur
8,328
667
0
6,407
20,970
14,900
0
4,605
16,365
0
71,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,156
Gold Earned
49,864
666
Minions Killed
646
0
Camps Cleared
0
1,900,537
Distance Traveled
1,782,329
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,531
502
112
6
0
377,869
1
W
Ishtar
11,026
580
206
11
0
351,073
4
L
Tyr
9,009
474
63
3
0
387,121
8
L
Izanami
11,072
583
200
11
0
368,222
10
W
Ares
10,180
536
31
2
0
363,034
5
L
Bellona
10,664
561
139
7
0
352,813
1
W
Kukulkan
10,576
557
156
8
0
381,633
9
W
Osiris
10,805
569
142
7
0
463,995
2
L
Zeus
9,588
505
132
7
0
296,304
4
W
King Arthur
9,569
504
131
7
0
340,802
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role