Player Matchup

Sol
Sol
Gold V
J4M421
Sol
Gold V
Level 157
God Stats
2W - 1L
1,385 SR
Queue Stats
43W - 32L
1,496 MMR
Solo
Xbalanque
Xbalanque
Gold IV
Ken986
Xbalanque
Gold IV
Level 49
God Stats
2W - 1L
1,719 SR
Queue Stats
56W - 52L
1,479 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
adobewankenobi
Tsukuyomi
Silver I
Level 85
God Stats
2W - 0L
1,767 SR
Queue Stats
5W - 9L
1,502 MMR
Solo
Mercury
Mercury
Gold III
ajkg
Mercury
Gold III
Level 121
God Stats
20W - 16L
1,620 SR
Queue Stats
50W - 53L
1,482 MMR
Solo
Sylvanus
Sylvanus
Gold II
gyozaaa
Sylvanus
Gold II
Level 121
God Stats
2W - 0L
1,473 SR
Queue Stats
87W - 90L
1,496 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,593 SR
1,491 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,676 SR
1,491 MMR
Scylla
Scylla
Gold IV
LethalQuijas19
Scylla
Gold IV
Level 146
God Stats
20W - 21L
1,612 SR
Queue Stats
74W - 89L
1,509 MMR
Solo
Chernobog
Chernobog
Gold III
LopezSlayz
Chernobog
Gold III
Level 159
God Stats
0W - 1L
1,828 SR
Queue Stats
118W - 128L
1,473 MMR
Solo
Jormungandr
Jormungandr
Gold V
TheJaggster
Jormungandr
Gold V
Level 89
God Stats
10W - 10L
1,557 SR
Queue Stats
84W - 85L
1,473 MMR
Solo
Awilix
Awilix
Bronze III
theCrow97
Awilix
Bronze III
Level 127
God Stats
0W - 1L
1,481 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
theoldboneman
Cthulhu
Bronze III
Level 104
God Stats
0W - 2L
1,900 SR
Queue Stats
0W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
J4M421
Sol
14
7 / 0 / 3
9,031
695
9,179
8,370
3,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
Ken986
Xbalanque
14
3 / 0 / 2
8,595
661
6,357
6,453
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
adobewankenobi
Tsukuyomi
14
4 / 0 / 1
8,525
656
9,461
11,992
5,964
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
ajkg
Mercury
13
8 / 0 / 1
8,192
630
8,100
8,957
3,622
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
gyozaaa
Sylvanus
11
1 / 0 / 7
7,416
570
4,070
7,305
4,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
HadesLancelotKali

VS

Bans
CliodhnaNe ZhaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,047
465
1,636
7,532
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
LopezSlayz
Chernobog
10
0 / 2 / 0
5,839
449
3,245
6,723
1,973
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
TheJaggster
Jormungandr
9
0 / 2 / 0
5,931
456
7,221
11,777
10,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
theCrow97
Awilix
6
0 / 7 / 0
4,833
372
3,566
10,959
3,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
7
0 / 8 / 0
4,818
371
1,632
11,014
4,143
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
23
Kills
0
0
Deaths
23
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
J4M421
Sol
7
0
3
8.5
W
Xbalanque
Ken986
Xbalanque
3
0
2
4
L
0
4
0
0
L
Chernobog
LopezSlayz
Chernobog
0
2
0
0
L
Jormungandr
TheJaggster
Jormungandr
0
2
0
0
W
Tsukuyomi
adobewankenobi
Tsukuyomi
4
0
1
4.5
W
Mercury
ajkg
Mercury
8
0
1
8.5
W
Sylvanus
gyozaaa
Sylvanus
1
0
7
4.5
L
Awilix
theCrow97
Awilix
0
7
0
0
L
Cthulhu
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,167
Damage
17,300
43,077
Taken
48,005
19,270
Mitigated
22,874
20,008
Healing
3,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
J4M421
Sol
9,179
5,121
0
6,596
8,370
3,034
2,198
1,441
6,929
83,084
0
W
Xbalanque
Ken986
Xbalanque
6,357
3,035
0
3,838
6,453
2,539
2,386
281
6,172
0
64,212
L
1,636
486
0
720
7,532
3,004
0
3,869
3,663
40,649
0
L
Chernobog
LopezSlayz
Chernobog
3,245
1,416
0
1,233
6,723
1,973
0
574
6,149
0
38,374
L
Jormungandr
TheJaggster
Jormungandr
7,221
3,528
0
890
11,777
10,329
0
162
11,615
40,617
0
W
Tsukuyomi
adobewankenobi
Tsukuyomi
9,461
2,998
0
5,775
11,992
5,964
492
7,023
4,969
0
64,434
W
Mercury
ajkg
Mercury
8,100
5,867
0
250
8,957
3,622
0
1,081
7,876
0
64,593
W
Sylvanus
gyozaaa
Sylvanus
4,070
1,322
586
2,963
7,305
4,111
36
663
6,642
25,218
1,682
L
Awilix
theCrow97
Awilix
3,566
1,402
0
280
10,959
3,425
0
4,403
6,556
0
21,596
L
Cthulhu
1,632
80
0
0
11,014
4,143
0
4,200
6,814
17,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,759
Gold Earned
27,468
513
Minions Killed
287
0
Camps Cleared
0
1,369,739
Distance Traveled
1,227,537
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,031
695
138
11
0
259,497
3
W
Xbalanque
8,595
661
121
9
0
245,189
3
L
Scylla
6,047
465
78
6
0
237,699
2
L
Chernobog
5,839
449
80
6
0
223,620
3
L
Jormungandr
5,931
456
63
5
0
235,919
4
W
Tsukuyomi
8,525
656
114
9
0
273,036
3
W
Mercury
8,192
630
99
8
0
326,083
0
W
Sylvanus
7,416
570
41
3
0
265,934
4
L
Awilix
4,833
372
39
3
0
291,007
0
L
Cthulhu
4,818
371
27
2
0
239,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role