Player Matchup

Hel
Hel
 
Hel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
JKinnizzle
Hades
Level 153
God Stats
4W - 3L
1,526 SR
Queue Stats
207W - 224L
1,463 Elo+
Party 1
Tyr
Tyr
LazyFink
Tyr
Level 69
God Stats
1W - 0L
1,506 SR
Queue Stats
1W - 1L
1,268 Elo+
Solo
Arachne
Arachne
allgamerweezy
Arachne
Level 160
God Stats
1W - 0L
1,501 SR
Queue Stats
50W - 69L
1,272 Elo+
Solo
Bacchus
Bacchus
earthchick42
Bacchus
Level 119
God Stats
13W - 8L
1,550 SR
Queue Stats
341W - 397L
1,451 Elo+
Solo
Team Averages
Level 129
1,517 SR
1,391 Elo+

VS

Team Averages
Level 86
1,552 SR
1,484 Elo+
Hel
Hel
Cublodon
Hel
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 48L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
DigiMans23
Danzaburou
Level 126
God Stats
1W - 3L
1,565 SR
Queue Stats
52W - 45L
1,475 Elo+
Party 2
Sun Wukong
Sun Wukong
The Globgola
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,457 Elo+
Party 2
Jing Wei
Jing Wei
VincibleVash
Jing Wei
Level 123
God Stats
17W - 7L
1,694 SR
Queue Stats
770W - 774L
1,502 Elo+
Solo
Pele
Pele
stupinya
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
4 / 2 / 24
11,963
704
14,783
14,901
14,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hades
20
11 / 3 / 13
13,504
794
39,274
23,390
36,674
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 2 / 22
12,905
759
14,579
24,045
26,413
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
16
5 / 8 / 14
11,087
652
11,083
22,333
15,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
earthchick42
Bacchus
19
8 / 2 / 18
12,142
714
17,461
23,286
32,034
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 11
10,748
632
8,262
19,815
11,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
DigiMans23
Danzaburou
18
8 / 8 / 7
12,262
721
22,538
22,501
12,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Sun Wukong
The Globgola
Sun Wukong
20
4 / 5 / 8
12,089
711
13,549
24,397
24,947
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
VincibleVash
Jing Wei
18
2 / 5 / 13
10,615
624
13,221
17,591
9,145
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
14
1 / 11 / 7
9,493
558
12,520
20,936
10,136
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
63
36
Kills
17
17
Deaths
36
91
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
2
24
8
L
2
7
11
1.07
L
Danzaburou
DigiMans23
Danzaburou
8
8
7
1.44
W
Hades
11
3
13
5.83
W
8
2
22
9.5
L
Sun Wukong
The Globgola
Sun Wukong
4
5
8
1.6
L
Jing Wei
VincibleVash
Jing Wei
2
5
13
1.7
W
Arachne
5
8
14
1.5
W
Bacchus
earthchick42
Bacchus
8
2
18
8.5
L
Pele
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,180
Damage
70,090
107,955
Taken
105,240
124,769
Mitigated
67,641
62,127
Healing
39,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
14,783
474
18,397
8,680
14,901
14,010
726
1,009
13,892
34,819
0
L
8,262
946
14,652
8,099
19,815
11,150
60
15,527
4,072
19,724
0
L
Danzaburou
DigiMans23
Danzaburou
22,538
6,719
942
3,469
22,501
12,263
612
16,257
5,821
0
36,722
W
Hades
39,274
856
4,739
9,378
23,390
36,674
3,782
1,594
21,796
71,431
0
W
14,579
1,773
2,357
3,865
24,045
26,413
2,119
1,655
22,390
0
25,090
L
Sun Wukong
The Globgola
Sun Wukong
13,549
2,247
223
7,406
24,397
24,947
88
12,784
11,153
0
39,143
L
Jing Wei
VincibleVash
Jing Wei
13,221
10,880
693
2,686
17,591
9,145
529
12,541
4,654
0
30,160
W
Arachne
11,083
7,202
1,744
4,397
22,333
15,638
361
2,141
20,192
0
18,976
W
Bacchus
earthchick42
Bacchus
17,461
985
1,947
6,623
23,286
32,034
756
1,863
21,423
33,135
0
L
Pele
12,520
2,329
0
1,428
20,936
10,136
0
12,628
8,022
0
18,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,601
Gold Earned
55,207
170
Minions Killed
183
0
Camps Cleared
0
1,568,019
Distance Traveled
1,290,323
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,963
704
24
1
0
319,746
0
L
Hel
10,748
632
21
1
0
260,344
1
L
Danzaburou
12,262
721
36
2
0
244,981
0
W
Hades
13,504
794
77
5
0
283,010
0
W
Tyr
12,905
759
25
1
0
357,714
0
L
Sun Wukong
12,089
711
67
4
0
302,080
0
L
Jing Wei
10,615
624
48
3
0
233,615
0
W
Arachne
11,087
652
16
1
0
248,542
0
W
Bacchus
12,142
714
28
2
0
359,007
0
L
Pele
9,493
558
11
1
0
249,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role