Player Matchup

Jing Wei
Jing Wei
NinjaNate213
Jing Wei
Level 66
God Stats
0W - 2L
1,295 SR
Queue Stats
0W - 4L
1,034 Elo+
Party 1
Aphrodite
Aphrodite
TartanStellaBlue
Aphrodite
Level 23
God Stats
1W - 3L
1,295 SR
Queue Stats
2W - 6L
1,034 Elo+
Party 1
Hercules
Hercules
caseworth
Hercules
Level 127
God Stats
1W - 4L
1,295 SR
Queue Stats
5W - 12L
1,272 Elo+
Party 1
Team Averages
Level 72
1,295 SR
1,114 Elo+

VS

Team Averages
Level 30
1,469 SR
1,277 Elo+
Baron Samedi
Baron Samedi
Avizandum
Baron Samedi
Level 37
God Stats
4W - 2L
1,393 SR
Queue Stats
5W - 11L
1,372 Elo+
Party 2
Chaac
Chaac
DoubleHarts
Chaac
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,207 Elo+
Party 2
Ratatoskr
Ratatoskr
OfficerLlama01
Ratatoskr
Level 37
God Stats
2W - 4L
1,515 SR
Queue Stats
19W - 16L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
NinjaNate213
Jing Wei
17
3 / 7 / 4
12,508
596
9,647
21,282
9,399
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
18
3 / 2 / 4
12,817
610
21,279
21,427
15,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
caseworth
Hercules
16
1 / 6 / 6
11,630
554
11,999
36,536
41,054
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Avizandum
Baron Samedi
20
6 / 1 / 7
14,806
705
29,921
15,210
8,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
1 / 4 / 12
13,413
639
16,978
23,779
22,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
OfficerLlama01
Ratatoskr
19
8 / 2 / 6
14,866
708
24,450
20,449
16,627
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
7
Kills
15
15
Deaths
7
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Avizandum
Baron Samedi
6
1
7
9.5
W
1
4
12
1.75
L
Jing Wei
NinjaNate213
Jing Wei
3
7
4
0.71
W
Ratatoskr
OfficerLlama01
Ratatoskr
8
2
6
5.5
L
Aphrodite
3
2
4
2.5
L
Hercules
caseworth
Hercules
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,925
Damage
71,349
79,245
Taken
59,438
65,917
Mitigated
47,663
35,372
Healing
27,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Avizandum
Baron Samedi
29,921
998
5,158
7,323
15,210
8,285
1,050
6,110
9,100
77,997
0
W
16,978
3,077
953
8,860
23,779
22,751
640
7,220
16,559
0
44,507
L
Jing Wei
NinjaNate213
Jing Wei
9,647
8,589
0
2,878
21,282
9,399
0
7,275
13,236
0
41,003
W
Ratatoskr
OfficerLlama01
Ratatoskr
24,450
4,182
0
5,497
20,449
16,627
1,079
8,641
11,808
0
44,683
L
Aphrodite
21,279
1,070
12,559
13,851
21,427
15,464
0
7,581
12,825
79,884
0
L
Hercules
caseworth
Hercules
11,999
2,391
0
6,084
36,536
41,054
0
15,366
19,750
0
21,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,955
Gold Earned
43,085
199
Minions Killed
215
5
Camps Cleared
6
1,101,604
Distance Traveled
1,218,351
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,806
705
98
5
0
389,150
0
W
Chaac
13,413
639
63
3
1
411,194
0
L
Jing Wei
12,508
596
61
3
1
299,990
3
W
Ratatoskr
14,866
708
54
3
5
418,007
3
L
Aphrodite
12,817
610
117
6
3
413,710
3
L
Hercules
11,630
554
21
1
1
387,904
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role