Player Matchup

Janus
Janus
Abillity__GP
Janus
Level 81
God Stats
3W - 5L
1,365 SR
Queue Stats
7W - 13L
1,250 Elo+
Solo
Achilles
Achilles
Dr_phils_v-card
Achilles
Level 46
God Stats
6W - 8L
1,554 SR
Queue Stats
99W - 173L
1,280 Elo+
Party 2
Loki
Loki
REALPRO_GAMER_YT
Loki
Level 67
God Stats
7W - 18L
1,317 SR
Queue Stats
47W - 109L
1,189 Elo+
Party 2
Team Averages
Level 65
1,412 SR
1,240 Elo+

VS

Team Averages
Level 59
1,397 SR
1,173 Elo+
Ah Puch
Ah Puch
Diego0920
Ah Puch
Level 137
God Stats
92W - 79L
1,547 SR
Queue Stats
252W - 323L
1,419 Elo+
Solo
Neith
Neith
Quickshot3819
Neith
Level 34
God Stats
1W - 7L
1,146 SR
Queue Stats
2W - 23L
1,050 Elo+
Party 1
Ares
Ares
synthiefz
Ares
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 23L
1,050 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 3
12,161
715
19,415
11,784
6,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
15
2 / 1 / 6
11,478
675
14,287
20,891
33,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 2 / 5
10,155
597
4,847
9,955
4,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Diego0920
Ah Puch
16
3 / 3 / 0
10,787
635
22,700
14,814
8,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
0 / 2 / 3
9,675
569
9,040
10,703
6,265
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ares
15
0 / 3 / 3
9,785
576
2,471
17,430
20,966
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
8
Kills
3
3
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Ah Puch
Diego0920
Ah Puch
3
3
0
1
W
Achilles
2
1
6
5
L
0
2
3
0.75
W
1
2
5
1.75
L
Ares
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,549
Damage
34,211
42,630
Taken
42,947
44,249
Mitigated
35,536
13,513
Healing
7,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,415
795
160
5,957
11,784
6,331
513
7,530
3,845
75,387
0
L
Ah Puch
Diego0920
Ah Puch
22,700
593
0
3,620
14,814
8,305
0
6,370
8,444
75,110
0
W
Achilles
14,287
1,351
0
6,500
20,891
33,073
210
11,100
9,102
0
28,697
L
9,040
3,365
0
2,971
10,703
6,265
0
6,257
4,446
0
33,235
W
4,847
569
0
896
9,955
4,845
0
5,733
3,903
0
25,410
L
Ares
2,471
523
0
666
17,430
20,966
0
7,142
10,288
4,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,794
Gold Earned
30,247
205
Minions Killed
196
6
Camps Cleared
8
992,458
Distance Traveled
870,478
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,161
715
137
8
2
320,560
4
L
Ah Puch
10,787
635
133
8
5
292,324
5
W
Achilles
11,478
675
32
2
0
344,073
1
L
Neith
9,675
569
58
3
3
291,064
0
W
Loki
10,155
597
36
2
4
327,825
0
L
Ares
9,785
576
5
0
0
287,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role