Player Matchup

Xing Tian
Xing Tian
BigGucciSosa73
Xing Tian
Level 83
God Stats
9W - 5L
1,536 SR
Queue Stats
206W - 222L
1,368 Elo+
Party 2
Cupid
Cupid
Boegie
Cupid
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,433 Elo+
Solo
Ravana
Ravana
Jereemyyy
Ravana
Level 64
God Stats
1W - 2L
1,124 SR
Queue Stats
259W - 257L
1,432 Elo+
Party 2
Sun Wukong
Sun Wukong
xXMYM_KentuchiXx
Sun Wukong
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
323W - 347L
1,357 Elo+
Solo
Baron Samedi
Baron Samedi
yeetusfetuss
Baron Samedi
Level 117
God Stats
8W - 8L
1,454 SR
Queue Stats
311W - 299L
1,431 Elo+
Solo
Team Averages
Level 87
1,423 SR
1,404 Elo+

VS

Team Averages
Level 63
1,428 SR
1,258 Elo+
Khepri
Khepri
FumetsuKarasu
Khepri
Level 88
God Stats
2W - 6L
1,314 SR
Queue Stats
66W - 92L
1,388 Elo+
Party 3
Guan Yu
Guan Yu
Innoxuous
Guan Yu
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 22L
1,056 Elo+
Party 1
Susano
Susano
KingSavvy
Susano
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 51L
1,211 Elo+
Party 1
Jing Wei
Jing Wei
MayonakaKarasu
Jing Wei
Level 87
God Stats
4W - 5L
1,510 SR
Queue Stats
84W - 95L
1,419 Elo+
Party 3
Nu Wa
Nu Wa
NotMyBfsKD
Nu Wa
Level 41
God Stats
2W - 4L
1,314 SR
Queue Stats
16W - 20L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BigGucciSosa73
Xing Tian
15
4 / 1 / 4
10,782
490
6,046
18,193
19,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
Boegie
Cupid
20
4 / 2 / 4
12,310
560
14,535
15,779
7,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Jereemyyy
Ravana
18
9 / 2 / 7
12,252
557
21,129
13,832
6,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
xXMYM_KentuchiXx
Sun Wukong
20
4 / 1 / 4
12,867
585
15,180
25,611
24,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
yeetusfetuss
Baron Samedi
19
9 / 1 / 6
12,723
578
24,055
16,181
9,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
9,000
409
4,659
23,180
20,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Innoxuous
Guan Yu
16
3 / 5 / 2
10,320
469
19,308
22,739
29,774
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Susano
KingSavvy
Susano
14
1 / 7 / 1
9,371
426
10,496
24,133
11,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
16
2 / 6 / 0
10,025
456
15,842
21,012
9,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
15
0 / 8 / 0
9,088
413
3,531
18,709
7,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
30
Kills
6
7
Deaths
30
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BigGucciSosa73
Xing Tian
4
1
4
6
W
Cupid
Boegie
Cupid
4
2
4
3
L
0
4
1
0.13
L
Guan Yu
Innoxuous
Guan Yu
3
5
2
0.8
W
Ravana
Jereemyyy
Ravana
9
2
7
6.25
L
Susano
KingSavvy
Susano
1
7
1
0.21
L
Jing Wei
2
6
0
0.33
L
Nu Wa
0
8
0
0
W
Sun Wukong
xXMYM_KentuchiXx
Sun Wukong
4
1
4
6
W
Baron Samedi
yeetusfetuss
Baron Samedi
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,945
Damage
53,836
89,596
Taken
109,773
67,815
Mitigated
78,312
36,249
Healing
25,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BigGucciSosa73
Xing Tian
6,046
389
0
2,586
18,193
19,983
284
1,765
16,428
26,150
5,332
W
Cupid
Boegie
Cupid
14,535
9,282
59
9,003
15,779
7,414
1,743
2,047
13,732
0
111,963
L
4,659
697
240
6,531
23,180
20,851
638
8,163
14,481
37,100
0
L
Guan Yu
Innoxuous
Guan Yu
19,308
3,060
1,553
3,869
22,739
29,774
0
3,620
19,119
0
68,865
W
Ravana
Jereemyyy
Ravana
21,129
8,853
0
2,722
13,832
6,339
4,286
1,118
12,714
0
116,983
L
Susano
KingSavvy
Susano
10,496
2,147
0
4,816
24,133
11,165
303
3,512
20,621
0
76,763
L
Jing Wei
15,842
12,718
0
6,844
21,012
9,206
900
5,237
15,775
0
78,938
L
Nu Wa
3,531
1,040
0
1,552
18,709
7,316
236
9,110
9,599
54,794
0
W
Sun Wukong
xXMYM_KentuchiXx
Sun Wukong
15,180
2,259
0
13,242
25,611
24,332
859
1,505
24,106
0
119,479
W
Baron Samedi
yeetusfetuss
Baron Samedi
24,055
2,289
1,442
7,195
16,181
9,747
2,005
2,138
14,043
109,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,934
Gold Earned
47,804
704
Minions Killed
479
0
Camps Cleared
0
2,158,558
Distance Traveled
1,980,389
11
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,782
490
41
2
0
424,834
0
W
Cupid
12,310
560
165
8
0
395,226
4
L
Khepri
9,000
409
52
2
0
431,044
9
L
Guan Yu
10,320
469
96
4
0
402,508
4
W
Ravana
12,252
557
134
6
0
449,487
1
L
Susano
9,371
426
121
6
0
425,853
4
L
Jing Wei
10,025
456
107
5
0
374,620
5
L
Nu Wa
9,088
413
103
5
0
346,364
7
W
Sun Wukong
12,867
585
191
9
0
472,240
3
W
Baron Samedi
12,723
578
173
8
0
416,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role