Player Matchup

Tiamat
Tiamat
DatOnePleb
Tiamat
Level 82
God Stats
1W - 3L
1,283 SR
Queue Stats
110W - 106L
1,500 Elo+
Party 1
Ullr
Ullr
Ic3lex
Ullr
Level 129
God Stats
2W - 2L
1,364 SR
Queue Stats
112W - 107L
1,509 Elo+
Party 1
Loki
Loki
NextStylZ
Loki
Level 89
God Stats
0W - 3L
1,295 SR
Queue Stats
290W - 307L
1,474 Elo+
Solo
Thanatos
Thanatos
Shiki-Cursed
Thanatos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,420 Elo+
Solo
He Bo
He Bo
xZarchy
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,392 Elo+
Party 1
Team Averages
Level 91
1,388 SR
1,459 Elo+

VS

Team Averages
Level 100
1,448 SR
1,517 Elo+
Ishtar
Ishtar
Alexl337
Ishtar
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
259W - 248L
1,473 Elo+
Solo
Chaac
Chaac
FluffyTeaTime
Chaac
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
IcedTeaTime
He Bo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Vinux
Tyr
Level 156
God Stats
2W - 1L
1,494 SR
Queue Stats
67W - 68L
1,555 Elo+
Solo
Raijin
Raijin
zigkouzigkoule
Raijin
Level 154
God Stats
1W - 1L
1,247 SR
Queue Stats
63W - 43L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DatOnePleb
Tiamat
18
3 / 3 / 2
10,597
623
10,040
16,005
14,880
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ullr
Ic3lex
Ullr
19
3 / 3 / 4
10,815
636
16,241
14,250
8,058
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
17
0 / 7 / 5
9,617
566
13,193
17,316
9,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
Shiki-Cursed
Thanatos
14
0 / 11 / 3
8,475
499
8,229
19,501
9,313
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
xZarchy
He Bo
15
0 / 7 / 3
8,713
513
5,659
13,825
6,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Alexl337
Ishtar
19
3 / 1 / 22
11,400
671
15,260
16,375
8,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 1 / 19
11,482
675
11,094
14,187
16,654
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
2 / 3 / 19
10,935
643
8,630
12,437
5,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tyr
Vinux
Tyr
20
13 / 2 / 14
13,030
766
15,445
19,701
23,509
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
8 / 1 / 20
12,326
725
24,706
11,156
6,396
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
125
6
Kills
31
31
Deaths
8
17
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Alexl337
Ishtar
3
1
22
14
L
Tiamat
DatOnePleb
Tiamat
3
3
2
1.33
W
5
1
19
14.5
L
Ullr
Ic3lex
Ullr
3
3
4
1.67
W
2
3
19
3.83
L
Loki
0
7
5
0.36
L
Thanatos
Shiki-Cursed
Thanatos
0
11
3
0.14
W
Tyr
Vinux
Tyr
13
2
14
10
L
He Bo
xZarchy
He Bo
0
7
3
0.21
W
8
1
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,362
Damage
75,135
80,897
Taken
73,856
47,475
Mitigated
61,172
19,124
Healing
28,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Alexl337
Ishtar
15,260
6,225
1,530
5,844
16,375
8,682
3,061
2,977
13,398
0
38,212
L
Tiamat
DatOnePleb
Tiamat
10,040
1,015
1,149
3,623
16,005
14,880
40
7,403
8,600
30,016
0
W
11,094
961
0
2,291
14,187
16,654
111
3,569
10,618
0
32,384
L
Ullr
Ic3lex
Ullr
16,241
5,787
1,561
1,541
14,250
8,058
295
6,801
7,449
0
36,004
W
8,630
442
767
2,749
12,437
5,931
1,376
1,496
10,941
20,397
0
L
Loki
13,193
1,060
1,303
1,067
17,316
9,007
0
7,322
9,928
0
29,861
L
Thanatos
Shiki-Cursed
Thanatos
8,229
960
1,419
4,944
19,501
9,313
0
8,068
11,433
0
12,417
W
Tyr
Vinux
Tyr
15,445
853
4,372
6,971
19,701
23,509
311
5,988
13,713
0
19,601
L
He Bo
xZarchy
He Bo
5,659
768
1,127
1,390
13,825
6,217
0
3,742
9,657
11,638
0
W
24,706
1,186
2,583
1,405
11,156
6,396
1,824
1,669
9,487
53,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,217
Gold Earned
59,173
143
Minions Killed
172
0
Camps Cleared
0
1,476,673
Distance Traveled
1,664,380
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,400
671
50
3
0
305,248
6
L
Tiamat
10,597
623
42
2
0
316,926
3
W
Chaac
11,482
675
22
1
0
365,346
0
L
Ullr
10,815
636
57
3
0
305,519
0
W
He Bo
10,935
643
22
1
0
313,551
0
L
Loki
9,617
566
27
2
0
296,060
0
L
Thanatos
8,475
499
8
0
0
294,145
2
W
Tyr
13,030
766
14
1
0
368,605
2
L
He Bo
8,713
513
9
1
0
264,023
0
W
Raijin
12,326
725
64
4
0
311,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role